Player Matchup

Chernobog
Chernobog
FORDYCE LXXXIV
Chernobog
Level 10
God Stats
1W - 8L
1,045 SR
Queue Stats
4W - 10L
1,088 Elo+
Solo
Hel
Hel
Itachi5501
Hel
Level 29
God Stats
1W - 5L
1,432 SR
Queue Stats
7W - 18L
1,552 Elo+
Solo
Nemesis
Nemesis
OriharaOhara
Nemesis
Level 25
God Stats
15W - 11L
1,615 SR
Queue Stats
101W - 108L
1,352 Elo+
Solo
Ares
Ares
PasSteak007
Ares
Level 17
God Stats
4W - 3L
1,837 SR
Queue Stats
19W - 16L
1,900 Elo+
Solo
Scylla
Scylla
jackViate
Scylla
Level 16
God Stats
0W - 3L
1,315 SR
Queue Stats
203W - 252L
1,451 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,469 Elo+

VS

Team Averages
Level 27
1,589 SR
1,491 Elo+
Vamana
Vamana
Andres-_-Menorca
Vamana
Level 28
God Stats
3W - 1L
1,619 SR
Queue Stats
78W - 110L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
Danzo Giolli
Baron Samedi
Level 26
God Stats
3W - 4L
1,346 SR
Queue Stats
5W - 5L
1,194 Elo+
Solo
Danzaburou
Danzaburou
Leggo_My_Ahegao
Danzaburou
Level 28
God Stats
15W - 5L
1,831 SR
Queue Stats
182W - 92L
1,830 Elo+
Party 2
Ymir
Ymir
bartolux20
Ymir
Level 28
God Stats
4W - 3L
1,377 SR
Queue Stats
80W - 107L
1,318 Elo+
Party 1
Izanami
Izanami
temp-373459
Izanami
Level 26
God Stats
31W - 13L
1,771 SR
Queue Stats
161W - 83L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FORDYCE LXXXIV
Chernobog
13
0 / 11 / 6
9,250
370
5,046
18,560
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 7 / 3
13,109
524
17,567
17,347
10,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
OriharaOhara
Nemesis
17
3 / 7 / 4
11,522
461
4,411
22,187
8,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 4 / 6
12,741
510
17,457
27,640
35,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
jackViate
Scylla
18
3 / 9 / 5
12,321
493
7,537
15,528
6,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,255
490
8,062
16,814
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Danzo Giolli
Baron Samedi
10
0 / 2 / 3
9,545
382
1,478
5,255
2,488
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Leggo_My_Ahegao
Danzaburou
20
18 / 4 / 9
16,739
670
36,697
22,883
10,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 14
13,128
525
5,220
20,909
22,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
temp-373459
Izanami
20
15 / 3 / 7
17,076
683
24,405
21,903
10,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
16
Kills
38
38
Deaths
16
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Baron Samedi
Danzo Giolli
Baron Samedi
0
2
3
0.75
L
Chernobog
FORDYCE LXXXIV
Chernobog
0
11
6
0.27
L
3
7
3
0.64
W
Danzaburou
Leggo_My_Ahegao
Danzaburou
18
4
9
5.63
L
Nemesis
OriharaOhara
Nemesis
3
7
4
0.71
L
7
4
6
2.5
W
1
5
14
1.6
L
Scylla
jackViate
Scylla
3
9
5
0.61
W
Izanami
temp-373459
Izanami
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
75,862
101,262
Taken
87,764
68,018
Mitigated
55,502
12,559
Healing
31,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,062
3,612
158
6,711
16,814
9,904
722
11,029
5,785
0
46,939
W
Baron Samedi
Danzo Giolli
Baron Samedi
1,478
93
0
1,281
5,255
2,488
363
1,790
3,465
15,374
0
L
Chernobog
FORDYCE LXXXIV
Chernobog
5,046
3,432
0
702
18,560
6,927
147
1,030
17,382
0
32,357
L
17,567
1,526
2,386
4,538
17,347
10,755
2,046
873
16,349
101,785
0
W
Danzaburou
Leggo_My_Ahegao
Danzaburou
36,697
20,121
0
7,088
22,883
10,069
8,330
9,866
13,017
0
144,567
L
Nemesis
OriharaOhara
Nemesis
4,411
1,947
159
4,011
22,187
8,838
853
786
21,201
0
63,120
L
17,457
898
0
628
27,640
35,277
0
3,223
24,292
59,412
0
W
5,220
435
0
1,570
20,909
22,636
496
11,159
9,750
36,848
0
L
Scylla
jackViate
Scylla
7,537
505
0
135
15,528
6,221
330
786
14,742
58,049
0
W
Izanami
temp-373459
Izanami
24,405
19,800
0
14,198
21,903
10,405
9,406
9,473
12,430
0
159,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
68,743
499
Minions Killed
571
0
Camps Cleared
0
2,036,266
Distance Traveled
2,002,105
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,255
490
89
4
0
526,919
0
W
Baron Samedi
9,545
382
25
1
0
209,699
0
L
Chernobog
9,250
370
41
2
0
289,276
4
L
Hel
13,109
524
189
8
0
423,299
1
W
Danzaburou
16,739
670
162
6
0
424,237
6
L
Nemesis
11,522
461
99
4
0
487,597
3
L
Ares
12,741
510
54
2
0
440,256
1
W
Ymir
13,128
525
48
2
0
433,269
0
L
Scylla
12,321
493
116
5
0
395,838
0
W
Izanami
17,076
683
247
10
0
407,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role