Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Don_Helmal
Artemis
Level 23
God Stats
8W - 1L
1,839 SR
Queue Stats
22W - 12L
1,609 Elo+
Party 2
Sobek
Sobek
McSank0
Sobek
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 298L
1,593 Elo+
Party 2
Team Averages
Level 84
1,613 SR
1,567 Elo+

VS

Team Averages
Level 66
1,586 SR
1,417 Elo+
Heimdallr
Heimdallr
Emitos23
Heimdallr
Level 105
God Stats
0W - 1L
1,452 SR
Queue Stats
19W - 25L
1,454 Elo+
Party 1
Ymir
Ymir
OddFutureGKTA
Ymir
Level 25
God Stats
6W - 5L
1,409 SR
Queue Stats
7W - 14L
1,361 Elo+
Party 1
Vulcan
Vulcan
clanistax
Vulcan
Level 69
God Stats
4W - 1L
1,896 SR
Queue Stats
189W - 212L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 1 / 4
7,529
684
10,309
7,084
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Don_Helmal
Artemis
11
3 / 2 / 5
7,873
716
5,853
6,216
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
McSank0
Sobek
11
4 / 2 / 6
8,287
753
5,085
10,490
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emitos23
Heimdallr
10
4 / 3 / 0
7,577
689
6,112
8,079
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
7,054
641
3,611
9,833
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
clanistax
Vulcan
10
1 / 5 / 2
6,919
629
4,799
7,207
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
4
5
W
Artemis
Don_Helmal
Artemis
3
2
5
2.75
L
Heimdallr
Emitos23
Heimdallr
4
3
0
1.33
W
Sobek
McSank0
Sobek
4
2
6
3.5
L
0
2
3
0.75
L
Vulcan
clanistax
Vulcan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
14,522
23,790
Taken
25,119
17,542
Mitigated
11,939
9,304
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,309
751
132
3,084
7,084
5,315
0
1,998
5,086
32,835
0
W
Artemis
Don_Helmal
Artemis
5,853
2,615
246
477
6,216
2,155
376
2,664
3,552
0
20,448
L
Heimdallr
Emitos23
Heimdallr
6,112
2,281
0
442
8,079
3,082
0
4,596
3,483
0
23,895
W
Sobek
McSank0
Sobek
5,085
458
294
5,071
10,490
10,072
25
3,823
6,667
14,012
0
L
3,611
889
0
2,499
9,833
6,096
0
5,476
4,357
9,233
0
L
Vulcan
clanistax
Vulcan
4,799
1,473
0
659
7,207
2,761
0
5,334
1,873
24,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,689
Gold Earned
21,550
95
Minions Killed
121
0
Camps Cleared
0
619,167
Distance Traveled
541,965
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,529
684
41
4
0
246,119
1
W
Artemis
7,873
716
40
4
0
164,958
0
L
Heimdallr
7,577
689
51
5
0
175,270
3
W
Sobek
8,287
753
14
1
0
208,090
2
L
Ymir
7,054
641
19
2
0
181,470
1
L
Vulcan
6,919
629
51
5
0
185,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role