Player Matchup

Chernobog
Chernobog
Gokublack12
Chernobog
Level 28
God Stats
6W - 15L
1,233 SR
Queue Stats
305W - 437L
1,339 Elo+
Party 1
Bellona
Bellona
YaTvoyBoh
Bellona
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,554 Elo+
Solo
Bakasura
Bakasura
cholete_78
Bakasura
Level 35
God Stats
3W - 10L
1,367 SR
Queue Stats
293W - 361L
1,441 Elo+
Party 1
Hercules
Hercules
izzackk
Hercules
Level 27
God Stats
4W - 2L
1,748 SR
Queue Stats
277W - 179L
1,782 Elo+
Solo
Janus
Janus
pacolatraba
Janus
Level 28
God Stats
4W - 9L
1,376 SR
Queue Stats
145W - 249L
1,408 Elo+
Party 1
Team Averages
Level 28
1,445 SR
1,505 Elo+

VS

Team Averages
Level 10
1,507 SR
1,523 Elo+
Ymir
Ymir
Eugeo98
Ymir
Level 17
God Stats
4W - 3L
1,697 SR
Queue Stats
21W - 20L
1,583 Elo+
Solo
Chernobog
Chernobog
ItsPenman
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Da Ji
Da Ji
OciBojeVISKIJA
Da Ji
Level 14
God Stats
1W - 2L
1,351 SR
Queue Stats
16W - 13L
1,635 Elo+
Solo
Cthulhu
Cthulhu
PaquitoDioses
Cthulhu
Level 12
God Stats
2W - 1L
1,610 SR
Queue Stats
13W - 9L
1,301 Elo+
Party 2
Merlin
Merlin
sergiovj
Merlin
Level 5
God Stats
4W - 3L
1,375 SR
Queue Stats
9W - 4L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gokublack12
Chernobog
16
5 / 5 / 8
10,481
499
13,050
19,528
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
YaTvoyBoh
Bellona
19
5 / 4 / 8
11,933
568
16,779
21,428
18,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
cholete_78
Bakasura
3
0 / 0 / 0
6,001
286
0
0
0
Hercules
izzackk
Hercules
17
15 / 2 / 6
11,367
541
19,685
28,423
23,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 8 / 11
11,788
561
14,509
16,829
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eugeo98
Ymir
16
3 / 1 / 10
10,153
483
14,621
17,516
19,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
ItsPenman
Chernobog
11
1 / 13 / 5
7,946
378
5,342
15,319
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 6 / 6
12,308
586
21,938
22,193
11,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
2 / 5 / 7
9,572
456
7,934
14,247
11,503
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
sergiovj
Merlin
15
4 / 11 / 7
9,505
453
13,045
15,742
6,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
34
Kills
19
19
Deaths
36
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
Eugeo98
Ymir
3
1
10
8
L
Chernobog
Gokublack12
Chernobog
5
5
8
1.8
W
Chernobog
ItsPenman
Chernobog
1
13
5
0.27
W
9
6
6
2
W
Cthulhu
2
5
7
1.1
L
Bellona
YaTvoyBoh
Bellona
5
4
8
2.25
L
Bakasura
cholete_78
Bakasura
0
0
0
0
L
Hercules
izzackk
Hercules
15
2
6
9
L
9
8
11
1.81
W
Merlin
sergiovj
Merlin
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,023
Damage
62,880
86,208
Taken
85,017
55,777
Mitigated
53,693
33,326
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Eugeo98
Ymir
14,621
3,904
0
3,412
17,516
19,309
238
3,818
13,517
45,299
0
L
Chernobog
Gokublack12
Chernobog
13,050
6,942
0
7,036
19,528
7,348
2,004
9,690
9,838
0
61,520
W
Chernobog
ItsPenman
Chernobog
5,342
4,457
0
899
15,319
4,984
450
1,229
14,018
0
13,590
W
21,938
9,480
0
5,041
22,193
11,274
0
1,625
20,448
0
83,610
W
Cthulhu
7,934
1,070
384
1,107
14,247
11,503
15
2,921
11,204
33,736
0
L
Bellona
YaTvoyBoh
Bellona
16,779
5,825
0
9,536
21,428
18,981
2,198
8,902
12,526
447
87,681
L
Bakasura
cholete_78
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
izzackk
Hercules
19,685
10,676
0
13,097
28,423
23,772
0
10,405
18,018
0
53,714
L
14,509
1,548
0
3,657
16,829
5,676
30
6,603
10,226
71,906
0
W
Merlin
sergiovj
Merlin
13,045
853
182
995
15,742
6,623
0
4,497
10,923
38,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
49,484
473
Minions Killed
279
0
Camps Cleared
0
1,511,918
Distance Traveled
1,687,313
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,153
483
73
3
0
316,721
4
L
Chernobog
10,481
499
101
5
0
340,840
0
W
Chernobog
7,946
378
17
1
0
312,055
2
W
Da Ji
12,308
586
91
4
0
378,642
1
W
Cthulhu
9,572
456
50
2
0
361,641
4
L
Bellona
11,933
568
161
8
0
342,913
1
L
Bakasura
6,001
286
0
0
0
0
0
L
Hercules
11,367
541
57
3
0
451,483
1
L
Janus
11,788
561
154
7
0
376,682
2
W
Merlin
9,505
453
48
2
0
318,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role