Player Matchup

Zeus
Zeus
DixsonLau
Zeus
Level 28
God Stats
4W - 8L
1,402 SR
Queue Stats
22W - 37L
1,408 Elo+
Party 1
Anubis
Anubis
badforthelecky
Anubis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
cerkon-777
Kukulkan
Level 11
God Stats
2W - 3L
1,374 SR
Queue Stats
6W - 10L
1,240 Elo+
Solo
Odin
Odin
hkdochan
Odin
Level 28
God Stats
6W - 8L
1,429 SR
Queue Stats
31W - 43L
1,429 Elo+
Party 1
Cerberus
Cerberus
paz19775832
Cerberus
Level 10
God Stats
8W - 7L
1,867 SR
Queue Stats
14W - 13L
1,521 Elo+
Party 2
Team Averages
Level 16
1,514 SR
1,399 Elo+

VS

Team Averages
Level 19
1,573 SR
1,468 Elo+
Thoth
Thoth
Deathbane334
Thoth
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 14L
1,478 Elo+
Solo
Ymir
Ymir
HEZBO80
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,226 Elo+
Solo
Cthulhu
Cthulhu
MotteTropfen6
Cthulhu
Level 28
God Stats
1W - 3L
1,525 SR
Queue Stats
9W - 15L
1,356 Elo+
Solo
Loki
Loki
Pay Hxmage
Loki
Level 28
God Stats
54W - 42L
1,605 SR
Queue Stats
483W - 449L
1,555 Elo+
Solo
Jormungandr
Jormungandr
htuhlou
Jormungandr
Level 9
God Stats
2W - 3L
1,481 SR
Queue Stats
13W - 19L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 1 / 18
11,708
1,171
18,135
5,051
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 17
10,807
1,081
12,430
8,378
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
cerkon-777
Kukulkan
16
1 / 1 / 13
9,541
954
5,943
2,487
926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
17
7 / 0 / 11
10,305
1,031
8,186
5,210
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
paz19775832
Cerberus
18
14 / 0 / 16
12,648
1,265
17,094
9,482
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,414
841
1,688
3,394
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ymir
HEZBO80
Ymir
13
0 / 5 / 0
8,303
830
58
10,460
3,190
Cthulhu
15
0 / 12 / 2
9,131
913
13,893
25,057
6,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 1
10,021
1,002
3,179
3,807
1,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Jormungandr
htuhlou
Jormungandr
15
0 / 13 / 2
9,431
943
5,493
26,452
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
34
Kills
5
5
Deaths
34
75
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Zeus
6
1
18
15
L
Ymir
HEZBO80
Ymir
0
5
0
0
L
Cthulhu
0
12
2
0.08
L
4
1
1
4.5
W
6
3
17
4.83
W
Kukulkan
cerkon-777
Kukulkan
1
1
13
7.5
W
Odin
7
0
11
12.5
L
Jormungandr
htuhlou
Jormungandr
0
13
2
0.08
W
Cerberus
paz19775832
Cerberus
14
0
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,788
Damage
24,311
30,608
Taken
69,170
18,887
Mitigated
25,536
11,250
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,688
0
0
8
3,394
657
0
2,803
591
2,920
0
W
Zeus
18,135
577
183
1,829
5,051
2,239
0
3,374
1,559
43,798
0
L
Ymir
HEZBO80
Ymir
58
58
0
0
10,460
3,190
0
7,535
2,850
3,778
0
L
Cthulhu
13,893
2,160
127
3,109
25,057
6,887
0
20,751
4,217
30,749
0
L
3,179
1,208
0
0
3,807
1,105
0
2,707
1,050
0
6,463
W
12,430
2,115
0
3,060
8,378
4,079
0
6,409
1,801
29,967
0
W
Kukulkan
cerkon-777
Kukulkan
5,943
1,074
0
114
2,487
926
0
1,482
915
23,285
0
W
Odin
8,186
3,690
565
2,109
5,210
3,752
0
3,407
1,753
0
13,819
L
Jormungandr
htuhlou
Jormungandr
5,493
2,137
0
135
26,452
13,697
0
19,806
6,468
29,629
0
W
Cerberus
paz19775832
Cerberus
17,094
2,041
0
3,390
9,482
7,891
0
5,765
3,448
31,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
45,300
213
Minions Killed
117
6
Camps Cleared
2
891,811
Distance Traveled
570,328
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,414
841
2
0
0
34,166
0
W
Zeus
11,708
1,171
69
7
1
153,154
1
L
Ymir
8,303
830
10
1
2
88,665
0
L
Cthulhu
9,131
913
44
4
0
122,316
0
L
Loki
10,021
1,002
6
1
0
175,255
0
W
Anubis
10,807
1,081
57
6
4
153,214
2
W
Kukulkan
9,541
954
46
5
0
172,801
0
W
Odin
10,305
1,031
10
1
1
197,244
3
L
Jormungandr
9,431
943
55
6
0
149,926
0
W
Cerberus
12,648
1,265
31
3
0
215,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role