Player Matchup

Tiamat
Tiamat
KR-9955
Tiamat
Level 28
God Stats
1W - 2L
1,475 SR
Queue Stats
32W - 30L
1,388 Elo+
Solo
Aphrodite
Aphrodite
Kaizerberg
Aphrodite
Level 27
God Stats
2W - 5L
1,555 SR
Queue Stats
60W - 58L
1,379 Elo+
Solo
Izanami
Izanami
NaGrAnN_
Izanami
Level 17
God Stats
7W - 6L
1,587 SR
Queue Stats
26W - 33L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
NightmareSniipZ
Tsukuyomi
Level 29
God Stats
15W - 16L
1,516 SR
Queue Stats
91W - 106L
1,393 Elo+
Solo
Yemoja
Yemoja
PanosDaGreat
Yemoja
Level 27
God Stats
4W - 3L
1,791 SR
Queue Stats
155W - 184L
1,415 Elo+
Solo
Team Averages
Level 26
1,585 SR
1,370 Elo+

VS

Team Averages
Level 19
1,440 SR
1,391 Elo+
Bellona
Bellona
Ein Bus8241
Bellona
Level 13
God Stats
5W - 8L
1,351 SR
Queue Stats
72W - 90L
1,396 Elo+
Solo
Nu Wa
Nu Wa
FuserToscana
Nu Wa
Level 25
God Stats
6W - 3L
1,523 SR
Queue Stats
79W - 95L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
Level 26
God Stats
15W - 31L
1,373 SR
Queue Stats
81W - 82L
1,311 Elo+
Solo
Fenrir
Fenrir
scorpzius
Fenrir
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 32L
1,326 Elo+
Solo
Bakasura
Bakasura
xarcosus89
Bakasura
Level 17
God Stats
2W - 1L
1,453 SR
Queue Stats
9W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KR-9955
Tiamat
20
13 / 0 / 4
14,317
551
21,586
18,253
15,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Kaizerberg
Aphrodite
19
2 / 3 / 7
12,134
467
9,799
14,838
6,911
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NaGrAnN_
Izanami
20
9 / 4 / 5
12,753
491
19,722
19,665
8,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
NightmareSniipZ
Tsukuyomi
9
5 / 1 / 1
9,047
348
5,669
4,932
1,310
Boots

Boots

+6%
Movement Speed

Yemoja
18
2 / 4 / 8
12,043
463
4,171
17,145
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ein Bus8241
Bellona
20
2 / 0 / 6
12,294
473
7,283
15,598
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 10 / 4
12,026
463
13,123
18,049
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
iSoNiiCs8069
Tsukuyomi
19
4 / 6 / 2
12,624
486
16,621
23,718
11,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
scorpzius
Fenrir
17
5 / 9 / 5
11,846
456
14,579
20,868
8,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
xarcosus89
Bakasura
15
0 / 6 / 1
9,779
376
2,352
14,455
5,778
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
31
Kills
12
12
Deaths
31
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ein Bus8241
Bellona
2
0
6
5
W
1
10
4
0.3
L
Tiamat
KR-9955
Tiamat
13
0
4
15
L
Aphrodite
Kaizerberg
Aphrodite
2
3
7
1.83
L
Izanami
NaGrAnN_
Izanami
9
4
5
2.88
L
Tsukuyomi
NightmareSniipZ
Tsukuyomi
5
1
1
5.5
L
Yemoja
2
4
8
1.5
W
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
4
6
2
0.83
W
Fenrir
scorpzius
Fenrir
5
9
5
0.83
W
Bakasura
xarcosus89
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
53,958
74,833
Taken
92,688
52,162
Mitigated
49,357
26,350
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ein Bus8241
Bellona
7,283
1,091
0
1,388
15,598
16,486
1,342
3,068
12,530
12,831
77,531
W
13,123
1,734
0
1,810
18,049
6,187
3,404
11,931
5,462
69,275
0
L
Tiamat
KR-9955
Tiamat
21,586
1,441
0
7,595
18,253
15,920
543
4,460
13,482
97,899
0
L
Aphrodite
Kaizerberg
Aphrodite
9,799
1,712
1,853
7,128
14,838
6,911
1,273
1,903
12,384
63,875
0
L
Izanami
NaGrAnN_
Izanami
19,722
13,293
0
4,630
19,665
8,255
6,758
2,877
16,371
0
88,537
L
Tsukuyomi
NightmareSniipZ
Tsukuyomi
5,669
1,474
0
167
4,932
1,310
0
1,730
2,988
0
16,302
L
Yemoja
4,171
999
2,026
2,951
17,145
19,766
2,631
1,878
14,987
32,364
0
W
Tsukuyomi
iSoNiiCs8069
Tsukuyomi
16,621
6,351
0
5,369
23,718
11,912
792
7,226
16,208
0
100,348
W
Fenrir
scorpzius
Fenrir
14,579
5,974
0
4,213
20,868
8,994
1,130
5,512
15,284
0
52,582
W
Bakasura
xarcosus89
Bakasura
2,352
1,806
0
3,149
14,455
5,778
2,287
6,709
7,648
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,294
Gold Earned
58,569
522
Minions Killed
569
0
Camps Cleared
0
1,907,037
Distance Traveled
2,275,025
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,294
473
163
6
0
553,049
1
W
Nu Wa
12,026
463
136
5
0
380,860
2
L
Tiamat
14,317
551
169
7
0
500,815
3
L
Aphrodite
12,134
467
113
4
0
367,885
1
L
Izanami
12,753
491
167
6
0
474,677
4
L
Tsukuyomi
9,047
348
27
1
0
147,528
0
L
Yemoja
12,043
463
46
2
0
416,132
3
W
Tsukuyomi
12,624
486
130
5
0
499,168
1
W
Fenrir
11,846
456
62
2
0
425,400
0
W
Bakasura
9,779
376
78
3
0
416,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role