Player Matchup

Artemis
Artemis
CYMEFE
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,140 Elo+
Solo
Anubis
Anubis
Dragbows
Anubis
Level 29
God Stats
10W - 6L
1,555 SR
Queue Stats
97W - 99L
1,439 Elo+
Solo
Mercury
Mercury
HandlessGamer
Mercury
Level 15
God Stats
14W - 5L
1,247 SR
Queue Stats
117W - 97L
1,315 Elo+
Solo
King Arthur
King Arthur
Wasasasabi
King Arthur
Level 3
God Stats
3W - 0L
1,765 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mootice
Cu Chulainn
Level 20
God Stats
2W - 1L
1,765 SR
Queue Stats
69W - 57L
1,196 Elo+
Party 1
Team Averages
Level 14
1,566 SR
1,368 Elo+

VS

Team Averages
Level 11
1,470 SR
1,435 Elo+
Ymir
Ymir
Checov
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Mrkossos
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Oxxy711
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Bellona
Bellona
Raapanui
Bellona
Level 5
God Stats
2W - 5L
1,349 SR
Queue Stats
2W - 6L
1,225 Elo+
Solo
Chernobog
Chernobog
TheCommandoONYT
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CYMEFE
Artemis
18
4 / 3 / 4
11,136
586
8,543
9,745
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Dragbows
Anubis
17
17 / 0 / 6
11,351
597
17,076
8,605
4,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
20
12 / 1 / 8
12,735
670
15,149
12,810
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Wasasasabi
King Arthur
16
9 / 2 / 11
10,703
563
11,572
18,154
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
mootice
Cu Chulainn
14
7 / 3 / 11
9,653
508
6,068
9,354
7,919
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Checov
Ymir
11
0 / 14 / 2
7,201
379
3,321
21,251
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Mrkossos
Anubis
11
1 / 13 / 2
7,853
413
9,236
15,393
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Oxxy711
Bacchus
9
1 / 6 / 3
7,153
376
3,086
11,944
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Raapanui
Bellona
13
6 / 7 / 1
8,789
463
10,894
16,236
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
TheCommandoONYT
Chernobog
11
0 / 9 / 0
6,746
355
1,260
10,565
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
49
Kills
8
9
Deaths
49
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
CYMEFE
Artemis
4
3
4
2
L
Ymir
Checov
Ymir
0
14
2
0.07
W
Anubis
Dragbows
Anubis
17
0
6
20
W
Mercury
12
1
8
16
L
Anubis
Mrkossos
Anubis
1
13
2
0.15
L
Bacchus
Oxxy711
Bacchus
1
6
3
0.42
L
Bellona
Raapanui
Bellona
6
7
1
0.93
L
Chernobog
TheCommandoONYT
Chernobog
0
9
0
0
W
King Arthur
Wasasasabi
King Arthur
9
2
11
7.25
W
Cu Chulainn
mootice
Cu Chulainn
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,408
Damage
27,797
58,668
Taken
75,389
33,855
Mitigated
39,426
17,513
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CYMEFE
Artemis
8,543
5,368
0
5,150
9,745
3,351
6,053
1,465
8,105
0
73,585
L
Ymir
Checov
Ymir
3,321
1,400
0
330
21,251
9,867
0
6,299
14,927
25,593
0
W
Anubis
Dragbows
Anubis
17,076
1,735
0
5,290
8,605
4,431
1,080
4,173
4,382
72,676
0
W
Mercury
15,149
9,527
0
799
12,810
5,255
1,124
4,062
8,623
0
131,941
L
Anubis
Mrkossos
Anubis
9,236
369
0
3,418
15,393
5,591
0
2,865
12,407
39,969
0
L
Bacchus
Oxxy711
Bacchus
3,086
860
0
1,869
11,944
6,564
0
3,729
8,073
11,670
0
L
Bellona
Raapanui
Bellona
10,894
3,168
0
1,406
16,236
14,488
26
1,820
14,241
5,277
36,042
L
Chernobog
TheCommandoONYT
Chernobog
1,260
886
0
1,064
10,565
2,916
0
2,373
7,994
0
14,302
W
King Arthur
Wasasasabi
King Arthur
11,572
2,179
0
5,577
18,154
12,899
445
4,952
13,105
712
50,275
W
Cu Chulainn
mootice
Cu Chulainn
6,068
1,376
0
697
9,354
7,919
600
3,007
6,270
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
37,742
554
Minions Killed
216
0
Camps Cleared
0
1,764,860
Distance Traveled
1,397,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,136
586
127
7
0
307,544
1
L
Ymir
7,201
379
38
2
0
304,828
1
W
Anubis
11,351
597
110
6
0
327,157
1
W
Mercury
12,735
670
180
9
0
417,538
0
L
Anubis
7,853
413
59
3
0
281,361
1
L
Bacchus
7,153
376
24
1
0
250,966
0
L
Bellona
8,789
463
65
3
0
277,545
2
L
Chernobog
6,746
355
30
2
0
283,221
0
W
King Arthur
10,703
563
83
4
0
379,456
0
W
Cu Chulainn
9,653
508
54
3
0
333,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role