Player Matchup

Ymir
Ymir
Lirzix
Ymir
Level 9
God Stats
2W - 3L
1,397 SR
Queue Stats
11W - 21L
1,238 Elo+
Party 2
Vamana
Vamana
MegaPeter
Vamana
Level 21
God Stats
30W - 33L
1,301 SR
Queue Stats
268W - 264L
1,393 Elo+
Party 1
Mercury
Mercury
NotSuper11
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,381 Elo+
Party 1
Ra
Ra
VcelkaMaya
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,018 Elo+
Party 2
Chernobog
Chernobog
airiukas
Chernobog
Level 18
God Stats
1W - 1L
1,677 SR
Queue Stats
30W - 39L
1,366 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,279 Elo+

VS

Team Averages
Level 20
1,514 SR
1,445 Elo+
Neith
Neith
Batikaan
Neith
Level 3
God Stats
10W - 11L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Skadi
Skadi
Naitbain
Skadi
Level 9
God Stats
6W - 3L
1,496 SR
Queue Stats
565W - 580L
1,424 Elo+
Solo
Artio
Artio
artlex6
Artio
Level 29
God Stats
30W - 22L
1,573 SR
Queue Stats
95W - 113L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
wikingghost12
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Шпигуняка
Horus
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 219L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lirzix
Ymir
13
1 / 4 / 11
8,925
446
10,839
19,633
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
MegaPeter
Vamana
18
8 / 4 / 6
11,433
572
15,310
21,041
12,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
NotSuper11
Mercury
14
2 / 9 / 5
9,147
457
4,903
14,821
5,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 8 / 4
9,924
496
15,311
13,812
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
airiukas
Chernobog
16
5 / 4 / 6
10,325
516
8,220
13,410
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Batikaan
Neith
15
11 / 7 / 5
10,637
532
21,714
19,579
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Naitbain
Skadi
17
5 / 3 / 9
10,853
543
16,228
8,673
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
artlex6
Artio
13
2 / 3 / 10
9,043
452
5,149
15,985
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
wikingghost12
Sun Wukong
17
9 / 5 / 3
11,701
585
13,714
15,991
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 14
8,638
432
4,901
14,894
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
22
Kills
29
29
Deaths
22
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Batikaan
Neith
11
7
5
1.93
L
Ymir
Lirzix
Ymir
1
4
11
1.63
L
Vamana
MegaPeter
Vamana
8
4
6
2.75
W
Skadi
Naitbain
Skadi
5
3
9
3.17
L
Mercury
NotSuper11
Mercury
2
9
5
0.5
L
6
8
4
1
L
Chernobog
airiukas
Chernobog
5
4
6
2
W
Artio
artlex6
Artio
2
3
10
2.33
W
Sun Wukong
wikingghost12
Sun Wukong
9
5
3
2.1
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
61,706
82,717
Taken
75,122
46,167
Mitigated
47,061
20,906
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Batikaan
Neith
21,714
11,772
0
7,329
19,579
9,126
2,188
7,673
11,906
0
61,243
L
Ymir
Lirzix
Ymir
10,839
1,991
0
1,706
19,633
17,895
198
3,084
16,361
39,182
0
L
Vamana
MegaPeter
Vamana
15,310
8,766
0
7,681
21,041
12,543
1,258
612
20,383
168
69,094
W
Skadi
Naitbain
Skadi
16,228
10,578
0
1,748
8,673
3,170
264
2,422
6,251
0
58,696
L
Mercury
NotSuper11
Mercury
4,903
2,526
426
2,821
14,821
5,181
226
218
14,578
0
50,704
L
15,311
1,909
1,893
2,474
13,812
5,728
81
431
13,381
45,753
0
L
Chernobog
airiukas
Chernobog
8,220
4,303
0
3,905
13,410
4,820
1,293
1,194
12,091
0
57,187
W
Artio
artlex6
Artio
5,149
386
1,545
5,600
15,985
13,953
345
7,877
8,108
19,889
0
W
Sun Wukong
wikingghost12
Sun Wukong
13,714
3,916
0
2,857
15,991
9,875
2,744
3,338
12,653
421
67,302
W
4,901
1,042
864
2,067
14,894
10,937
285
4,992
9,902
0
22,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
50,872
402
Minions Killed
349
0
Camps Cleared
0
1,809,942
Distance Traveled
1,773,054
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,637
532
87
4
0
320,309
0
L
Ymir
8,925
446
50
3
0
370,863
2
L
Vamana
11,433
572
102
5
0
387,531
1
W
Skadi
10,853
543
93
5
0
346,408
2
L
Mercury
9,147
457
79
4
0
372,028
0
L
Ra
9,924
496
75
4
0
350,983
0
L
Chernobog
10,325
516
96
5
0
328,537
1
W
Artio
9,043
452
23
1
0
397,094
7
W
Sun Wukong
11,701
585
108
5
0
363,619
5
W
Horus
8,638
432
38
2
0
345,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role