Player Matchup

Mercury
Mercury
Bread5037
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,432 Elo+
Party 1
Ymir
Ymir
GPapipkins1
Ymir
Level 28
God Stats
35W - 24L
1,646 SR
Queue Stats
59W - 68L
1,483 Elo+
Party 1
Neith
Neith
Haunted_Oaisis
Neith
Level 18
God Stats
17W - 15L
1,702 SR
Queue Stats
38W - 42L
1,509 Elo+
Party 1
Anubis
Anubis
bladerunner720
Anubis
Level 36
God Stats
2W - 1L
1,521 SR
Queue Stats
90W - 100L
1,498 Elo+
Party 1
Cerberus
Cerberus
jamonster2837
Cerberus
Level 24
God Stats
20W - 19L
1,652 SR
Queue Stats
46W - 57L
1,479 Elo+
Party 1
Team Averages
Level 30
1,604 SR
1,480 Elo+

VS

Team Averages
Level 27
1,458 SR
1,614 Elo+
Neith
Neith
GOD6547
Neith
Level 28
God Stats
2W - 2L
1,405 SR
Queue Stats
21W - 13L
1,634 Elo+
Solo
Bakasura
Bakasura
VlaamsBelang4eve
Bakasura
Level 27
God Stats
4W - 5L
1,430 SR
Queue Stats
506W - 554L
1,599 Elo+
Solo
Tiamat
Tiamat
Yaguras_Wrath
Tiamat
Level 28
God Stats
72W - 68L
1,514 SR
Queue Stats
809W - 778L
1,601 Elo+
Solo
Cabrakan
Cabrakan
fnraptor916
Cabrakan
Level 27
God Stats
1W - 0L
1,333 SR
Queue Stats
39W - 26L
1,664 Elo+
Solo
Cthulhu
Cthulhu
rivazespartan007
Cthulhu
Level 25
God Stats
28W - 20L
1,608 SR
Queue Stats
103W - 106L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bread5037
Mercury
16
5 / 12 / 3
10,241
466
11,606
25,304
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 13 / 2
8,433
383
9,631
29,673
20,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 11 / 2
8,776
399
4,702
13,965
5,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 16 / 3
8,855
403
8,048
21,466
11,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jamonster2837
Cerberus
15
1 / 8 / 1
9,594
436
5,479
21,672
20,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GOD6547
Neith
17
13 / 5 / 14
12,065
548
22,274
15,047
4,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 1 / 1
12,030
547
5,570
8,502
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 1 / 14
13,425
610
20,180
11,321
13,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
fnraptor916
Cabrakan
20
28 / 3 / 2
14,470
658
31,165
18,918
13,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 1 / 24
13,133
597
13,769
20,147
24,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
11
Kills
59
60
Deaths
11
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bread5037
Mercury
5
12
3
0.54
W
Neith
GOD6547
Neith
13
5
14
4
L
2
13
2
0.23
L
1
11
2
0.18
W
4
1
1
4.5
W
8
1
14
15
L
2
16
3
0.22
W
Cabrakan
fnraptor916
Cabrakan
28
3
2
9.67
L
Cerberus
jamonster2837
Cerberus
1
8
1
0.19
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,466
Damage
92,958
112,080
Taken
73,935
67,373
Mitigated
60,358
17,391
Healing
30,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bread5037
Mercury
11,606
7,567
93
4,905
25,304
10,654
1,007
11,159
13,706
0
64,892
W
Neith
GOD6547
Neith
22,274
14,950
0
5,309
15,047
4,980
7,953
6,571
8,476
0
53,309
L
9,631
2,409
219
4,742
29,673
20,041
136
17,808
11,204
28,467
0
L
4,702
2,511
354
1,280
13,965
5,193
0
9,812
3,594
0
38,491
W
5,570
4,095
0
6,086
8,502
4,221
3,598
1,314
7,188
0
63,864
W
20,180
3,717
0
5,272
11,321
13,178
1,663
2,343
8,978
76,084
0
L
8,048
674
0
3,301
21,466
11,205
0
9,780
11,258
44,827
0
W
Cabrakan
fnraptor916
Cabrakan
31,165
4,339
0
5,190
18,918
13,753
0
4,942
13,942
80,484
0
L
Cerberus
jamonster2837
Cerberus
5,479
218
0
2,497
21,672
20,280
554
14,694
6,111
43,353
0
W
13,769
2,081
1,618
7,160
20,147
24,226
1,217
7,988
12,159
57,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
65,123
413
Minions Killed
547
0
Camps Cleared
0
1,660,247
Distance Traveled
1,798,364
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,241
466
110
5
0
385,893
0
W
Neith
12,065
548
53
2
0
377,028
0
L
Ymir
8,433
383
37
2
0
334,971
2
L
Neith
8,776
399
79
4
0
332,379
0
W
Bakasura
12,030
547
125
6
0
252,731
4
W
Tiamat
13,425
610
144
7
0
354,234
1
L
Anubis
8,855
403
63
3
0
312,312
2
W
Cabrakan
14,470
658
126
6
0
380,792
3
L
Cerberus
9,594
436
124
6
0
294,692
0
W
Cthulhu
13,133
597
99
5
0
433,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role