Player Matchup

Erlang Shen
Erlang Shen
Bkays
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hyppochrist
Danzaburou
Level 52
God Stats
1W - 2L
1,462 SR
Queue Stats
15W - 30L
1,392 Elo+
Party 2
Nox
Nox
Souwiz
Nox
Level 83
God Stats
6W - 9L
1,500 SR
Queue Stats
54W - 66L
1,423 Elo+
Party 2
Team Averages
Level 80
1,487 SR
1,439 Elo+

VS

Team Averages
Level 103
1,508 SR
1,539 Elo+
Tiamat
Tiamat
ISINGA
Tiamat
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
142W - 145L
1,527 Elo+
Party 1
Ymir
Ymir
Poppolo
Ymir
Level 136
God Stats
14W - 7L
1,238 SR
Queue Stats
223W - 199L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
israsnt
Cernunnos
Level 68
God Stats
18W - 8L
1,786 SR
Queue Stats
244W - 251L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bkays
Erlang Shen
12
3 / 7 / 4
9,437
726
7,092
13,003
6,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Hyppochrist
Danzaburou
12
1 / 8 / 4
8,832
679
4,301
12,374
4,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
Souwiz
Nox
13
3 / 3 / 2
9,329
718
4,925
9,051
3,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ISINGA
Tiamat
14
5 / 3 / 9
9,788
753
9,003
7,115
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Poppolo
Ymir
12
3 / 1 / 10
10,134
780
4,966
9,079
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
israsnt
Cernunnos
15
10 / 3 / 8
10,871
836
15,703
10,634
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
18
18
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bkays
Erlang Shen
3
7
4
0.71
L
Danzaburou
Hyppochrist
Danzaburou
1
8
4
0.38
W
Tiamat
ISINGA
Tiamat
5
3
9
3.17
W
Ymir
Poppolo
Ymir
3
1
10
8
L
Nox
Souwiz
Nox
3
3
2
1.33
W
Cernunnos
israsnt
Cernunnos
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
29,672
34,428
Taken
26,828
14,458
Mitigated
20,325
3,620
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bkays
Erlang Shen
7,092
3,816
0
1,062
13,003
6,740
0
4,327
8,432
0
35,264
L
Danzaburou
Hyppochrist
Danzaburou
4,301
1,436
0
585
12,374
4,370
120
4,990
7,104
0
20,270
W
Tiamat
ISINGA
Tiamat
9,003
954
0
2,344
7,115
4,786
507
1,562
5,553
34,535
0
W
Ymir
Poppolo
Ymir
4,966
917
0
2,320
9,079
9,085
0
1,844
7,235
21,043
0
L
Nox
Souwiz
Nox
4,925
431
624
1,349
9,051
3,348
88
3,946
4,835
32,791
0
W
Cernunnos
israsnt
Cernunnos
15,703
8,081
0
3,955
10,634
6,454
1,951
1,766
8,868
0
47,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
30,793
168
Minions Killed
151
0
Camps Cleared
0
621,726
Distance Traveled
599,873
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,437
726
55
4
0
207,739
0
L
Danzaburou
8,832
679
48
4
0
180,016
3
W
Tiamat
9,788
753
54
4
0
217,669
1
W
Ymir
10,134
780
24
2
0
175,512
2
L
Nox
9,329
718
65
5
0
233,971
2
W
Cernunnos
10,871
836
73
6
0
206,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role