Player Matchup

Izanami
Izanami
GaurdianGiraffe
Izanami
Level 25
God Stats
27W - 15L
1,621 SR
Queue Stats
125W - 108L
1,595 Elo+
Solo
Yemoja
Yemoja
HuffingE10
Yemoja
Level 25
God Stats
17W - 8L
1,558 SR
Queue Stats
339W - 321L
1,472 Elo+
Solo
Hachiman
Hachiman
yellowmous
Hachiman
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1
Mulan
Mulan
天之娇子李世明
Mulan
Level 18
God Stats
19W - 6L
1,715 SR
Queue Stats
29W - 21L
1,440 Elo+
Party 1
Da Ji
Da Ji
霜鹰未眠
Da Ji
Level 22
God Stats
2W - 1L
1,425 SR
Queue Stats
6W - 9L
1,403 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,429 Elo+

VS

Team Averages
Level 15
1,537 SR
1,463 Elo+
Anubis
Anubis
BullFrogMoz
Anubis
Level 28
God Stats
19W - 26L
1,513 SR
Queue Stats
44W - 56L
1,441 Elo+
Party 2
Artemis
Artemis
MercuryRime
Artemis
Level 8
God Stats
10W - 12L
1,672 SR
Queue Stats
311W - 334L
1,521 Elo+
Solo
Jormungandr
Jormungandr
OIIIIIIO
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwingBig
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
batinator
Amaterasu
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 5
16,122
672
37,519
23,790
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
HuffingE10
Yemoja
18
3 / 5 / 10
12,804
534
6,645
16,395
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
yellowmous
Hachiman
17
1 / 6 / 3
11,447
477
6,849
14,988
4,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 4 / 7
12,047
502
7,329
16,910
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
3 / 9 / 2
11,124
464
8,906
18,870
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 5 / 8
11,490
479
16,500
16,629
8,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MercuryRime
Artemis
18
3 / 11 / 3
11,671
486
8,414
17,631
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
OIIIIIIO
Jormungandr
18
6 / 6 / 5
12,499
521
11,920
25,673
29,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SwingBig
Tsukuyomi
19
10 / 5 / 8
12,499
521
18,229
25,355
12,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
batinator
Amaterasu
2
0 / 0 / 0
6,468
270
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
27
Kills
26
27
Deaths
27
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
5
8
2.2
W
19
3
5
7.17
W
Yemoja
HuffingE10
Yemoja
3
5
10
1.6
L
Artemis
MercuryRime
Artemis
3
11
3
0.41
L
Jormungandr
OIIIIIIO
Jormungandr
6
6
5
1.42
L
Tsukuyomi
SwingBig
Tsukuyomi
10
5
8
2.8
L
Amaterasu
batinator
Amaterasu
0
0
0
0
W
Hachiman
yellowmous
Hachiman
1
6
3
0.42
W
1
4
7
1.13
W
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,248
Damage
55,063
90,953
Taken
85,288
43,701
Mitigated
56,032
31,645
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,500
609
0
5,125
16,629
8,180
366
1,707
14,872
62,973
0
W
37,519
25,300
0
14,002
23,790
9,364
3,739
6,752
17,038
0
158,727
W
Yemoja
HuffingE10
Yemoja
6,645
1,416
3,355
4,605
16,395
13,729
371
9,294
7,101
34,273
0
L
Artemis
MercuryRime
Artemis
8,414
5,495
0
3,740
17,631
5,863
3,136
825
16,756
0
59,965
L
Jormungandr
OIIIIIIO
Jormungandr
11,920
2,247
0
475
25,673
29,518
0
2,800
22,798
68,912
0
L
Tsukuyomi
SwingBig
Tsukuyomi
18,229
5,236
0
3,496
25,355
12,471
769
1,313
23,799
0
69,605
L
Amaterasu
batinator
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
yellowmous
Hachiman
6,849
4,306
0
806
14,988
4,790
3,355
5,501
9,487
0
61,109
W
7,329
889
0
4,085
16,910
9,370
434
3,853
13,057
0
70,605
W
8,906
2,206
0
4,792
18,870
6,448
0
3,020
15,850
0
57,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
54,627
563
Minions Killed
416
0
Camps Cleared
0
1,956,383
Distance Traveled
1,545,249
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,490
479
108
5
0
404,400
5
W
Izanami
16,122
672
191
8
0
362,395
0
W
Yemoja
12,804
534
57
2
0
426,826
10
L
Artemis
11,671
486
97
4
0
297,512
0
L
Jormungandr
12,499
521
102
4
0
411,503
3
L
Tsukuyomi
12,499
521
109
5
0
431,834
2
L
Amaterasu
6,468
270
0
0
0
0
0
W
Hachiman
11,447
477
97
4
0
393,778
1
W
Mulan
12,047
502
131
5
0
395,960
4
W
Da Ji
11,124
464
87
4
0
377,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role