Player Matchup

Chaac
Chaac
Atsuki_Railgun
Chaac
Level 16
God Stats
10W - 13L
1,529 SR
Queue Stats
19W - 26L
1,402 Elo+
Solo
Thanatos
Thanatos
SibXoDev
Thanatos
Level 24
God Stats
104W - 122L
1,429 SR
Queue Stats
124W - 150L
1,360 Elo+
Solo
Neith
Neith
WarpSpeed7
Neith
Level 47
God Stats
1W - 1L
1,317 SR
Queue Stats
27W - 23L
1,489 Elo+
Party 1
Poseidon
Poseidon
YoungThug5
Poseidon
Level 28
God Stats
3W - 3L
1,264 SR
Queue Stats
75W - 79L
1,404 Elo+
Solo
Ymir
Ymir
dostojevskij
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 23
1,408 SR
1,431 Elo+

VS

Team Averages
Level 13
1,486 SR
1,270 Elo+
Fenrir
Fenrir
Abstaubaer91
Fenrir
Level 28
God Stats
14W - 10L
1,475 SR
Queue Stats
224W - 218L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Espye
Ah Muzen Cab
Level 8
God Stats
6W - 4L
1,711 SR
Queue Stats
25W - 22L
1,286 Elo+
Solo
King Arthur
King Arthur
Trabz10Lee
King Arthur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
glam7536
Anubis
Level 7
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 10L
1,057 Elo+
Party 2
Neith
Neith
seuen
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,773
555
3,851
10,936
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SibXoDev
Thanatos
11
2 / 2 / 1
7,026
502
3,366
8,194
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
13
4 / 2 / 1
8,249
589
5,047
8,808
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
YoungThug5
Poseidon
13
3 / 2 / 1
7,905
565
6,522
6,303
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 5
7,482
534
4,375
7,899
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 3 / 1
7,068
505
6,196
9,946
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Espye
Ah Muzen Cab
7
2 / 1 / 2
5,591
399
3,699
3,827
1,168
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Trabz10Lee
King Arthur
12
3 / 5 / 3
7,053
504
4,604
12,512
8,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
glam7536
Anubis
3
1 / 2 / 0
4,516
323
710
1,317
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
seuen
Neith
9
3 / 4 / 1
6,157
440
5,427
6,342
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
15
Kills
11
12
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
1
0.83
W
5
4
2
1.5
L
Ah Muzen Cab
Espye
Ah Muzen Cab
2
1
2
3
W
Thanatos
SibXoDev
Thanatos
2
2
1
1.25
L
King Arthur
Trabz10Lee
King Arthur
3
5
3
0.9
W
Neith
4
2
1
2.25
W
Poseidon
YoungThug5
Poseidon
3
2
1
1.75
W
1
2
5
1.75
L
Anubis
glam7536
Anubis
1
2
0
0.5
L
Neith
seuen
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
20,636
42,140
Taken
33,944
17,892
Mitigated
18,482
16,272
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,196
1,717
0
2,934
9,946
7,105
0
2,287
7,617
0
26,847
W
3,851
945
0
4,981
10,936
5,809
1,302
505
10,431
0
31,230
L
Ah Muzen Cab
Espye
Ah Muzen Cab
3,699
2,009
0
1,808
3,827
1,168
0
1,355
2,448
0
18,719
W
Thanatos
SibXoDev
Thanatos
3,366
572
0
5,110
8,194
2,888
0
205
7,989
0
37,175
L
King Arthur
Trabz10Lee
King Arthur
4,604
659
0
2,703
12,512
8,123
0
5,893
6,290
0
27,610
W
Neith
5,047
2,369
0
4,323
8,808
2,793
746
0
8,808
0
51,756
W
Poseidon
YoungThug5
Poseidon
6,522
1,248
0
1,106
6,303
1,956
2,268
0
6,303
46,543
0
W
4,375
922
0
752
7,899
4,446
737
0
7,899
23,476
0
L
Anubis
glam7536
Anubis
710
154
0
0
1,317
285
110
0
1,317
2,530
0
L
Neith
seuen
Neith
5,427
1,969
0
1,467
6,342
1,801
98
967
5,375
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
30,385
387
Minions Killed
129
0
Camps Cleared
0
1,195,760
Distance Traveled
928,432
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,068
505
41
3
0
274,231
0
W
Chaac
7,773
555
69
5
0
240,625
0
L
Ah Muzen Cab
5,591
399
31
2
0
137,241
1
W
Thanatos
7,026
502
73
5
0
260,866
0
L
King Arthur
7,053
504
34
2
0
209,832
0
W
Neith
8,249
589
111
8
0
204,561
2
W
Poseidon
7,905
565
92
7
0
227,249
4
W
Ymir
7,482
534
42
3
0
262,459
1
L
Anubis
4,516
323
2
0
0
82,320
0
L
Neith
6,157
440
21
2
0
224,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role