Player Matchup

Janus
Janus
NINJA_CLEBA
Janus
Level 147
God Stats
6W - 8L
1,515 SR
Queue Stats
464W - 288L
1,744 Elo+
Party 1
Amaterasu
Amaterasu
SinTroX_91
Amaterasu
Level 160
God Stats
2W - 1L
1,299 SR
Queue Stats
1,093W - 1,051L
1,536 Elo+
Party 1
Fenrir
Fenrir
Steve_Rhaegal
Fenrir
Level 159
God Stats
36W - 16L
1,792 SR
Queue Stats
463W - 243L
1,711 Elo+
Party 1
Team Averages
Level 155
1,535 SR
1,664 Elo+

VS

Team Averages
Level 87
1,480 SR
1,443 Elo+
Anubis
Anubis
alexelmaton2000
Anubis
Level 48
God Stats
1W - 1L
1,653 SR
Queue Stats
245W - 313L
1,431 Elo+
Solo
Artemis
Artemis
belpeh
Artemis
Level 56
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 6L
1,361 Elo+
Solo
Ravana
Ravana
xl ZrK lx
Ravana
Level 156
God Stats
27W - 38L
1,272 SR
Queue Stats
1,179W - 1,252L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,938
794
6,380
3,714
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
SinTroX_91
Amaterasu
11
4 / 2 / 4
7,544
754
3,549
10,021
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
6 / 4 / 6
8,267
827
7,512
11,036
6,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,865
687
3,564
6,704
2,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
belpeh
Artemis
10
3 / 5 / 3
7,231
723
6,784
7,420
2,563
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
xl ZrK lx
Ravana
9
2 / 5 / 4
7,076
708
5,195
8,312
3,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Amaterasu
SinTroX_91
Amaterasu
4
2
4
3
W
6
4
6
2.25
L
2
4
3
0.88
L
Artemis
belpeh
Artemis
3
5
3
0.9
L
Ravana
xl ZrK lx
Ravana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
15,543
24,771
Taken
22,436
12,291
Mitigated
8,927
4,555
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,380
187
0
156
3,714
1,053
124
239
3,401
42,484
0
W
Amaterasu
SinTroX_91
Amaterasu
3,549
1,046
0
3,555
10,021
5,058
447
1,373
8,552
0
11,878
W
7,512
2,291
0
844
11,036
6,180
104
1,641
9,186
0
18,986
L
3,564
164
0
902
6,704
2,968
0
1,589
4,965
17,132
0
L
Artemis
belpeh
Artemis
6,784
3,988
0
1,383
7,420
2,563
129
1,334
5,836
0
23,086
L
Ravana
xl ZrK lx
Ravana
5,195
1,597
277
1,970
8,312
3,396
113
3,496
4,595
0
16,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,749
Gold Earned
21,172
115
Minions Killed
102
0
Camps Cleared
0
552,475
Distance Traveled
444,377
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,938
794
68
7
0
190,582
3
W
Amaterasu
7,544
754
28
3
0
180,686
2
W
Fenrir
8,267
827
19
2
0
181,207
4
L
Anubis
6,865
687
37
4
0
141,676
3
L
Artemis
7,231
723
40
4
0
151,543
2
L
Ravana
7,076
708
25
3
0
151,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role