Player Matchup

Danzaburou
Danzaburou
DaniChaves7
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 4
Cerberus
Cerberus
Tms-dark_event
Cerberus
Level 39
God Stats
5W - 4L
1,300 SR
Queue Stats
362W - 478L
1,326 Elo+
Party 2
Fenrir
Fenrir
YungPic
Fenrir
Level 29
God Stats
3W - 7L
1,406 SR
Queue Stats
113W - 112L
1,524 Elo+
Party 2
Tiamat
Tiamat
asdfrdfghjhg
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,949 Elo+
Party 4
Vamana
Vamana
salduk_96
Vamana
Level 61
God Stats
1W - 3L
1,307 SR
Queue Stats
61W - 73L
1,406 Elo+
Party 2
Team Averages
Level 39
1,403 SR
1,580 Elo+

VS

Team Averages
Level 49
1,575 SR
1,475 Elo+
Ares
Ares
BizON_CUM_ZONE
Ares
Level 13
God Stats
4W - 5L
1,515 SR
Queue Stats
8W - 15L
1,445 Elo+
Party 1
Bakasura
Bakasura
alextron65
Bakasura
Level 69
God Stats
2W - 2L
1,776 SR
Queue Stats
231W - 219L
1,523 Elo+
Solo
Kukulkan
Kukulkan
and_sov
Kukulkan
Level 90
God Stats
1W - 1L
1,667 SR
Queue Stats
9W - 17L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
cute_Lemon1
Hou Yi
Level 49
God Stats
3W - 6L
1,272 SR
Queue Stats
937W - 853L
1,382 Elo+
Party 3
Nike
Nike
cute_bananaa1
Nike
Level 22
God Stats
54W - 40L
1,647 SR
Queue Stats
189W - 153L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaniChaves7
Danzaburou
13
5 / 3 / 2
8,096
578
6,456
6,516
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
0 / 6 / 3
6,499
464
3,667
11,279
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
YungPic
Fenrir
13
7 / 3 / 5
8,233
588
8,935
8,985
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
5 / 2 / 6
8,350
596
11,896
6,786
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
salduk_96
Vamana
14
2 / 1 / 4
8,299
593
5,568
7,878
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
7,983
570
4,561
10,492
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
alextron65
Bakasura
10
1 / 4 / 4
6,498
464
2,922
10,677
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
and_sov
Kukulkan
12
3 / 4 / 3
7,371
527
7,449
7,009
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
5 / 1 / 6
7,682
549
7,200
9,158
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 3
6,540
467
4,154
13,293
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
13
15
Deaths
20
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
Danzaburou
DaniChaves7
Danzaburou
5
3
2
2
W
Cerberus
0
6
3
0.25
W
Fenrir
YungPic
Fenrir
7
3
5
3.17
L
Bakasura
alextron65
Bakasura
1
4
4
0.75
L
Kukulkan
and_sov
Kukulkan
3
4
3
1.13
W
Tiamat
5
2
6
4
L
Hou Yi
5
1
6
8
L
0
7
3
0.21
W
Vamana
salduk_96
Vamana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
26,286
41,444
Taken
50,629
21,330
Mitigated
20,430
10,534
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,561
189
0
922
10,492
6,530
58
4,609
5,738
18,577
0
W
Danzaburou
DaniChaves7
Danzaburou
6,456
1,225
0
1,797
6,516
1,979
0
2,156
4,360
0
32,247
W
Cerberus
3,667
235
459
1,899
11,279
5,855
144
3,259
8,020
29,386
0
W
Fenrir
YungPic
Fenrir
8,935
3,881
0
1,759
8,985
3,889
366
1,495
7,275
0
41,388
L
Bakasura
alextron65
Bakasura
2,922
2,184
0
1,374
10,677
3,453
0
2,350
8,109
0
29,609
L
Kukulkan
and_sov
Kukulkan
7,449
751
0
0
7,009
2,549
884
3,214
3,520
41,100
0
W
Tiamat
11,896
830
0
2,522
6,786
3,937
152
3,623
3,115
39,075
0
L
Hou Yi
7,200
3,865
0
3,442
9,158
3,118
1,050
3,116
5,976
0
41,873
L
4,154
1,358
0
3,200
13,293
4,780
0
1,559
11,423
0
34,345
W
Vamana
salduk_96
Vamana
5,568
2,707
0
2,098
7,878
5,670
2,128
1,477
6,236
0
47,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
36,074
372
Minions Killed
312
0
Camps Cleared
0
1,305,338
Distance Traveled
1,271,732
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,983
570
19
1
0
254,420
6
W
Danzaburou
8,096
578
64
5
0
244,418
0
W
Cerberus
6,499
464
68
5
0
246,953
0
W
Fenrir
8,233
588
77
6
0
285,373
3
L
Bakasura
6,498
464
62
4
0
277,982
2
L
Kukulkan
7,371
527
72
5
0
259,149
3
W
Tiamat
8,350
596
64
5
0
260,594
2
L
Hou Yi
7,682
549
92
7
0
229,761
1
L
Nike
6,540
467
67
5
0
250,420
0
W
Vamana
8,299
593
99
7
0
268,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role