Player Matchup

Fenrir
Fenrir
Dr Burtik
Fenrir
Level 17
God Stats
37W - 26L
1,666 SR
Queue Stats
91W - 64L
1,656 Elo+
Solo
Odin
Odin
RumuN9728
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,458 Elo+
Solo
Heimdallr
Heimdallr
TheRotem
Heimdallr
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 48L
1,503 Elo+
Solo
Kukulkan
Kukulkan
XxLilKenxX
Kukulkan
Level 7
God Stats
3W - 6L
1,476 SR
Queue Stats
9W - 8L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
craggy_stroller2
Baron Samedi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 82L
1,637 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,558 Elo+

VS

Team Averages
Level 26
1,448 SR
1,530 Elo+
Ra
Ra
DeaDshoT_MM
Ra
Level 28
God Stats
3W - 4L
1,432 SR
Queue Stats
101W - 100L
1,592 Elo+
Solo
Geb
Geb
Jungle_OrTroll
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 18L
1,646 Elo+
Solo
Ratatoskr
Ratatoskr
LoonaLioka
Ratatoskr
Level 22
God Stats
9W - 8L
1,596 SR
Queue Stats
70W - 60L
1,481 Elo+
Solo
Bellona
Bellona
Odyntsov
Bellona
Level 29
God Stats
0W - 3L
1,211 SR
Queue Stats
75W - 88L
1,460 Elo+
Solo
Sylvanus
Sylvanus
SWEET_Bausparer
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr Burtik
Fenrir
20
10 / 3 / 5
13,225
575
17,020
21,990
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
2 / 4 / 7
9,398
409
5,273
19,692
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TheRotem
Heimdallr
15
2 / 7 / 5
9,976
434
5,951
17,961
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
XxLilKenxX
Kukulkan
17
0 / 3 / 4
10,360
450
2,884
9,207
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
craggy_stroller2
Baron Samedi
20
14 / 6 / 4
13,874
603
21,953
20,949
9,537
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
10,320
449
11,147
14,403
9,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 3
13,751
598
19,095
18,315
9,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
LoonaLioka
Ratatoskr
19
6 / 4 / 6
11,958
520
14,091
14,592
6,116
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Odyntsov
Bellona
18
0 / 6 / 4
11,124
484
9,943
18,409
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
16
1 / 6 / 8
9,874
429
11,729
16,605
18,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
28
Kills
23
23
Deaths
28
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Fenrir
Dr Burtik
Fenrir
10
3
5
4.17
L
12
5
3
2.7
L
Ratatoskr
LoonaLioka
Ratatoskr
6
4
6
2.25
L
Bellona
Odyntsov
Bellona
0
6
4
0.33
W
Odin
2
4
7
1.38
L
Sylvanus
1
6
8
0.83
W
Heimdallr
TheRotem
Heimdallr
2
7
5
0.64
W
Kukulkan
XxLilKenxX
Kukulkan
0
3
4
0.67
W
Baron Samedi
craggy_stroller2
Baron Samedi
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,081
Damage
66,005
89,799
Taken
82,324
37,134
Mitigated
56,923
30,007
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,147
2,437
1,822
3,942
14,403
9,731
2,158
1,898
12,266
63,758
0
W
Fenrir
Dr Burtik
Fenrir
17,020
6,481
0
12,426
21,990
9,761
0
7,630
14,210
0
105,485
L
19,095
3,442
0
2,855
18,315
9,512
0
5,577
12,337
84,593
0
L
Ratatoskr
LoonaLioka
Ratatoskr
14,091
2,644
0
5,742
14,592
6,116
0
3,902
10,459
0
95,440
L
Bellona
Odyntsov
Bellona
9,943
1,734
0
4,343
18,409
12,846
1,395
6,504
11,751
282
72,050
W
Odin
5,273
1,558
0
1,171
19,692
9,410
436
11,537
8,041
0
39,761
L
Sylvanus
11,729
4,278
948
4,278
16,605
18,718
611
6,187
10,186
35,200
7,377
W
Heimdallr
TheRotem
Heimdallr
5,951
2,476
0
5,423
17,961
5,491
497
7,564
10,295
0
60,035
W
Kukulkan
XxLilKenxX
Kukulkan
2,884
113
0
1,232
9,207
2,935
828
3,448
5,662
58,153
0
W
Baron Samedi
craggy_stroller2
Baron Samedi
21,953
4,989
1,085
8,670
20,949
9,537
221
10,210
10,419
93,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,833
Gold Earned
57,027
606
Minions Killed
595
0
Camps Cleared
0
2,026,713
Distance Traveled
2,167,824
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,320
449
104
5
0
377,236
3
W
Fenrir
13,225
575
144
6
0
467,418
0
L
Geb
13,751
598
131
6
0
485,662
0
L
Ratatoskr
11,958
520
155
7
0
485,025
5
L
Bellona
11,124
484
132
6
0
440,232
4
W
Odin
9,398
409
76
3
0
428,890
1
L
Sylvanus
9,874
429
73
3
0
379,669
4
W
Heimdallr
9,976
434
97
4
0
350,733
8
W
Kukulkan
10,360
450
133
6
0
406,932
0
W
Baron Samedi
13,874
603
156
7
0
372,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role