Player Matchup

Danzaburou
Danzaburou
Mickey_Mouse2518
Danzaburou
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 340L
1,374 Elo+
Party 1
Pele
Pele
SWIENTY2003
Pele
Level 67
God Stats
6W - 11L
1,323 SR
Queue Stats
324W - 341L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
gardon-revisite
Nu Wa
Level 82
God Stats
181W - 149L
1,486 SR
Queue Stats
914W - 1,075L
1,421 Elo+
Solo
Ares
Ares
steviefreez5
Ares
Level 49
God Stats
128W - 91L
1,520 SR
Queue Stats
174W - 164L
1,424 Elo+
Solo
Guan Yu
Guan Yu
synera14
Guan Yu
Level 41
God Stats
4W - 1L
1,580 SR
Queue Stats
62W - 62L
1,374 Elo+
Solo
Team Averages
Level 62
1,482 SR
1,395 Elo+

VS

Team Averages
Level 58
1,516 SR
1,440 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nicer Dicer7656
Arachne
Level 40
God Stats
17W - 20L
1,567 SR
Queue Stats
530W - 561L
1,413 Elo+
Solo
Tiamat
Tiamat
OnlyTrueSlayer
Tiamat
Level 97
God Stats
49W - 66L
1,484 SR
Queue Stats
293W - 323L
1,453 Elo+
Solo
Odin
Odin
Popentu666
Odin
Level 45
God Stats
22W - 16L
1,530 SR
Queue Stats
31W - 38L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mickey_Mouse2518
Danzaburou
9
1 / 0 / 7
5,351
535
5,619
4,757
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,646
565
1,053
6,219
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 0 / 3
5,953
595
4,188
4,277
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 1 / 1
6,209
621
4,112
5,842
2,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
synera14
Guan Yu
9
0 / 2 / 0
4,988
499
559
5,685
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,348
435
3,742
6,168
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
 
Ymir
6
0 / 4 / 1
4,153
415
2,313
8,336
3,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 1 / 0
3,667
367
273
2,160
473
10
2 / 3 / 0
5,563
556
2,808
5,479
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,241
624
5,544
3,938
1,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
L
Ymir
 
Ymir
0
4
1
0.13
W
Danzaburou
Mickey_Mouse2518
Danzaburou
1
0
7
4.5
L
0
1
0
0
L
2
3
0
0.67
L
2
0
1
2.5
W
1
1
1
1.5
W
3
0
3
4.5
W
7
1
1
7.5
W
Guan Yu
synera14
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
14,680
26,780
Taken
26,081
9,292
Mitigated
10,108
11,622
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,742
1,047
381
1,551
6,168
1,706
0
1,596
4,522
0
19,402
L
Ymir
 
Ymir
2,313
328
214
784
8,336
3,099
0
2,966
5,324
14,552
0
W
Danzaburou
Mickey_Mouse2518
Danzaburou
5,619
2,091
0
2,893
4,757
1,394
645
976
3,769
0
27,300
L
273
175
0
447
2,160
473
0
780
1,240
0
2,863
L
2,808
304
0
1,896
5,479
2,993
59
2,059
3,239
27,638
0
L
5,544
1,078
0
1,080
3,938
1,837
1,139
410
3,456
0
32,778
W
1,053
533
0
3,662
6,219
1,798
0
391
5,776
0
30,413
W
4,188
1,159
111
1,398
4,277
1,280
910
1,701
2,372
28,300
0
W
4,112
170
0
2,529
5,842
2,695
105
1,737
4,057
16,474
0
W
Guan Yu
synera14
Guan Yu
559
79
52
977
5,685
2,125
0
0
5,685
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
23,972
245
Minions Killed
204
0
Camps Cleared
0
854,912
Distance Traveled
754,444
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,348
435
39
4
0
154,188
0
L
Ymir
4,153
415
23
2
0
178,312
0
W
Danzaburou
5,351
535
44
4
0
158,571
2
L
Arachne
3,667
367
9
1
0
78,400
1
L
Tiamat
5,563
556
54
5
0
162,565
1
L
Odin
6,241
624
79
8
0
180,979
0
W
Pele
5,646
565
70
7
0
163,218
0
W
Nu Wa
5,953
595
67
7
0
158,168
2
W
Ares
6,209
621
26
3
0
190,007
4
W
Guan Yu
4,988
499
38
4
0
184,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role