Player Matchup

Neith
Neith
CaucasianDrift
Neith
Level 104
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1
Nox
Nox
CipherSix
Nox
Level 69
God Stats
2W - 2L
1,362 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Fenrir
Fenrir
Kyarune
Fenrir
Level 50
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 3L
1,392 Elo+
Party 1
Team Averages
Level 74
1,379 SR
1,438 Elo+

VS

Team Averages
Level 43
1,546 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
GODOFWARR91
Cu Chulainn
Level 80
God Stats
23W - 25L
1,614 SR
Queue Stats
505W - 681L
1,422 Elo+
Solo
Ra
Ra
aattoommiikk6515
Ra
Level 19
God Stats
4W - 6L
1,393 SR
Queue Stats
141W - 169L
1,395 Elo+
Solo
Danzaburou
Danzaburou
quiensoy7w7
Danzaburou
Level 29
God Stats
5W - 4L
1,630 SR
Queue Stats
71W - 55L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 6
8,157
816
7,363
6,512
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 8
7,817
782
6,431
3,734
2,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kyarune
Fenrir
10
2 / 3 / 8
7,312
731
4,570
7,056
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GODOFWARR91
Cu Chulainn
10
4 / 6 / 1
7,333
733
5,064
9,524
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 2
6,645
665
1,972
5,340
1,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
quiensoy7w7
Danzaburou
9
0 / 5 / 4
6,501
650
4,048
6,826
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
5
0
8
9
L
Cu Chulainn
GODOFWARR91
Cu Chulainn
4
6
1
0.75
W
Fenrir
Kyarune
Fenrir
2
3
8
2
L
1
3
2
0.67
L
Danzaburou
quiensoy7w7
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
11,084
17,302
Taken
21,690
8,542
Mitigated
9,779
6,003
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
3,532
537
2,833
6,512
2,203
1,195
254
6,258
0
32,943
W
6,431
744
0
1,285
3,734
2,194
246
794
2,940
16,729
0
L
Cu Chulainn
GODOFWARR91
Cu Chulainn
5,064
1,192
0
468
9,524
6,151
0
3,762
5,762
0
26,728
W
Fenrir
Kyarune
Fenrir
4,570
1,395
0
1,348
7,056
4,145
0
947
6,109
0
28,962
L
1,972
212
625
1,341
5,340
1,620
0
1,141
4,199
22,925
0
L
Danzaburou
quiensoy7w7
Danzaburou
4,048
1,644
0
755
6,826
2,008
0
1,571
5,255
0
13,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
20,479
129
Minions Killed
114
0
Camps Cleared
0
513,202
Distance Traveled
497,697
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,157
816
66
7
0
150,389
0
W
Nox
7,817
782
27
3
0
177,127
4
L
Cu Chulainn
7,333
733
38
4
0
165,100
0
W
Fenrir
7,312
731
36
4
0
185,686
4
L
Ra
6,645
665
37
4
0
174,161
0
L
Danzaburou
6,501
650
39
4
0
158,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role