Player Matchup

Ullr
Ullr
F4stSK1lls
Ullr
Level 28
God Stats
13W - 9L
1,669 SR
Queue Stats
208W - 155L
1,650 Elo+
Solo
Osiris
Osiris
LuckyderSpacki
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,437 Elo+
Solo
Poseidon
Poseidon
Makaxx Iz Back
Poseidon
Level 25
God Stats
8W - 7L
1,582 SR
Queue Stats
46W - 45L
1,740 Elo+
Solo
Tyr
Tyr
N3veragain
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Punei
Chronos
Level 27
God Stats
6W - 1L
1,920 SR
Queue Stats
92W - 63L
1,700 Elo+
Solo
Team Averages
Level 24
1,634 SR
1,605 Elo+

VS

Team Averages
Level 10
1,548 SR
1,491 Elo+
Nemesis
Nemesis
ImSoBadTACKER
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 1
Scylla
Scylla
Sadbaw
Scylla
Level 4
God Stats
1W - 3L
1,531 SR
Queue Stats
4W - 5L
1,410 Elo+
Party 1
Yemoja
Yemoja
philiaerosagape
Yemoja
Level 2
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 1
Set
Set
wenssss
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Party 1
Cupid
Cupid
zubaoidos
Cupid
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
8W - 11L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 4
6,214
621
6,086
4,380
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,204
520
865
3,772
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
10
4 / 0 / 4
5,976
598
2,897
5,251
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 5
5,997
600
5,333
7,753
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Punei
Chronos
11
8 / 2 / 5
6,967
697
7,159
7,243
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 3 / 1
5,332
533
2,193
6,677
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Sadbaw
Scylla
8
0 / 6 / 2
4,627
463
2,069
4,604
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 2
4,527
453
2,600
7,224
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
8
2 / 2 / 0
5,373
537
3,219
4,570
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
zubaoidos
Cupid
6
1 / 7 / 1
4,500
450
3,066
7,196
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
4
4
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Nemesis
1
3
1
0.5
W
0
1
0
0
W
Poseidon
4
0
4
6
W
4
1
5
6.5
W
Chronos
Punei
Chronos
8
2
5
5.25
L
Scylla
Sadbaw
Scylla
0
6
2
0.17
L
0
6
2
0.17
L
Set
2
2
0
1
L
Cupid
zubaoidos
Cupid
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
13,147
28,399
Taken
30,271
10,609
Mitigated
9,294
9,152
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,086
1,287
0
210
4,380
1,319
0
574
3,806
0
29,500
L
Nemesis
2,193
1,118
0
2,819
6,677
1,509
0
1,107
5,545
0
20,227
W
865
161
0
625
3,772
2,391
1,372
227
3,353
0
19,546
W
Poseidon
2,897
518
0
2,284
5,251
1,163
0
433
4,793
30,249
0
W
5,333
750
0
4,035
7,753
3,357
0
1,203
6,525
0
16,062
W
Chronos
Punei
Chronos
7,159
4,259
0
1,998
7,243
2,379
426
2,232
4,961
34,459
0
L
Scylla
Sadbaw
Scylla
2,069
859
0
238
4,604
1,409
0
2,867
1,737
15,896
0
L
2,600
826
410
485
7,224
2,397
0
3,321
3,903
7,554
0
L
Set
3,219
1,215
0
328
4,570
2,509
0
1,338
3,132
0
14,325
L
Cupid
zubaoidos
Cupid
3,066
1,214
45
1,104
7,196
1,470
0
1,423
5,773
0
9,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
24,359
229
Minions Killed
135
0
Camps Cleared
0
1,007,457
Distance Traveled
912,589
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,214
621
51
5
0
200,733
0
L
Nemesis
5,332
533
50
5
0
172,785
0
W
Osiris
5,204
520
43
4
0
198,133
3
W
Poseidon
5,976
598
59
6
0
197,892
1
W
Tyr
5,997
600
19
2
0
222,649
2
W
Chronos
6,967
697
57
6
0
188,050
1
L
Scylla
4,627
463
29
3
0
193,498
0
L
Yemoja
4,527
453
6
1
0
178,351
1
L
Set
5,373
537
34
3
0
202,492
0
L
Cupid
4,500
450
16
2
0
165,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role