Player Matchup

Neith
Neith
CarlitosWheyPro
Neith
Level 23
God Stats
10W - 8L
1,611 SR
Queue Stats
54W - 44L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
GAPEGIVER69
Erlang Shen
Level 16
God Stats
36W - 31L
1,482 SR
Queue Stats
289W - 335L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Millanomics
Cthulhu
Level 26
God Stats
23W - 21L
1,491 SR
Queue Stats
288W - 316L
1,454 Elo+
Solo
Tiamat
Tiamat
WorstInTheLxbby
Tiamat
Level 29
God Stats
1W - 2L
1,623 SR
Queue Stats
19W - 27L
1,180 Elo+
Solo
Chaac
Chaac
Xx-Head_Shot-oO0
Chaac
Level 29
God Stats
34W - 25L
1,622 SR
Queue Stats
84W - 82L
1,516 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,394 Elo+

VS

Team Averages
Level 13
1,466 SR
1,409 Elo+
Guan Yu
Guan Yu
JIon334
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
JMD10_12_14
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 225L
1,447 Elo+
Solo
Jormungandr
Jormungandr
KILL KING 77286
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Mindwack
Bakasura
Level 18
God Stats
9W - 6L
1,675 SR
Queue Stats
111W - 143L
1,403 Elo+
Solo
Skadi
Skadi
Sentinel2OO9
Skadi
Level 16
God Stats
1W - 5L
1,154 SR
Queue Stats
19W - 20L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,694
518
2,807
4,307
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
GAPEGIVER69
Erlang Shen
10
6 / 0 / 3
6,421
584
5,897
5,249
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Millanomics
Cthulhu
9
0 / 2 / 4
5,778
525
2,746
4,853
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 0
5,288
481
845
1,408
934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

11
7 / 1 / 0
6,970
634
5,782
6,271
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JIon334
Guan Yu
3
0 / 6 / 0
3,838
349
132
4,198
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,801
436
1,445
5,278
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KILL KING 77286
Jormungandr
4
0 / 4 / 0
4,038
367
167
3,735
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Mindwack
Bakasura
8
1 / 2 / 0
5,079
462
3,980
7,360
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 6 / 0
4,541
413
3,558
7,492
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
18
Kills
3
3
Deaths
20
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Erlang Shen
GAPEGIVER69
Erlang Shen
6
0
3
7.5
L
Guan Yu
JIon334
Guan Yu
0
6
0
0
L
0
2
0
0
L
Jormungandr
KILL KING 77286
Jormungandr
0
4
0
0
W
Cthulhu
Millanomics
Cthulhu
0
2
4
1
L
Bakasura
Mindwack
Bakasura
1
2
0
0.5
L
2
6
0
0.33
W
1
0
0
1
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,077
Damage
9,282
22,088
Taken
28,063
9,980
Mitigated
8,366
7,409
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,807
1,125
0
1,960
4,307
1,004
1,892
0
3,904
0
23,501
W
Erlang Shen
GAPEGIVER69
Erlang Shen
5,897
3,600
0
1,285
5,249
3,360
0
0
5,095
0
27,727
L
Guan Yu
JIon334
Guan Yu
132
83
35
210
4,198
761
97
470
3,728
0
3,107
L
1,445
824
0
1,525
5,278
2,951
0
631
4,497
0
12,324
L
Jormungandr
KILL KING 77286
Jormungandr
167
155
0
96
3,735
1,207
0
1,017
2,718
5,690
0
W
Cthulhu
Millanomics
Cthulhu
2,746
356
0
447
4,853
1,969
531
0
4,598
20,587
0
L
Bakasura
Mindwack
Bakasura
3,980
2,896
0
1,046
7,360
2,016
0
289
7,071
0
21,446
L
3,558
1,989
0
535
7,492
1,431
0
1,034
6,458
0
11,110
W
845
267
0
1,040
1,408
934
0
0
1,398
13,664
0
W
5,782
2,539
0
2,677
6,271
2,713
685
167
5,919
0
35,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
22,297
226
Minions Killed
111
0
Camps Cleared
0
933,207
Distance Traveled
726,116
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,694
518
46
4
0
177,013
4
W
Erlang Shen
6,421
584
51
5
0
227,648
0
L
Guan Yu
3,838
349
8
1
0
87,719
0
L
Horus
4,801
436
35
3
0
164,502
2
L
Jormungandr
4,038
367
6
1
0
95,544
2
W
Cthulhu
5,778
525
41
4
0
164,306
1
L
Bakasura
5,079
462
49
4
0
197,650
1
L
Skadi
4,541
413
13
1
0
180,701
0
W
Tiamat
5,288
481
17
2
0
152,023
1
W
Chaac
6,970
634
71
6
0
212,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role