Player Matchup

Cu Chulainn
Cu Chulainn
Ghettorider413
Cu Chulainn
Level 15
God Stats
43W - 40L
1,652 SR
Queue Stats
263W - 259L
1,520 Elo+
Solo
Pele
Pele
Grief kills
Pele
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 47L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
SKALIVA
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XENOPHILIAXO
Cthulhu
Level 85
God Stats
1W - 3L
1,606 SR
Queue Stats
66W - 75L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
temp-760512
The Morrigan
Level 16
God Stats
4W - 5L
1,629 SR
Queue Stats
28W - 25L
1,603 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,559 Elo+

VS

Team Averages
Level 20
1,414 SR
1,501 Elo+
Neith
Neith
BananaJacky
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,704 Elo+
Solo
Kukulkan
Kukulkan
Heronee_
Kukulkan
Level 20
God Stats
4W - 5L
1,548 SR
Queue Stats
142W - 152L
1,368 Elo+
Solo
Hel
Hel
Polygraph421
Hel
Level 20
God Stats
2W - 4L
1,276 SR
Queue Stats
4W - 7L
1,539 Elo+
Solo
Ah Puch
Ah Puch
RADE_2k
Ah Puch
Level 29
God Stats
4W - 5L
1,356 SR
Queue Stats
16W - 27L
1,290 Elo+
Solo
Bakasura
Bakasura
VlaamsBelang4eve
Bakasura
Level 27
God Stats
4W - 5L
1,392 SR
Queue Stats
506W - 554L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghettorider413
Cu Chulainn
18
7 / 6 / 3
11,537
481
14,903
22,462
20,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 6
10,114
421
3,988
12,446
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SKALIVA
Kukulkan
4
0 / 6 / 0
6,363
265
311
4,197
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
XENOPHILIAXO
Cthulhu
18
6 / 3 / 4
11,931
497
15,997
19,050
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
temp-760512
The Morrigan
18
7 / 6 / 2
11,172
466
12,397
15,062
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
7,839
327
105
6,912
2,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Heronee_
Kukulkan
15
2 / 4 / 3
10,330
430
9,997
10,399
3,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 7 / 5
11,392
475
10,007
17,088
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
RADE_2k
Ah Puch
18
8 / 6 / 4
11,890
495
13,707
18,531
6,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 3
14,780
616
15,346
21,137
10,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
22
Kills
23
25
Deaths
24
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
L
Cu Chulainn
Ghettorider413
Cu Chulainn
7
6
3
1.42
L
2
4
6
1.25
W
Kukulkan
Heronee_
Kukulkan
2
4
3
0.88
W
3
7
5
0.79
W
Ah Puch
RADE_2k
Ah Puch
8
6
4
1.67
L
Kukulkan
SKALIVA
Kukulkan
0
6
0
0
W
10
0
3
11.5
L
Cthulhu
XENOPHILIAXO
Cthulhu
6
3
4
2.67
L
The Morrigan
temp-760512
The Morrigan
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,596
Damage
49,162
73,217
Taken
74,067
44,720
Mitigated
29,707
12,309
Healing
32,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
105
105
0
149
6,912
2,138
195
1,722
5,081
0
11,665
L
Cu Chulainn
Ghettorider413
Cu Chulainn
14,903
2,514
0
4,502
22,462
20,190
271
8,061
13,249
373
85,319
L
3,988
478
0
3,546
12,446
3,769
0
4,611
7,545
0
49,646
W
Kukulkan
Heronee_
Kukulkan
9,997
670
0
678
10,399
3,763
1,180
6,167
4,076
56,999
0
W
10,007
1,553
3,314
7,782
17,088
6,773
2,536
4,603
11,958
57,784
0
W
Ah Puch
RADE_2k
Ah Puch
13,707
1,151
0
6,407
18,531
6,543
2,122
10,943
7,087
66,652
0
L
Kukulkan
SKALIVA
Kukulkan
311
111
0
0
4,197
987
0
667
3,180
3,382
0
W
15,346
10,249
0
14,410
21,137
10,490
2,709
4,841
16,062
0
127,080
L
Cthulhu
XENOPHILIAXO
Cthulhu
15,997
1,400
0
1,678
19,050
14,542
592
11,418
7,382
74,748
0
L
The Morrigan
temp-760512
The Morrigan
12,397
2,239
0
2,583
15,062
5,232
611
8,891
5,958
60,856
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
56,231
454
Minions Killed
571
0
Camps Cleared
0
1,784,779
Distance Traveled
1,884,503
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,839
327
18
1
0
179,988
0
L
Cu Chulainn
11,537
481
134
6
0
384,759
6
L
Pele
10,114
421
80
3
0
381,608
0
W
Kukulkan
10,330
430
91
4
0
387,166
0
W
Hel
11,392
475
100
4
0
415,516
0
W
Ah Puch
11,890
495
118
5
0
340,104
0
L
Kukulkan
6,363
265
7
0
0
169,551
0
W
Bakasura
14,780
616
244
10
0
561,729
5
L
Cthulhu
11,931
497
128
5
0
460,248
0
L
The Morrigan
11,172
466
105
4
0
388,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role