Player Matchup

Ares
Ares
AirCurb
Ares
Level 6
God Stats
3W - 4L
1,342 SR
Queue Stats
175W - 175L
1,593 Elo+
Solo
Tiamat
Tiamat
HolyMemeLord
Tiamat
Level 28
God Stats
40W - 37L
1,555 SR
Queue Stats
111W - 88L
1,633 Elo+
Solo
Bakasura
Bakasura
Ivybug2010
Bakasura
Level 25
God Stats
20W - 23L
1,594 SR
Queue Stats
158W - 224L
1,429 Elo+
Party 1
Janus
Janus
Washei
Janus
Level 24
God Stats
25W - 23L
1,774 SR
Queue Stats
147W - 148L
1,692 Elo+
Solo
Heimdallr
Heimdallr
largemage
Heimdallr
Level 6
God Stats
13W - 7L
1,214 SR
Queue Stats
46W - 31L
1,575 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,584 Elo+

VS

Team Averages
Level 19
1,492 SR
1,553 Elo+
Persephone
Persephone
GeorgeConnor
Persephone
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Kyoto89
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Sacling
Jing Wei
Level 18
God Stats
39W - 37L
1,458 SR
Queue Stats
102W - 112L
1,478 Elo+
Solo
Sobek
Sobek
TTVBlackMist
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,639 Elo+
Solo
Thanatos
Thanatos
Ziyech
Thanatos
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 49L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AirCurb
Ares
9
0 / 4 / 4
6,381
425
6,970
9,840
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
0 / 2 / 0
8,432
562
6,117
8,965
7,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Ivybug2010
Bakasura
11
0 / 4 / 2
6,418
428
1,962
11,518
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Washei
Janus
12
2 / 3 / 1
7,123
475
4,210
7,491
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
largemage
Heimdallr
12
2 / 3 / 0
7,582
505
7,927
9,851
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GeorgeConnor
Persephone
15
5 / 1 / 3
8,794
586
9,987
5,789
1,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kyoto89
Guan Yu
15
3 / 0 / 0
8,489
566
3,921
12,003
7,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Sacling
Jing Wei
12
1 / 0 / 4
7,574
505
3,031
6,929
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 5
7,014
468
5,738
9,767
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Ziyech
Thanatos
12
5 / 1 / 2
7,758
517
8,457
13,215
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
16
16
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
AirCurb
Ares
0
4
4
0.5
W
Persephone
GeorgeConnor
Persephone
5
1
3
6.5
L
Tiamat
0
2
0
0
L
Bakasura
Ivybug2010
Bakasura
0
4
2
0.25
W
Guan Yu
Kyoto89
Guan Yu
3
0
0
3
W
Jing Wei
Sacling
Jing Wei
1
0
4
3
W
2
2
5
2.25
L
Janus
Washei
Janus
2
3
1
0.83
W
Thanatos
Ziyech
Thanatos
5
1
2
6
L
Heimdallr
largemage
Heimdallr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
31,134
47,665
Taken
47,703
23,065
Mitigated
20,839
16,031
Healing
26,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AirCurb
Ares
6,970
321
0
1,170
9,840
4,998
0
3,863
5,977
9,731
0
W
Persephone
GeorgeConnor
Persephone
9,987
1,290
0
1,375
5,789
1,943
992
1,440
4,264
69,409
0
L
Tiamat
6,117
2,129
0
5,810
8,965
7,027
0
1,158
7,807
65,923
0
L
Bakasura
Ivybug2010
Bakasura
1,962
1,043
0
5,257
11,518
3,984
0
3,318
8,200
0
25,981
W
Guan Yu
Kyoto89
Guan Yu
3,921
1,173
227
6,815
12,003
7,652
689
5,848
6,155
0
57,052
W
Jing Wei
Sacling
Jing Wei
3,031
2,418
0
2,801
6,929
2,205
38
1,889
4,956
0
35,967
W
5,738
517
0
3,880
9,767
4,701
0
3,589
5,992
30,219
0
L
Janus
Washei
Janus
4,210
141
0
839
7,491
2,532
0
5,332
2,159
39,402
0
W
Thanatos
Ziyech
Thanatos
8,457
2,418
0
11,518
13,215
4,338
0
4,235
8,913
0
44,109
L
Heimdallr
largemage
Heimdallr
7,927
4,209
0
2,955
9,851
4,524
0
2,054
7,797
0
45,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
39,629
388
Minions Killed
457
0
Camps Cleared
0
1,340,219
Distance Traveled
1,494,008
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,381
425
6
0
0
274,099
7
W
Persephone
8,794
586
108
7
0
292,692
1
L
Tiamat
8,432
562
148
10
0
227,890
2
L
Bakasura
6,418
428
71
5
0
287,943
2
W
Guan Yu
8,489
566
142
9
0
292,559
6
W
Jing Wei
7,574
505
78
5
0
307,784
5
W
Sobek
7,014
468
71
5
0
297,410
0
L
Janus
7,123
475
82
5
0
292,836
6
W
Thanatos
7,758
517
58
4
0
303,563
2
L
Heimdallr
7,582
505
81
5
0
257,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role