Player Matchup

Sun Wukong
Sun Wukong
Fransis3
Sun Wukong
Level 27
God Stats
3W - 0L
1,552 SR
Queue Stats
13W - 5L
1,573 Elo+
Solo
Chaac
Chaac
KKPOXAA
Chaac
Level 24
God Stats
8W - 2L
1,711 SR
Queue Stats
115W - 138L
1,439 Elo+
Solo
Set
Set
Keksik12
Set
Level 24
God Stats
18W - 15L
1,312 SR
Queue Stats
47W - 30L
1,567 Elo+
Solo
Neith
Neith
MegaPeter
Neith
Level 21
God Stats
10W - 11L
1,452 SR
Queue Stats
268W - 264L
1,383 Elo+
Solo
Ra
Ra
siwoood
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,480 Elo+

VS

Team Averages
Level 13
1,434 SR
1,381 Elo+
Cernunnos
Cernunnos
AbrafufSK
Cernunnos
Level 25
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Ra
Ra
Cescadas
Ra
Level 28
God Stats
4W - 5L
1,399 SR
Queue Stats
62W - 59L
1,477 Elo+
Solo
Chernobog
Chernobog
DeoNorTV
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,191 Elo+
Solo
Set
Set
Warhammer42
Set
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 8L
1,428 Elo+
Party 1
Yemoja
Yemoja
Wordenaz
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fransis3
Sun Wukong
18
10 / 2 / 7
12,302
586
15,321
18,193
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
KKPOXAA
Chaac
17
12 / 2 / 15
12,324
587
14,307
16,147
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 5 / 10
13,264
632
15,909
18,979
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
MegaPeter
Neith
18
11 / 3 / 12
12,685
604
15,515
13,827
5,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 7 / 10
10,452
498
4,948
9,661
3,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbrafufSK
Cernunnos
15
2 / 6 / 0
9,814
467
10,384
16,870
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 6 / 0
10,696
509
12,823
11,446
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DeoNorTV
Chernobog
12
0 / 15 / 2
7,789
371
5,788
21,009
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 12 / 1
8,374
399
7,772
21,805
9,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Wordenaz
Yemoja
13
0 / 8 / 3
9,183
437
6,009
16,352
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
45
Kills
14
19
Deaths
47
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AbrafufSK
Cernunnos
2
6
0
0.33
L
11
6
0
1.83
L
Chernobog
DeoNorTV
Chernobog
0
15
2
0.07
W
Sun Wukong
Fransis3
Sun Wukong
10
2
7
6.75
W
Chaac
KKPOXAA
Chaac
12
2
15
9.75
W
10
5
10
3
W
Neith
MegaPeter
Neith
11
3
12
5.67
L
1
12
1
0.13
L
Yemoja
Wordenaz
Yemoja
0
8
3
0.19
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,000
Damage
42,776
76,807
Taken
87,482
46,361
Mitigated
45,858
28,452
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AbrafufSK
Cernunnos
10,384
4,607
0
4,388
16,870
10,900
628
1,150
15,270
0
55,262
L
12,823
1,635
341
3,119
11,446
5,021
44
969
10,252
55,631
0
L
Chernobog
DeoNorTV
Chernobog
5,788
4,388
0
3,187
21,009
6,946
72
657
20,074
0
34,939
W
Sun Wukong
Fransis3
Sun Wukong
15,321
3,174
0
7,779
18,193
12,505
1,850
4,949
12,777
0
64,053
W
Chaac
KKPOXAA
Chaac
14,307
4,238
0
5,994
16,147
15,738
1,842
5,021
11,038
241
46,791
W
15,909
7,921
0
7,074
18,979
9,321
960
4,721
14,104
134
88,183
W
Neith
MegaPeter
Neith
15,515
9,159
514
6,371
13,827
5,347
4,501
5,232
8,348
0
78,075
L
7,772
3,452
0
3,802
21,805
9,692
784
1,443
20,087
0
60,264
L
Yemoja
Wordenaz
Yemoja
6,009
1,707
1,825
875
16,352
13,299
668
994
15,033
32,303
0
W
4,948
1,216
229
491
9,661
3,450
434
5,130
4,286
29,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
45,856
433
Minions Killed
401
0
Camps Cleared
0
1,791,754
Distance Traveled
1,614,187
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,814
467
91
4
0
332,263
3
L
Ra
10,696
509
107
5
0
267,928
4
L
Chernobog
7,789
371
47
2
0
311,621
1
W
Sun Wukong
12,302
586
91
4
0
377,248
5
W
Chaac
12,324
587
58
3
0
399,448
1
W
Set
13,264
632
111
5
0
369,723
0
W
Neith
12,685
604
129
6
0
311,245
1
L
Set
8,374
399
97
5
0
362,262
3
L
Yemoja
9,183
437
59
3
0
340,113
5
W
Ra
10,452
498
44
2
0
334,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role