Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TwoTheDome
Tiamat
Level 69
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Hachiman
Hachiman
cheeseypoof1
Hachiman
Level 63
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Hades
Hades
lil-lawrence103
Hades
Level 49
God Stats
4W - 11L
1,281 SR
Queue Stats
46W - 59L
1,473 Elo+
Solo
Bellona
Bellona
sniper_dcb
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 269L
1,507 Elo+
Solo
Team Averages
Level 72
1,350 SR
1,406 Elo+

VS

Team Averages
Level 102
1,513 SR
1,408 Elo+
Bellona
Bellona
DDZ Spartah
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,486 Elo+
Party 1
Tiamat
Tiamat
ITZDEMONHUNTER
Tiamat
Level 127
God Stats
3W - 0L
1,753 SR
Queue Stats
78W - 53L
1,330 Elo+
Party 1
Bastet
Bastet
O1D1P0US
Bastet
Level 129
God Stats
1W - 1L
1,358 SR
Queue Stats
46W - 45L
1,537 Elo+
Party 1
Cerberus
Cerberus
hasladj
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,308 Elo+
Party 1
Zeus
Zeus
jrlm34
Zeus
Level 119
God Stats
324W - 313L
1,455 SR
Queue Stats
332W - 338L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 2 / 5
9,174
917
11,351
8,774
4,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
TwoTheDome
Tiamat
15
2 / 6 / 2
9,765
977
8,253
13,103
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
cheeseypoof1
Hachiman
15
0 / 0 / 4
9,356
936
7,243
7,375
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
9,130
913
5,550
15,974
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
sniper_dcb
Bellona
15
2 / 1 / 2
9,653
965
10,897
20,122
17,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

220

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DDZ Spartah
Bellona
16
0 / 1 / 5
9,138
914
4,527
11,245
7,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 6
10,645
1,065
13,171
10,263
8,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
O1D1P0US
Bastet
16
4 / 2 / 5
10,335
1,034
17,445
11,478
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
hasladj
Cerberus
16
1 / 0 / 7
9,727
973
6,403
9,964
9,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
jrlm34
Zeus
16
3 / 0 / 5
9,752
975
19,665
4,119
1,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
5
Kills
14
14
Deaths
5
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
5
1.25
W
Bellona
DDZ Spartah
Bellona
0
1
5
2.5
W
6
2
6
4.5
W
Bastet
O1D1P0US
Bastet
4
2
5
3.25
L
Tiamat
TwoTheDome
Tiamat
2
6
2
0.5
L
Hachiman
cheeseypoof1
Hachiman
0
0
4
2
W
Cerberus
hasladj
Cerberus
1
0
7
4.5
W
Zeus
jrlm34
Zeus
3
0
5
5.5
L
1
5
3
0.5
L
Bellona
sniper_dcb
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,294
Damage
61,211
65,348
Taken
47,069
37,739
Mitigated
30,357
7,051
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,351
6,371
0
0
8,774
4,305
0
7,126
1,648
23,886
0
W
Bellona
DDZ Spartah
Bellona
4,527
422
0
68
11,245
7,330
0
6,661
4,424
0
15,151
W
13,171
1,818
0
1,843
10,263
8,079
0
4,586
5,645
28,214
0
W
Bastet
O1D1P0US
Bastet
17,445
2,458
0
110
11,478
4,062
0
6,073
5,237
0
28,681
L
Tiamat
TwoTheDome
Tiamat
8,253
409
451
1,524
13,103
7,225
0
7,619
5,484
30,071
0
L
Hachiman
cheeseypoof1
Hachiman
7,243
3,195
727
2,070
7,375
2,239
0
4,001
3,374
0
28,723
W
Cerberus
hasladj
Cerberus
6,403
75
0
1,745
9,964
9,367
0
4,663
5,141
34,424
0
W
Zeus
jrlm34
Zeus
19,665
363
365
1,954
4,119
1,519
0
2,591
1,468
41,868
0
L
5,550
684
905
1,290
15,974
6,062
0
8,783
7,191
15,814
0
L
Bellona
sniper_dcb
Bellona
10,897
2,537
0
84
20,122
17,908
0
11,710
8,412
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
49,597
196
Minions Killed
229
5
Camps Cleared
4
973,084
Distance Traveled
1,023,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,174
917
28
3
2
225,228
0
W
Bellona
9,138
914
16
2
0
225,977
1
W
Tiamat
10,645
1,065
36
4
2
206,807
0
W
Bastet
10,335
1,034
33
3
0
217,979
0
L
Tiamat
9,765
977
54
5
1
173,794
0
L
Hachiman
9,356
936
53
5
0
190,989
0
W
Cerberus
9,727
973
94
9
2
190,871
0
W
Zeus
9,752
975
50
5
0
182,039
0
L
Hades
9,130
913
24
2
1
169,061
0
L
Bellona
9,653
965
37
4
1
214,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role