Player Matchup

Danzaburou
Danzaburou
DirtyRando
Danzaburou
Level 49
God Stats
4W - 11L
1,157 SR
Queue Stats
6W - 11L
1,199 Elo+
Solo
Cabrakan
Cabrakan
FP x Bauer
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Party 2
Merlin
Merlin
FP x vShock
Merlin
Level 101
God Stats
2W - 5L
1,470 SR
Queue Stats
24W - 20L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
dvisaules
Jing Wei
Level 58
God Stats
5W - 10L
1,422 SR
Queue Stats
282W - 320L
1,531 Elo+
Solo
Hercules
Hercules
maasbankerz
Hercules
Level 151
God Stats
6W - 7L
1,231 SR
Queue Stats
213W - 211L
1,663 Elo+
Solo
Team Averages
Level 75
1,356 SR
1,488 Elo+

VS

Team Averages
Level 67
1,608 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Laszlomester
Sun Wukong
Level 69
God Stats
70W - 45L
1,717 SR
Queue Stats
226W - 199L
1,570 Elo+
Party 1
Khepri
Khepri
RainbowDashPls
Khepri
Level 90
God Stats
42W - 23L
1,635 SR
Queue Stats
298W - 326L
1,528 Elo+
Party 3
Merlin
Merlin
Samwolds
Merlin
Level 32
God Stats
9W - 20L
1,365 SR
Queue Stats
123W - 153L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
aronvekas
Tsukuyomi
Level 41
God Stats
47W - 48L
1,484 SR
Queue Stats
96W - 91L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sephirothy99
Ah Muzen Cab
Level 101
God Stats
13W - 7L
1,841 SR
Queue Stats
359W - 376L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyRando
Danzaburou
19
3 / 7 / 7
13,700
913
17,034
19,494
9,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
FP x Bauer
Cabrakan
19
0 / 13 / 8
12,425
828
7,084
30,551
24,460
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
7 / 3 / 7
15,561
1,037
29,404
16,238
6,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
dvisaules
Jing Wei
20
4 / 7 / 10
14,256
950
10,595
20,414
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
maasbankerz
Hercules
20
3 / 2 / 10
13,836
922
11,886
25,736
17,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Laszlomester
Sun Wukong
20
8 / 3 / 17
15,359
1,024
15,639
17,940
25,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 15
14,758
984
6,556
14,028
20,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Samwolds
Merlin
20
1 / 6 / 17
13,598
907
15,388
19,649
12,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
aronvekas
Tsukuyomi
20
5 / 3 / 18
14,472
965
23,980
16,530
8,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
sephirothy99
Ah Muzen Cab
20
15 / 3 / 13
16,293
1,086
42,042
11,440
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
17
Kills
32
32
Deaths
17
42
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DirtyRando
Danzaburou
3
7
7
0.93
L
Cabrakan
FP x Bauer
Cabrakan
0
13
8
0.31
L
Merlin
7
3
7
3.5
W
Sun Wukong
Laszlomester
Sun Wukong
8
3
17
5.5
W
3
2
15
5.25
W
Merlin
Samwolds
Merlin
1
6
17
1.58
W
Tsukuyomi
aronvekas
Tsukuyomi
5
3
18
4.67
L
Jing Wei
dvisaules
Jing Wei
4
7
10
1.29
L
Hercules
maasbankerz
Hercules
3
2
10
4
W
Ah Muzen Cab
sephirothy99
Ah Muzen Cab
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,003
Damage
103,605
112,433
Taken
79,587
66,141
Mitigated
72,337
16,114
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DirtyRando
Danzaburou
17,034
6,079
0
3,750
19,494
9,051
0
2,470
17,024
0
48,432
L
Cabrakan
FP x Bauer
Cabrakan
7,084
551
0
0
30,551
24,460
0
6,094
24,457
15,464
0
L
Merlin
29,404
1,285
245
2,550
16,238
6,836
0
4,149
12,089
66,165
0
W
Sun Wukong
Laszlomester
Sun Wukong
15,639
1,727
0
1,602
17,940
25,038
0
6,322
11,313
0
46,237
W
6,556
442
315
1,224
14,028
20,052
0
7,069
6,959
17,267
0
W
Merlin
Samwolds
Merlin
15,388
1,852
0
1,958
19,649
12,325
0
9,363
10,286
53,558
0
W
Tsukuyomi
aronvekas
Tsukuyomi
23,980
5,825
0
2,698
16,530
8,401
0
7,489
9,041
0
47,306
L
Jing Wei
dvisaules
Jing Wei
10,595
9,085
0
3,733
20,414
8,560
0
3,908
16,506
0
43,002
L
Hercules
maasbankerz
Hercules
11,886
1,789
0
5,836
25,736
17,234
0
5,323
20,413
0
33,098
W
Ah Muzen Cab
sephirothy99
Ah Muzen Cab
42,042
21,125
0
2,395
11,440
6,521
0
5,940
5,500
0
70,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,778
Gold Earned
74,480
309
Minions Killed
318
6
Camps Cleared
12
1,362,307
Distance Traveled
1,455,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,700
913
66
4
0
273,221
0
L
Cabrakan
12,425
828
22
1
1
223,746
1
L
Merlin
15,561
1,037
87
6
2
291,411
0
W
Sun Wukong
15,359
1,024
82
5
7
328,612
0
W
Khepri
14,758
984
24
2
1
281,833
0
W
Merlin
13,598
907
92
6
1
238,053
0
W
Tsukuyomi
14,472
965
41
3
2
336,887
0
L
Jing Wei
14,256
950
59
4
2
258,891
0
L
Hercules
13,836
922
75
5
1
315,038
0
W
Ah Muzen Cab
16,293
1,086
79
5
1
270,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role