Player Matchup

Fafnir
Fafnir
Arbuz1798
Fafnir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,396 Elo+
Solo
Ullr
Ullr
GeorgeXatzhDD
Ullr
Level 18
God Stats
6W - 5L
1,116 SR
Queue Stats
275W - 258L
1,447 Elo+
Solo
Scylla
Scylla
Mikrpbo48
Scylla
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 2
Amaterasu
Amaterasu
MrStichs
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Src641
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,460 Elo+
Solo
Team Averages
Level 23
1,374 SR
1,402 Elo+

VS

Team Averages
Level 19
1,446 SR
1,384 Elo+
Cthulhu
Cthulhu
AragornXXXX
Cthulhu
Level 17
God Stats
1W - 2L
1,537 SR
Queue Stats
84W - 71L
1,546 Elo+
Solo
Hachiman
Hachiman
KungFUCER
Hachiman
Level 27
God Stats
1W - 3L
1,512 SR
Queue Stats
78W - 74L
1,528 Elo+
Solo
Anubis
Anubis
Nutiz
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1
King Arthur
King Arthur
Only1DragonRage
King Arthur
Level 29
God Stats
80W - 109L
1,372 SR
Queue Stats
1,005W - 1,237L
1,450 Elo+
Solo
Da Ji
Da Ji
hajkunpl
Da Ji
Level 15
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arbuz1798
Fafnir
16
3 / 2 / 13
11,698
487
10,096
19,079
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 7 / 3
11,900
496
18,568
15,341
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Mikrpbo48
Scylla
17
10 / 4 / 9
11,825
493
21,892
14,519
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MrStichs
Amaterasu
18
8 / 5 / 6
11,956
498
11,169
21,172
20,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Src641
Arachne
17
7 / 6 / 11
11,533
481
14,535
22,554
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AragornXXXX
Cthulhu
17
5 / 7 / 5
11,184
466
11,405
22,528
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
KungFUCER
Hachiman
16
7 / 7 / 3
10,727
447
17,145
19,762
6,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Nutiz
Anubis
17
6 / 10 / 4
11,662
486
16,448
24,454
11,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Only1DragonRage
King Arthur
15
3 / 6 / 5
10,331
430
7,368
27,578
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
hajkunpl
Da Ji
15
3 / 6 / 5
10,811
450
8,043
14,645
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
35
Kills
24
24
Deaths
36
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AragornXXXX
Cthulhu
5
7
5
1.07
W
Fafnir
Arbuz1798
Fafnir
3
2
13
4.75
W
7
7
3
1.21
L
Hachiman
KungFUCER
Hachiman
7
7
3
1.21
W
Scylla
Mikrpbo48
Scylla
10
4
9
3.63
W
Amaterasu
MrStichs
Amaterasu
8
5
6
2.2
L
Anubis
Nutiz
Anubis
6
10
4
0.8
L
King Arthur
Only1DragonRage
King Arthur
3
6
5
0.92
W
Arachne
Src641
Arachne
7
6
11
2.08
L
Da Ji
hajkunpl
Da Ji
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,260
Damage
60,409
92,665
Taken
108,967
65,682
Mitigated
63,083
25,577
Healing
34,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AragornXXXX
Cthulhu
11,405
965
0
6,176
22,528
22,570
676
5,172
17,071
59,311
0
W
Fafnir
Arbuz1798
Fafnir
10,096
2,871
1,448
6,620
19,079
25,118
189
4,086
14,866
28,056
0
W
18,568
11,803
0
1,369
15,341
5,914
2,278
4,216
11,125
0
79,834
L
Hachiman
KungFUCER
Hachiman
17,145
11,179
0
6,949
19,762
6,171
1,269
6,473
13,189
0
53,639
W
Scylla
Mikrpbo48
Scylla
21,892
2,115
0
2,558
14,519
4,775
0
6,054
8,365
56,797
0
W
Amaterasu
MrStichs
Amaterasu
11,169
7,190
0
4,838
21,172
20,620
1,506
6,763
13,399
0
48,745
L
Anubis
Nutiz
Anubis
16,448
1,212
0
9,241
24,454
11,284
977
9,778
14,548
69,082
0
L
King Arthur
Only1DragonRage
King Arthur
7,368
582
0
8,094
27,578
18,087
312
7,157
20,370
0
52,666
W
Arachne
Src641
Arachne
14,535
11,130
0
8,744
22,554
9,255
2,349
6,037
16,417
0
74,364
L
Da Ji
hajkunpl
Da Ji
8,043
1,827
0
3,961
14,645
4,971
0
3,408
11,212
0
52,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
54,715
384
Minions Killed
462
0
Camps Cleared
0
2,163,376
Distance Traveled
1,863,435
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,184
466
108
5
0
388,668
2
W
Fafnir
11,698
487
35
1
0
444,436
3
W
Ullr
11,900
496
112
5
0
382,968
1
L
Hachiman
10,727
447
94
4
0
342,292
0
W
Scylla
11,825
493
76
3
0
430,503
4
W
Amaterasu
11,956
498
68
3
0
425,052
0
L
Anubis
11,662
486
121
5
0
346,168
1
L
King Arthur
10,331
430
70
3
0
402,135
5
W
Arachne
11,533
481
93
4
0
480,417
2
L
Da Ji
10,811
450
69
3
0
384,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role