Player Matchup

Ra
Ra
Imissalways
Ra
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
88W - 72L
1,637 Elo+
Party 1
Tyr
Tyr
LyossElBlanco
Tyr
Level 25
God Stats
4W - 8L
1,270 SR
Queue Stats
81W - 66L
1,604 Elo+
Party 1
Ymir
Ymir
MickleRick
Ymir
Level 25
God Stats
15W - 16L
1,586 SR
Queue Stats
172W - 157L
1,590 Elo+
Solo
Chernobog
Chernobog
Mllzmomo
Chernobog
Level 27
God Stats
9W - 10L
1,661 SR
Queue Stats
115W - 155L
1,534 Elo+
Party 1
Nemesis
Nemesis
TeddyWall
Nemesis
Level 18
God Stats
0W - 4L
1,192 SR
Queue Stats
120W - 115L
1,611 Elo+
Solo
Team Averages
Level 24
1,397 SR
1,595 Elo+

VS

Team Averages
Level 19
1,545 SR
1,592 Elo+
Amaterasu
Amaterasu
DarkFanq
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,566 Elo+
Party 2
Apollo
Apollo
DiamondStark
Apollo
Level 28
God Stats
3W - 0L
1,783 SR
Queue Stats
30W - 26L
1,502 Elo+
Solo
Anubis
Anubis
Makaxx Iz Back
Anubis
Level 25
God Stats
1W - 1L
1,292 SR
Queue Stats
46W - 45L
1,711 Elo+
Solo
Jormungandr
Jormungandr
OmegaBigUnit4
Jormungandr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,506 Elo+
Party 2
Loki
Loki
Zeih2010
Loki
Level 13
God Stats
11W - 7L
1,653 SR
Queue Stats
32W - 24L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,794
579
4,795
5,698
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
5,161
516
4,649
7,821
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
5,003
500
4,378
7,125
2,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Mllzmomo
Chernobog
8
0 / 3 / 2
4,452
445
3,445
5,074
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
TeddyWall
Nemesis
10
4 / 4 / 2
6,105
611
4,147
7,821
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkFanq
Amaterasu
10
1 / 0 / 4
5,789
579
4,829
6,848
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
9
2 / 3 / 3
5,539
554
3,820
6,552
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 4 / 2
6,763
676
5,762
7,151
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
OmegaBigUnit4
Jormungandr
8
3 / 1 / 3
5,533
553
2,905
6,718
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Loki
10
5 / 1 / 5
6,255
626
5,766
5,176
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
18
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DarkFanq
Amaterasu
1
0
4
3
W
Apollo
2
3
3
1.17
L
3
4
2
1
L
0
4
0
0
W
6
4
2
1.75
L
1
3
1
0.5
L
Chernobog
Mllzmomo
Chernobog
0
3
2
0.33
W
Jormungandr
OmegaBigUnit4
Jormungandr
3
1
3
4.5
L
Nemesis
TeddyWall
Nemesis
4
4
2
1.25
W
Loki
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
23,082
33,539
Taken
32,445
10,764
Mitigated
14,077
9,269
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DarkFanq
Amaterasu
4,829
2,962
0
5,671
6,848
3,111
0
568
6,280
0
20,921
W
Apollo
3,820
2,025
0
2,408
6,552
1,847
810
1,213
5,299
0
25,558
L
4,795
790
179
1,317
5,698
1,438
46
3,351
2,347
27,494
0
L
4,649
1,527
0
1,877
7,821
3,046
0
0
7,821
0
26,801
W
5,762
113
0
2,979
7,151
3,449
0
4,160
2,731
36,585
0
L
4,378
1,153
0
1,211
7,125
2,956
0
1,695
5,430
14,425
0
L
Chernobog
Mllzmomo
Chernobog
3,445
2,533
0
1,493
5,074
1,173
0
1,400
3,674
0
14,271
W
Jormungandr
OmegaBigUnit4
Jormungandr
2,905
629
0
2,642
6,718
4,329
198
2,213
4,457
13,902
0
L
Nemesis
TeddyWall
Nemesis
4,147
2,418
0
3,192
7,821
2,151
0
2,221
5,600
0
24,535
W
Loki
5,766
2,851
0
1,976
5,176
1,341
0
653
4,505
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
29,879
205
Minions Killed
252
0
Camps Cleared
0
885,046
Distance Traveled
916,049
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,789
579
54
5
0
172,208
0
W
Apollo
5,539
554
57
6
0
174,868
2
L
Ra
5,794
579
51
5
0
169,698
3
L
Tyr
5,161
516
61
6
0
179,292
2
W
Anubis
6,763
676
79
8
0
172,980
1
L
Ymir
5,003
500
16
2
0
172,493
1
L
Chernobog
4,452
445
25
3
0
179,880
2
W
Jormungandr
5,533
553
13
1
0
176,693
4
L
Nemesis
6,105
611
52
5
0
183,683
1
W
Loki
6,255
626
49
5
0
219,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role