Player Matchup

Fenrir
Fenrir
BakedBean1757
Fenrir
Level 23
God Stats
8W - 9L
1,500 SR
Queue Stats
192W - 190L
1,354 Elo+
Party 1
Ra
Ra
GitGudLol420
Ra
Level 6
God Stats
1W - 7L
1,351 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
SplatVeep
Ne Zha
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 16L
1,393 Elo+
Solo
Ares
Ares
denisbcn123
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Bellona
Bellona
russell1999
Bellona
Level 21
God Stats
4W - 6L
1,304 SR
Queue Stats
41W - 31L
1,369 Elo+
Solo
Team Averages
Level 12
1,431 SR
1,407 Elo+

VS

Team Averages
Level 18
1,424 SR
1,379 Elo+
Chiron
Chiron
EmperaI
Chiron
Level 23
God Stats
3W - 5L
1,313 SR
Queue Stats
73W - 67L
1,608 Elo+
Solo
Ares
Ares
GAPEGIVER69
Ares
Level 16
God Stats
24W - 20L
1,569 SR
Queue Stats
289W - 335L
1,381 Elo+
Solo
Chang'e
Chang'e
alohakpo
Chang'e
Level 17
God Stats
37W - 37L
1,414 SR
Queue Stats
289W - 301L
1,364 Elo+
Solo
Amaterasu
Amaterasu
kenkiyo64
Amaterasu
Level 8
God Stats
3W - 2L
1,382 SR
Queue Stats
6W - 10L
1,229 Elo+
Solo
Bellona
Bellona
youngchico12
Bellona
Level 27
God Stats
17W - 12L
1,442 SR
Queue Stats
47W - 55L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,921
522
6,545
12,998
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 5
7,568
398
8,656
12,598
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SplatVeep
Ne Zha
15
2 / 5 / 2
9,347
492
6,281
12,545
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 3
6,407
337
1,849
8,813
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
russell1999
Bellona
13
3 / 4 / 2
8,071
425
4,645
13,711
10,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EmperaI
Chiron
18
5 / 1 / 3
11,121
585
7,791
11,611
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 2 / 8
10,854
571
10,133
10,796
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
alohakpo
Chang'e
15
6 / 3 / 11
9,891
521
11,283
9,626
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
kenkiyo64
Amaterasu
15
0 / 3 / 10
9,023
475
3,045
10,292
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
youngchico12
Bellona
16
5 / 4 / 11
10,313
543
10,732
14,496
14,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
13
Kills
26
26
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
W
Chiron
EmperaI
Chiron
5
1
3
6.5
W
10
2
8
7
L
0
8
5
0.31
L
Ne Zha
SplatVeep
Ne Zha
2
5
2
0.6
W
Chang'e
alohakpo
Chang'e
6
3
11
3.83
L
0
6
3
0.25
W
Amaterasu
kenkiyo64
Amaterasu
0
3
10
1.67
L
Bellona
russell1999
Bellona
3
4
2
1
W
Bellona
youngchico12
Bellona
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
42,984
60,665
Taken
56,821
28,636
Mitigated
37,288
10,420
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,545
1,752
0
3,576
12,998
5,318
223
3,140
9,644
0
53,494
W
Chiron
EmperaI
Chiron
7,791
3,855
370
6,302
11,611
4,364
1,981
699
10,818
0
79,188
W
10,133
301
0
1,205
10,796
10,067
793
3,588
6,865
38,417
0
L
8,656
830
206
2,310
12,598
4,577
63
5,707
6,470
41,447
0
L
Ne Zha
SplatVeep
Ne Zha
6,281
2,311
0
1,870
12,545
4,397
0
3,626
8,641
0
45,143
W
Chang'e
alohakpo
Chang'e
11,283
350
1,784
4,533
9,626
3,460
1,093
2,881
6,435
44,241
0
L
1,849
138
0
403
8,813
3,787
74
3,589
4,886
7,987
0
W
Amaterasu
kenkiyo64
Amaterasu
3,045
1,538
0
2,665
10,292
4,529
866
772
9,408
0
48,105
L
Bellona
russell1999
Bellona
4,645
1,024
0
2,055
13,711
10,557
195
4,326
9,080
1,578
25,603
W
Bellona
youngchico12
Bellona
10,732
4,825
0
1,926
14,496
14,868
1,310
1,906
12,150
0
52,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
51,202
330
Minions Killed
463
0
Camps Cleared
0
1,599,401
Distance Traveled
1,720,384
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,921
522
98
5
0
363,961
0
W
Chiron
11,121
585
135
7
0
320,474
2
W
Ares
10,854
571
59
3
0
349,707
0
L
Ra
7,568
398
65
3
0
335,928
0
L
Ne Zha
9,347
492
92
5
0
372,947
0
W
Chang'e
9,891
521
76
4
0
366,790
1
L
Ares
6,407
337
18
1
0
194,671
1
W
Amaterasu
9,023
475
79
4
0
336,854
1
L
Bellona
8,071
425
57
3
0
331,894
2
W
Bellona
10,313
543
114
6
0
346,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role