Player Matchup

Loki
Loki
Dantcro
Loki
Level 26
God Stats
371W - 376L
1,408 SR
Queue Stats
552W - 628L
1,348 Elo+
Solo
Chernobog
Chernobog
Rene47
Chernobog
Level 17
God Stats
13W - 11L
1,405 SR
Queue Stats
39W - 42L
1,353 Elo+
Party 1
Zeus
Zeus
skguzeig
Zeus
Level 13
God Stats
3W - 0L
1,723 SR
Queue Stats
10W - 13L
1,378 Elo+
Solo
Ares
Ares
twenty0nefaces
Ares
Level 18
God Stats
9W - 7L
1,213 SR
Queue Stats
31W - 39L
1,319 Elo+
Party 1
Thoth
Thoth
zxcv100
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,285 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,337 Elo+

VS

Team Averages
Level 7
1,485 SR
1,500 Elo+
Thanatos
Thanatos
AbduLinKA
Thanatos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CharlionFR
Zhong Kui
Level 11
God Stats
13W - 13L
1,426 SR
Queue Stats
31W - 24L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Currentmoon
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nolxve2968
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
TheDrizzz
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
14
3 / 2 / 8
10,117
506
3,343
10,971
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Rene47
Chernobog
17
8 / 1 / 8
11,325
566
15,440
9,242
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
17
13 / 6 / 3
12,011
601
19,355
14,283
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 8
10,761
538
5,656
13,443
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
zxcv100
Thoth
14
2 / 4 / 6
10,001
500
3,801
8,036
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbduLinKA
Thanatos
10
3 / 7 / 4
8,005
400
3,621
13,568
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
CharlionFR
Zhong Kui
10
0 / 2 / 2
8,107
405
323
10,424
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Currentmoon
Kukulkan
16
8 / 6 / 0
10,646
532
14,023
14,559
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Nolxve2968
Tsukuyomi
13
3 / 8 / 4
8,916
446
6,559
16,784
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
TheDrizzz
Artemis
7
0 / 7 / 4
6,545
327
1,879
8,711
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
30
Kills
14
15
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbduLinKA
Thanatos
3
7
4
0.71
L
Zhong Kui
CharlionFR
Zhong Kui
0
2
2
0.5
L
Kukulkan
Currentmoon
Kukulkan
8
6
0
1.33
W
Loki
Dantcro
Loki
3
2
8
3.5
L
Tsukuyomi
Nolxve2968
Tsukuyomi
3
8
4
0.63
W
Chernobog
Rene47
Chernobog
8
1
8
12
L
Artemis
TheDrizzz
Artemis
0
7
4
0.29
W
Zeus
13
6
3
2.42
W
4
2
8
4
W
Thoth
zxcv100
Thoth
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
26,405
55,975
Taken
64,046
30,950
Mitigated
28,508
12,298
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbduLinKA
Thanatos
3,621
915
0
5,979
13,568
5,145
0
5,116
8,369
0
24,679
L
Zhong Kui
CharlionFR
Zhong Kui
323
17
0
1,650
10,424
7,145
0
6,753
3,671
14,449
0
L
Kukulkan
Currentmoon
Kukulkan
14,023
1,361
0
0
14,559
6,560
0
7,933
6,626
56,230
0
W
Loki
Dantcro
Loki
3,343
769
0
4,129
10,971
4,064
664
2,317
8,654
0
44,538
L
Tsukuyomi
Nolxve2968
Tsukuyomi
6,559
1,574
0
3,753
16,784
6,691
0
3,566
13,218
0
44,524
W
Chernobog
Rene47
Chernobog
15,440
8,678
0
1,817
9,242
3,916
4,896
1,619
7,380
0
63,823
L
Artemis
TheDrizzz
Artemis
1,879
1,328
0
1,106
8,711
2,967
0
5,444
3,267
0
9,966
W
Zeus
19,355
3,456
0
4,231
14,283
5,247
5,084
3,367
10,916
78,459
0
W
5,656
401
0
2,121
13,443
15,032
1,222
3,538
9,748
31,146
0
W
Thoth
zxcv100
Thoth
3,801
645
0
0
8,036
2,691
654
3,105
4,931
41,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
42,219
411
Minions Killed
261
0
Camps Cleared
0
1,734,442
Distance Traveled
1,163,266
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,005
400
52
3
0
221,383
0
L
Zhong Kui
8,107
405
33
2
0
92,868
0
L
Kukulkan
10,646
532
93
5
0
323,033
0
W
Loki
10,117
506
70
4
0
367,098
5
L
Tsukuyomi
8,916
446
66
3
0
389,471
0
W
Chernobog
11,325
566
92
5
0
372,530
0
L
Artemis
6,545
327
17
1
0
136,511
0
W
Zeus
12,011
601
128
6
0
288,035
2
W
Ares
10,761
538
54
3
0
363,920
1
W
Thoth
10,001
500
67
3
0
342,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role