Player Matchup

Ra
Ra
Avangardistka
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Victor_ARD
Fenrir
Level 23
God Stats
5W - 4L
1,659 SR
Queue Stats
23W - 18L
1,449 Elo+
Solo
Hou Yi
Hou Yi
iZhu_
Hou Yi
Level 28
God Stats
65W - 49L
1,532 SR
Queue Stats
69W - 54L
1,398 Elo+
Solo
Cerberus
Cerberus
redcraz88
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
tindalo_afp
Olorun
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 55L
1,158 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,401 Elo+

VS

Team Averages
Level 22
1,486 SR
1,233 Elo+
Hachiman
Hachiman
Borjuelass
Hachiman
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 109L
1,244 Elo+
Party 1
Scylla
Scylla
Mr-Roman__
Scylla
Level 28
God Stats
17W - 32L
1,536 SR
Queue Stats
112W - 179L
1,352 Elo+
Solo
Da Ji
Da Ji
beast2671
Da Ji
Level 23
God Stats
35W - 44L
1,394 SR
Queue Stats
176W - 234L
1,175 Elo+
Solo
Cerberus
Cerberus
inigoe25
Cerberus
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 125L
1,205 Elo+
Party 1
Jormungandr
Jormungandr
iuyhtgfrty
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 25 / 4
15,321
414
13,313
30,044
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Victor_ARD
Fenrir
20
20 / 2 / 7
21,298
576
37,483
34,840
42,428
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
iZhu_
Hou Yi
20
13 / 8 / 4
24,844
671
28,737
32,537
13,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
redcraz88
Cerberus
11
0 / 6 / 1
11,502
311
378
9,223
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
15
0 / 19 / 3
12,335
333
1,057
22,901
8,428

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Borjuelass
Hachiman
20
14 / 9 / 7
18,693
505
27,349
34,304
14,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Mr-Roman__
Scylla
20
8 / 9 / 7
17,510
473
11,814
21,031
8,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
beast2671
Da Ji
20
20 / 9 / 8
19,677
532
23,250
31,010
15,721
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
inigoe25
Cerberus
20
9 / 11 / 15
17,791
481
18,413
41,620
61,011
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
iuyhtgfrty
Jormungandr
6
0 / 2 / 1
10,445
282
48
1,211
312

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
35
Kills
51
60
Deaths
40
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
25
4
0.16
L
Hachiman
Borjuelass
Hachiman
14
9
7
1.94
L
Scylla
Mr-Roman__
Scylla
8
9
7
1.28
W
Fenrir
Victor_ARD
Fenrir
20
2
7
11.75
L
Da Ji
beast2671
Da Ji
20
9
8
2.67
W
Hou Yi
iZhu_
Hou Yi
13
8
4
1.88
L
Cerberus
inigoe25
Cerberus
9
11
15
1.5
L
Jormungandr
iuyhtgfrty
Jormungandr
0
2
1
0.25
W
Cerberus
redcraz88
Cerberus
0
6
1
0.08
W
Olorun
0
19
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,968
Damage
80,874
129,545
Taken
129,176
78,320
Mitigated
99,620
31,824
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,313
3,708
149
557
30,044
10,919
581
12,878
17,166
70,124
0
L
Hachiman
Borjuelass
Hachiman
27,349
13,249
0
11,697
34,304
14,426
4,681
3,375
30,289
0
118,007
L
Scylla
Mr-Roman__
Scylla
11,814
2,250
0
2,893
21,031
8,150
1,433
2,654
18,297
78,740
0
W
Fenrir
Victor_ARD
Fenrir
37,483
9,022
0
13,328
34,840
42,428
2,231
6,393
28,447
10
122,913
L
Da Ji
beast2671
Da Ji
23,250
8,668
0
5,007
31,010
15,721
2,724
3,622
27,388
0
140,477
W
Hou Yi
iZhu_
Hou Yi
28,737
20,376
0
16,588
32,537
13,253
10,044
6,123
26,414
0
258,753
L
Cerberus
inigoe25
Cerberus
18,413
2,694
0
9,146
41,620
61,011
942
8,992
31,988
67,642
0
L
Jormungandr
iuyhtgfrty
Jormungandr
48
48
0
0
1,211
312
15
0
1,211
830
0
W
Cerberus
redcraz88
Cerberus
378
298
0
577
9,223
3,292
0
2,651
6,572
11,823
0
W
Olorun
1,057
986
0
625
22,901
8,428
486
2,679
20,222
20,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,300
Gold Earned
84,116
631
Minions Killed
540
0
Camps Cleared
0
2,419,727
Distance Traveled
2,479,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,321
414
96
3
0
469,893
0
L
Hachiman
18,693
505
144
4
0
604,397
0
L
Scylla
17,510
473
106
3
0
598,814
2
W
Fenrir
21,298
576
133
4
0
735,915
1
L
Da Ji
19,677
532
195
5
0
639,790
0
W
Hou Yi
24,844
671
353
10
0
558,777
0
L
Cerberus
17,791
481
94
3
0
604,970
0
L
Jormungandr
10,445
282
1
0
0
31,036
0
W
Cerberus
11,502
311
30
1
0
211,416
0
W
Olorun
12,335
333
19
1
0
443,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role