Player Matchup

Artemis
Artemis
AlexBe
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,375 Elo+
Party 2
Aphrodite
Aphrodite
ElahRO
Aphrodite
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 11L
1,197 Elo+
Solo
Izanami
Izanami
Notf1n4LLy
Izanami
Level 15
God Stats
5W - 1L
1,641 SR
Queue Stats
13W - 4L
1,804 Elo+
Solo
Tsukuyomi
Tsukuyomi
esherifov
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
kakool5
Baron Samedi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,332 Elo+
Solo
Team Averages
Level 11
1,481 SR
1,430 Elo+

VS

Team Averages
Level 30
1,639 SR
1,491 Elo+
Ares
Ares
Amiodaron
Ares
Level 28
God Stats
55W - 24L
1,772 SR
Queue Stats
72W - 62L
1,530 Elo+
Solo
Amaterasu
Amaterasu
DDulceTeSeduce
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,213 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Strait42
Ah Muzen Cab
Level 25
God Stats
5W - 2L
1,841 SR
Queue Stats
66W - 23L
1,858 Elo+
Solo
Artemis
Artemis
Suegraaa
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Séthria
Tiamat
Level 80
God Stats
1W - 2L
1,582 SR
Queue Stats
16W - 25L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexBe
Artemis
17
2 / 11 / 10
11,004
917
13,656
20,954
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ElahRO
Aphrodite
20
0 / 10 / 22
12,871
1,073
7,639
22,731
18,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Notf1n4LLy
Izanami
20
26 / 5 / 2
19,861
1,655
62,522
27,305
15,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
esherifov
Tsukuyomi
18
1 / 11 / 15
11,399
950
10,120
20,036
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kakool5
Baron Samedi
18
1 / 14 / 14
11,403
950
3,334
25,381
14,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 6 / 25
12,995
1,083
15,929
28,295
34,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DDulceTeSeduce
Amaterasu
17
3 / 6 / 12
10,700
892
7,089
19,333
9,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Strait42
Ah Muzen Cab
20
17 / 6 / 18
13,825
1,152
36,839
21,720
10,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Suegraaa
Artemis
20
10 / 5 / 22
13,476
1,123
23,570
13,802
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Séthria
Tiamat
20
13 / 7 / 26
14,942
1,245
25,587
18,269
19,625
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
154
30
Kills
51
51
Deaths
30
63
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexBe
Artemis
2
11
10
0.64
W
Ares
8
6
25
3.42
W
Amaterasu
DDulceTeSeduce
Amaterasu
3
6
12
1.5
L
Aphrodite
ElahRO
Aphrodite
0
10
22
1.1
L
Izanami
Notf1n4LLy
Izanami
26
5
2
5.4
W
Ah Muzen Cab
Strait42
Ah Muzen Cab
17
6
18
4.33
W
Artemis
Suegraaa
Artemis
10
5
22
4.2
W
Tiamat
Séthria
Tiamat
13
7
26
3.71
L
Tsukuyomi
esherifov
Tsukuyomi
1
11
15
0.77
L
Baron Samedi
kakool5
Baron Samedi
1
14
14
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,271
Damage
109,014
116,407
Taken
101,419
65,445
Mitigated
81,445
22,579
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexBe
Artemis
13,656
8,238
0
2,932
20,954
8,557
0
6,829
14,125
0
26,839
W
Ares
15,929
793
0
0
28,295
34,983
0
4,215
24,080
25,677
0
W
Amaterasu
DDulceTeSeduce
Amaterasu
7,089
1,735
0
1,501
19,333
9,748
0
1,956
17,377
0
8,687
L
Aphrodite
ElahRO
Aphrodite
7,639
2,370
4,768
6,952
22,731
18,088
0
8,906
13,825
24,478
0
L
Izanami
Notf1n4LLy
Izanami
62,522
54,568
0
6,842
27,305
15,625
0
10,782
16,523
0
127,588
W
Ah Muzen Cab
Strait42
Ah Muzen Cab
36,839
23,515
0
2,695
21,720
10,248
0
1,986
19,734
0
59,840
W
Artemis
Suegraaa
Artemis
23,570
11,155
0
2,042
13,802
6,841
0
776
13,026
0
43,145
W
Tiamat
Séthria
Tiamat
25,587
4,145
0
3,510
18,269
19,625
0
2,040
16,229
56,704
0
L
Tsukuyomi
esherifov
Tsukuyomi
10,120
2,842
0
137
20,036
9,110
0
8,800
11,236
0
24,300
L
Baron Samedi
kakool5
Baron Samedi
3,334
266
359
589
25,381
14,065
0
6,199
19,182
18,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,538
Gold Earned
65,938
278
Minions Killed
201
10
Camps Cleared
6
986,246
Distance Traveled
954,435
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,004
917
25
2
0
147,796
0
W
Ares
12,995
1,083
19
2
1
200,293
0
W
Amaterasu
10,700
892
3
0
2
191,209
0
L
Aphrodite
12,871
1,073
40
3
2
198,753
1
L
Izanami
19,861
1,655
148
12
7
209,313
0
W
Ah Muzen Cab
13,825
1,152
47
4
1
210,657
0
W
Artemis
13,476
1,123
51
4
1
176,384
0
W
Tiamat
14,942
1,245
81
7
1
175,892
2
L
Tsukuyomi
11,399
950
32
3
1
246,215
0
L
Baron Samedi
11,403
950
33
3
0
184,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role