Player Matchup

Heimdallr
Heimdallr
Gold III
Boasts
Heimdallr
Gold III
Level 160
God Stats
1W - 1L
1,395 SR
Queue Stats
342W - 340L
1,501 MMR
Party 1
Ares
Ares
Platinum V
BronzeHead
Ares
Platinum V
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 86L
1,586 MMR
Solo
Nu Wa
Nu Wa
Gold II
IntoTheCrypts
Nu Wa
Gold II
Level 117
God Stats
4W - 3L
1,901 SR
Queue Stats
44W - 25L
1,828 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
XAleXExtremeX
Sun Wukong
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
hellolamers
Thanatos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,559 SR
1,583 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,623 SR
1,637 MMR
Camazotz
Camazotz
Bronze III
JesResurrected
Camazotz
Bronze III
Level 58
God Stats
3W - 1L
1,764 SR
Queue Stats
53W - 15L
1,586 MMR
Solo
Arachne
Arachne
Gold V
JÖKΣR
Arachne
Gold V
Level 48
God Stats
59W - 46L
1,446 SR
Queue Stats
209W - 236L
1,629 MMR
Solo
Cupid
Cupid
Gold V
KarenLeeArcher
Cupid
Gold V
Level 41
God Stats
3W - 0L
1,829 SR
Queue Stats
18W - 6L
1,681 MMR
Solo
Geb
Geb
Gold II
Ziyuukun
Geb
Gold II
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 229L
1,612 MMR
Solo
Ra
Ra
Platinum V
chimoltrufia
Ra
Platinum V
Level 156
God Stats
13W - 18L
1,574 SR
Queue Stats
209W - 208L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boasts
Heimdallr
12
1 / 7 / 2
7,901
439
7,466
16,770
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 6 / 1
7,647
425
6,131
16,245
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 5
8,491
472
10,807
7,958
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
XAleXExtremeX
Sun Wukong
15
0 / 5 / 2
9,060
503
8,631
16,867
10,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
hellolamers
Thanatos
15
7 / 5 / 2
9,579
532
9,341
15,545
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Cu ChulainnSetApolloDanzaburouJanus

VS

Bans
ScyllaThorGuan YuNemesisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
8 / 3 / 4
11,470
637
15,405
27,642
16,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
JÖKΣR
Arachne
14
4 / 4 / 8
9,557
531
7,072
15,417
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 7
10,369
576
13,347
12,041
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 11
9,411
523
4,082
15,701
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 3 / 10
11,412
634
9,650
11,677
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
13
Kills
28
29
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boasts
Heimdallr
1
7
2
0.29
L
3
6
1
0.58
L
2
6
5
0.75
W
Camazotz
8
3
4
3.33
W
Arachne
JÖKΣR
Arachne
4
4
8
2
W
7
0
7
10.5
L
Sun Wukong
XAleXExtremeX
Sun Wukong
0
5
2
0.2
W
3
3
11
2.83
W
6
3
10
3.67
L
Thanatos
hellolamers
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,376
Damage
49,556
73,385
Taken
82,478
37,403
Mitigated
39,242
24,022
Healing
47,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boasts
Heimdallr
7,466
3,820
0
5,006
16,770
5,445
271
2,489
14,261
0
47,541
L
6,131
51
0
3,173
16,245
12,518
0
3,873
12,270
19,516
0
L
10,807
1,555
0
659
7,958
2,914
99
2,120
5,702
48,802
0
W
Camazotz
15,405
4,226
0
17,039
27,642
16,139
719
3,020
24,512
0
75,085
W
Arachne
JÖKΣR
Arachne
7,072
4,640
0
6,821
15,417
5,141
1,174
5,343
9,114
0
50,655
W
13,347
9,025
1,081
8,111
12,041
3,817
4,396
4,093
7,848
0
69,834
L
Sun Wukong
XAleXExtremeX
Sun Wukong
8,631
1,539
0
5,845
16,867
10,114
0
1,910
14,893
0
66,769
W
4,082
396
0
4,696
15,701
9,632
479
5,233
10,362
19,584
0
W
9,650
702
4,277
5,521
11,677
4,513
1,145
4,015
7,394
84,068
0
L
Thanatos
hellolamers
Thanatos
9,341
1,993
0
9,339
15,545
6,412
0
3,513
11,926
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
52,219
439
Minions Killed
460
0
Camps Cleared
0
1,665,876
Distance Traveled
1,811,149
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,901
439
89
5
0
313,171
2
L
Ares
7,647
425
22
1
0
336,793
5
L
Nu Wa
8,491
472
102
6
0
318,081
5
W
Camazotz
11,470
637
130
7
0
355,379
1
W
Arachne
9,557
531
78
4
0
365,657
10
W
Cupid
10,369
576
92
5
0
351,754
5
L
Sun Wukong
9,060
503
135
8
0
341,792
6
W
Geb
9,411
523
11
1
0
365,365
6
W
Ra
11,412
634
149
8
0
372,994
3
L
Thanatos
9,579
532
91
5
0
356,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role