Player Matchup

Vamana
Vamana
DLeePrime
Vamana
Level 21
God Stats
4W - 4L
1,638 SR
Queue Stats
48W - 101L
1,349 Elo+
Solo
Arachne
Arachne
ICharley
Arachne
Level 75
God Stats
1W - 1L
1,353 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Izanami
Izanami
SharkNoia
Izanami
Level 24
God Stats
13W - 19L
1,408 SR
Queue Stats
52W - 54L
1,511 Elo+
Party 2
Poseidon
Poseidon
Vritu
Poseidon
Level 27
God Stats
18W - 10L
1,629 SR
Queue Stats
58W - 55L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
strikegamer4
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,492 Elo+

VS

Team Averages
Level 23
1,457 SR
1,526 Elo+
Apollo
Apollo
GeorgeConnor
Apollo
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Kyoto89
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,779 Elo+
Party 3
Fenrir
Fenrir
SHAMGOD16
Fenrir
Level 27
God Stats
8W - 3L
1,091 SR
Queue Stats
37W - 33L
1,315 Elo+
Solo
Kumbhakarna
Kumbhakarna
TTVBlackMist
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,649 Elo+
Solo
Anubis
Anubis
祈愿故人归
Anubis
Level 29
God Stats
23W - 12L
1,694 SR
Queue Stats
85W - 80L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DLeePrime
Vamana
7
1 / 4 / 1
4,712
471
1,923
6,384
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ICharley
Arachne
7
2 / 3 / 0
4,845
485
2,149
6,716
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SharkNoia
Izanami
6
0 / 3 / 0
4,046
405
1,146
3,718
500
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Vritu
Poseidon
8
1 / 5 / 2
4,798
480
4,290
5,123
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
strikegamer4
Cthulhu
5
0 / 7 / 0
4,006
401
1,672
7,588
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
10 / 0 / 2
7,643
764
10,224
4,278
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Kyoto89
Hercules
9
4 / 0 / 6
6,514
651
3,949
6,478
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SHAMGOD16
Fenrir
9
0 / 1 / 4
5,346
535
801
6,158
1,894
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
TTVBlackMist
Kumbhakarna
11
3 / 0 / 2
6,233
623
2,832
4,867
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 3 / 2
6,539
654
3,235
5,068
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
22
22
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
DLeePrime
Vamana
1
4
1
0.38
W
Apollo
10
0
2
11
L
Arachne
ICharley
Arachne
2
3
0
0.67
W
Hercules
Kyoto89
Hercules
4
0
6
7
W
Fenrir
SHAMGOD16
Fenrir
0
1
4
2
L
Izanami
SharkNoia
Izanami
0
3
0
0
W
Kumbhakarna
TTVBlackMist
Kumbhakarna
3
0
2
4
L
Poseidon
Vritu
Poseidon
1
5
2
0.4
L
Cthulhu
strikegamer4
Cthulhu
0
7
0
0
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
21,041
29,529
Taken
26,849
8,762
Mitigated
10,655
4,201
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DLeePrime
Vamana
1,923
1,050
0
523
6,384
3,291
0
2,741
3,417
0
17,399
W
Apollo
10,224
7,365
0
500
4,278
1,840
2,671
1,308
2,950
0
49,534
L
Arachne
ICharley
Arachne
2,149
1,723
0
2,311
6,716
1,641
0
1,232
5,448
0
10,309
W
Hercules
Kyoto89
Hercules
3,949
1,169
0
3,862
6,478
3,145
645
1,829
4,549
0
10,508
W
Fenrir
SHAMGOD16
Fenrir
801
152
0
2,420
6,158
1,894
37
84
6,023
0
19,592
L
Izanami
SharkNoia
Izanami
1,146
573
0
745
3,718
500
0
0
3,718
0
17,632
W
Kumbhakarna
TTVBlackMist
Kumbhakarna
2,832
398
0
250
4,867
1,746
977
369
4,297
25,107
0
L
Poseidon
Vritu
Poseidon
4,290
688
0
454
5,123
1,118
0
1,832
3,291
17,165
0
L
Cthulhu
strikegamer4
Cthulhu
1,672
422
0
168
7,588
2,212
0
0
7,588
6,949
0
W
3,235
326
271
2,155
5,068
2,030
351
1,970
2,893
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
32,275
136
Minions Killed
272
0
Camps Cleared
0
795,688
Distance Traveled
845,976
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,712
471
37
4
0
148,642
0
W
Apollo
7,643
764
93
9
0
179,770
0
L
Arachne
4,845
485
21
2
0
203,920
0
W
Hercules
6,514
651
12
1
0
200,714
4
W
Fenrir
5,346
535
44
4
0
159,605
3
L
Izanami
4,046
405
32
3
0
139,174
3
W
Kumbhakarna
6,233
623
56
6
0
162,284
0
L
Poseidon
4,798
480
35
4
0
131,285
0
L
Cthulhu
4,006
401
11
1
0
172,667
4
W
Anubis
6,539
654
67
7
0
143,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role