Player Matchup

Neith
Neith
MumblerJumbler
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,672 Elo+
Party 2
Fenrir
Fenrir
Newadam
Fenrir
Level 7
God Stats
3W - 3L
1,695 SR
Queue Stats
7W - 19L
1,265 Elo+
Solo
Ra
Ra
VaIarMorghuliss
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,208 Elo+
Solo
Cthulhu
Cthulhu
Woundedbad
Cthulhu
Level 18
God Stats
10W - 15L
1,402 SR
Queue Stats
96W - 122L
1,447 Elo+
Solo
Apollo
Apollo
shellzero
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,672 Elo+
Party 2
Team Averages
Level 7
1,519 SR
1,453 Elo+

VS

Team Averages
Level 15
1,553 SR
1,486 Elo+
Sobek
Sobek
Adamo__FCB
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 1
Bellona
Bellona
ArchedCannon
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
Dr_Naah
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Medusa
Medusa
TheChoosen89
Medusa
Level 4
God Stats
1W - 2L
1,781 SR
Queue Stats
6W - 6L
1,611 Elo+
Party 1
Zeus
Zeus
Tl00staKl00ska
Zeus
Level 22
God Stats
66W - 54L
1,486 SR
Queue Stats
436W - 454L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 18
16,443
1,175
38,336
18,132
7,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Newadam
Fenrir
19
2 / 2 / 16
12,525
895
3,456
13,614
6,036
Mace

Mace

+10
Physical Power

20
6 / 3 / 31
14,000
1,000
17,035
16,227
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Woundedbad
Cthulhu
20
9 / 0 / 30
15,095
1,078
16,817
12,614
15,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
shellzero
Apollo
20
12 / 5 / 23
14,769
1,055
37,125
23,630
10,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
1 / 3 / 7
12,582
899
7,260
27,523
36,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
ArchedCannon
Bellona
16
1 / 7 / 2
10,786
770
4,413
9,120
5,543
Kuzenbo
Dr_Naah
Kuzenbo
19
1 / 18 / 6
13,006
929
18,451
43,091
70,446
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
18
5 / 9 / 2
12,987
928
16,918
23,772
10,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 13 / 4
12,564
897
31,500
21,341
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
31
50
Kills
10
10
Deaths
50
118
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
7
1.5
L
Bellona
ArchedCannon
Bellona
1
7
2
0.29
L
Kuzenbo
Dr_Naah
Kuzenbo
1
18
6
0.22
W
21
0
18
30
W
Fenrir
Newadam
Fenrir
2
2
16
5
L
Medusa
5
9
2
0.67
L
2
13
4
0.31
W
6
3
31
7.17
W
Cthulhu
Woundedbad
Cthulhu
9
0
30
24
W
Apollo
shellzero
Apollo
12
5
23
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,769
Damage
78,542
84,217
Taken
124,847
47,390
Mitigated
131,471
29,304
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,260
1,369
0
1,702
27,523
36,612
0
7,336
20,187
21,101
0
L
Bellona
ArchedCannon
Bellona
4,413
1,079
0
125
9,120
5,543
0
1,759
7,361
0
6,716
L
Kuzenbo
Dr_Naah
Kuzenbo
18,451
4,202
0
855
43,091
70,446
0
15,568
27,523
47,271
0
W
38,336
23,560
0
8,780
18,132
7,867
0
13,126
5,006
0
58,567
W
Fenrir
Newadam
Fenrir
3,456
697
0
494
13,614
6,036
0
8,511
5,103
0
13,439
L
Medusa
16,918
9,789
0
4,222
23,772
10,357
0
5,058
18,714
0
41,313
L
31,500
5,123
0
2,070
21,341
8,513
0
4,131
17,210
60,755
0
W
17,035
3,977
3,074
4,372
16,227
7,196
0
9,677
6,550
31,742
0
W
Cthulhu
Woundedbad
Cthulhu
16,817
2,698
1,237
1,795
12,614
15,544
0
8,390
4,224
50,799
0
W
Apollo
shellzero
Apollo
37,125
31,326
0
9,552
23,630
10,747
0
17,507
6,123
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,832
Gold Earned
61,925
188
Minions Killed
207
6
Camps Cleared
0
1,065,591
Distance Traveled
1,033,472
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,582
899
31
2
0
269,618
2
L
Bellona
10,786
770
2
0
0
85,481
2
L
Kuzenbo
13,006
929
50
4
0
227,903
0
W
Neith
16,443
1,175
57
4
1
187,202
2
W
Fenrir
12,525
895
23
2
5
227,270
0
L
Medusa
12,987
928
64
5
0
233,430
0
L
Zeus
12,564
897
60
4
0
217,040
0
W
Ra
14,000
1,000
24
2
0
224,575
0
W
Cthulhu
15,095
1,078
63
5
0
232,950
0
W
Apollo
14,769
1,055
21
2
0
193,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role