Player Matchup

Zeus
Zeus
Silver II
lodder1992
Zeus
Silver II
Level 77
God Stats
28W - 35L
1,745 SR
Queue Stats
107W - 187L
1,370 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
michiavelli92
Ah Muzen Cab
Silver V
Level 67
God Stats
6W - 7L
1,191 SR
Queue Stats
330W - 600L
897 MMR
Party 2
Chaac
Chaac
Silver IV
sasar72
Chaac
Silver IV
Level 117
God Stats
2W - 6L
1,535 SR
Queue Stats
33W - 60L
1,039 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,491 SR
1,102 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,475 SR
1,106 MMR
Discordia
Discordia
Silver II
Az_VirTuoZv
Discordia
Silver II
Level 43
God Stats
8W - 10L
1,616 SR
Queue Stats
46W - 56L
1,045 MMR
Party 1
Sobek
Sobek
Gold V
clemgigi0710
Sobek
Gold V
Level 103
God Stats
20W - 17L
1,581 SR
Queue Stats
69W - 75L
1,372 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
roxannef62
Erlang Shen
Bronze IV
Level 79
God Stats
0W - 1L
1,228 SR
Queue Stats
4W - 23L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 2
10,974
844
14,348
7,523
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
michiavelli92
Ah Muzen Cab
12
2 / 3 / 11
9,324
717
6,646
10,691
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
sasar72
Chaac
12
1 / 3 / 11
8,715
670
8,557
13,000
13,926
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuScyllaKumbhakarnaAphroditeMedusa

VS

Bans
DanzaburouCupidNeithApolloArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Az_VirTuoZv
Discordia
14
6 / 2 / 2
10,120
778
13,350
7,327
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 7
8,922
686
5,954
13,397
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
roxannef62
Erlang Shen
11
1 / 8 / 6
8,320
640
5,501
14,731
11,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
8
8
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Az_VirTuoZv
Discordia
6
2
2
3.5
L
1
6
7
0.75
W
13
2
2
7
W
Ah Muzen Cab
michiavelli92
Ah Muzen Cab
2
3
11
2.5
L
Erlang Shen
roxannef62
Erlang Shen
1
8
6
0.5
W
Chaac
sasar72
Chaac
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
24,805
31,214
Taken
35,455
20,829
Mitigated
26,889
12,893
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Az_VirTuoZv
Discordia
13,350
670
788
1,250
7,327
2,741
0
3,053
4,274
44,342
0
L
5,954
553
0
2,927
13,397
13,042
0
4,519
8,878
12,561
0
W
14,348
1,712
398
1,472
7,523
2,690
435
4,546
2,777
51,292
0
W
Ah Muzen Cab
michiavelli92
Ah Muzen Cab
6,646
2,993
954
4,796
10,691
4,213
1,096
6,906
3,389
0
18,089
L
Erlang Shen
roxannef62
Erlang Shen
5,501
1,854
0
2,202
14,731
11,106
0
6,878
7,853
0
27,108
W
Chaac
sasar72
Chaac
8,557
1,493
323
4,950
13,000
13,926
358
6,757
5,688
0
34,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
27,362
160
Minions Killed
149
0
Camps Cleared
0
698,916
Distance Traveled
692,460
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,120
778
89
7
0
238,512
1
L
Sobek
8,922
686
22
2
0
241,530
4
W
Zeus
10,974
844
82
6
0
231,757
2
W
Ah Muzen Cab
9,324
717
29
2
0
243,725
0
L
Erlang Shen
8,320
640
38
3
0
212,418
4
W
Chaac
8,715
670
49
4
0
223,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role