Player Matchup

Geb
Geb
Gold II
ChopinQAQ
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
Hougarh
Loki
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
RolandPro2
Odin
Gold V
Level 127
God Stats
11W - 15L
1,944 SR
Queue Stats
352W - 383L
1,400 MMR
Solo
Cernunnos
Cernunnos
Gold II
UNICODE
Cernunnos
Gold II
Level 128
God Stats
1W - 3L
1,282 SR
Queue Stats
108W - 106L
1,459 MMR
Solo
Janus
Janus
Bronze III
bouchbouch2
Janus
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,545 SR
1,472 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,486 SR
1,453 MMR
Eset
Eset
Bronze III
BrutalBandits
Eset
Bronze III
Level 82
God Stats
0W - 1L
1,644 SR
Queue Stats
83W - 79L
1,398 MMR
Solo
Medusa
Medusa
Bronze III
ICEDBOX
Medusa
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,459 MMR
Party 1
Set
Set
Bronze III
Luvakus
Set
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
poltoneser
Athena
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,459 MMR
Party 1
Osiris
Osiris
Gold IV
vadosshh
Osiris
Gold IV
Level 128
God Stats
2W - 4L
1,285 SR
Queue Stats
168W - 161L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 10
10,937
576
10,888
13,057
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Hougarh
Loki
15
3 / 4 / 6
9,893
521
8,972
12,842
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 6
10,235
539
6,350
13,372
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
UNICODE
Cernunnos
17
7 / 1 / 9
11,036
581
18,607
13,759
6,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 6
10,885
573
9,325
10,575
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah PuchDanzaburouKhepriCthulhuNu Wa

VS

Bans
ArachneHeimdallrApolloCupidXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,094
531
9,283
11,417
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ICEDBOX
Medusa
14
0 / 5 / 2
8,358
440
4,421
12,541
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Set
18
5 / 0 / 3
10,641
560
10,871
14,062
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
poltoneser
Athena
11
0 / 7 / 3
7,377
388
2,787
19,274
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
vadosshh
Osiris
15
2 / 5 / 3
9,508
500
12,064
17,316
12,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
10
11
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
7
0
10
12
W
Loki
Hougarh
Loki
3
4
6
1.5
L
Medusa
ICEDBOX
Medusa
0
5
2
0.2
L
Set
5
0
3
6.5
W
2
2
6
2.5
W
Cernunnos
UNICODE
Cernunnos
7
1
9
11.5
W
3
4
6
1.5
L
Athena
poltoneser
Athena
0
7
3
0.21
L
Osiris
vadosshh
Osiris
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
39,426
63,605
Taken
74,610
39,758
Mitigated
40,804
21,683
Healing
18,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,283
367
0
1,937
11,417
4,542
0
4,038
7,251
65,973
0
W
10,888
1,853
0
2,146
13,057
12,731
593
2,807
10,128
37,599
0
W
Loki
Hougarh
Loki
8,972
1,799
0
4,794
12,842
5,162
0
2,176
10,576
0
66,623
L
Medusa
ICEDBOX
Medusa
4,421
2,318
0
3,600
12,541
4,026
594
4,199
8,280
0
57,856
L
Set
10,871
4,939
0
6,258
14,062
8,362
0
2,330
11,680
0
79,853
W
6,350
2,012
0
3,125
13,372
10,337
0
1,716
11,588
0
47,997
W
Cernunnos
UNICODE
Cernunnos
18,607
10,996
0
9,562
13,759
6,800
2,719
1,857
11,864
0
90,941
W
9,325
338
264
1,792
10,575
4,728
0
3,196
7,085
78,964
0
L
Athena
poltoneser
Athena
2,787
767
0
1,670
19,274
11,857
0
6,478
12,732
12,453
0
L
Osiris
vadosshh
Osiris
12,064
6,651
0
5,295
17,316
12,017
576
2,806
14,454
294
49,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
45,978
535
Minions Killed
496
0
Camps Cleared
0
1,894,999
Distance Traveled
1,771,494
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,094
531
144
8
0
323,181
5
W
Geb
10,937
576
42
2
0
436,415
5
W
Loki
9,893
521
103
5
0
398,404
3
L
Medusa
8,358
440
95
5
0
342,545
0
L
Set
10,641
560
136
7
0
397,670
2
W
Odin
10,235
539
103
5
0
340,291
2
W
Cernunnos
11,036
581
142
7
0
359,606
6
W
Janus
10,885
573
145
8
0
360,283
5
L
Athena
7,377
388
22
1
0
369,911
8
L
Osiris
9,508
500
99
5
0
338,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role