Player Matchup

Hou Yi
Hou Yi
Bronze III
L3PU5
Hou Yi
Bronze III
Level 157
God Stats
1W - 0L
1,367 SR
Queue Stats
14W - 7L
1,500 MMR
Party 1
Ra
Ra
Bronze III
No_PLZ_Stop
Ra
Bronze III
Level 67
God Stats
5W - 0L
1,274 SR
Queue Stats
51W - 58L
1,446 MMR
Solo
Fafnir
Fafnir
Bronze III
SinisterZefSide
Fafnir
Bronze III
Level 129
God Stats
4W - 3L
1,615 SR
Queue Stats
16W - 10L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,419 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,609 SR
1,459 MMR
Olorun
Olorun
Gold III
I love Al Binos
Olorun
Gold III
Level 121
God Stats
0W - 2L
1,585 SR
Queue Stats
71W - 73L
1,520 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
RatedSweet
Ne Zha
Bronze III
Level 65
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Yoshi PwnsMario
Chaac
Silver I
Level 94
God Stats
0W - 2L
1,577 SR
Queue Stats
23W - 24L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
L3PU5
Hou Yi
12
4 / 2 / 8
9,299
775
13,826
10,880
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 3 / 4
9,129
761
5,240
10,633
4,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 10
9,929
827
7,623
12,656
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KumbhakarnaAphroditeHelCu ChulainnPersephone

VS

Bans
CthulhuTerraDanzaburouGaneshaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,377
698
6,238
7,932
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
RatedSweet
Ne Zha
9
0 / 6 / 3
7,031
586
6,771
9,941
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 4 / 2
8,315
693
8,578
13,653
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
7
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Hou Yi
L3PU5
Hou Yi
4
2
8
4
W
6
3
4
2.67
L
Ne Zha
RatedSweet
Ne Zha
0
6
3
0.25
W
3
2
10
4
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
21,587
34,169
Taken
31,526
22,917
Mitigated
17,792
16,531
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,238
2,759
433
2,534
7,932
3,848
0
3,501
4,431
27,332
1,869
W
Hou Yi
L3PU5
Hou Yi
13,826
7,406
0
4,618
10,880
4,263
2,478
2,331
8,399
0
40,486
W
5,240
1,162
2,897
5,938
10,633
4,357
447
2,093
8,365
48,688
0
L
Ne Zha
RatedSweet
Ne Zha
6,771
2,996
0
1,676
9,941
3,385
0
4,284
5,657
0
19,063
W
7,623
1,573
0
3,078
12,656
14,297
359
1,529
10,827
15,254
0
L
8,578
1,382
67
5,616
13,653
10,559
0
5,112
8,541
0
25,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
23,723
149
Minions Killed
99
0
Camps Cleared
0
598,935
Distance Traveled
598,388
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,377
698
55
5
0
174,427
0
W
Hou Yi
9,299
775
53
4
0
184,547
3
W
Ra
9,129
761
79
7
0
195,814
2
L
Ne Zha
7,031
586
14
1
0
212,528
5
W
Fafnir
9,929
827
17
1
0
218,574
1
L
Chaac
8,315
693
30
3
0
211,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role