Player Matchup

Bacchus
Bacchus
Kardegik
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kenzokuhh
Danzaburou
Level 43
God Stats
25W - 11L
1,555 SR
Queue Stats
304W - 209L
1,603 Elo+
Party 1
Skadi
Skadi
Nooops
Skadi
Level 40
God Stats
9W - 6L
1,551 SR
Queue Stats
144W - 131L
1,483 Elo+
Solo
Guan Yu
Guan Yu
TimurAli
Guan Yu
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 133L
1,377 Elo+
Solo
Scylla
Scylla
zakalat0r
Scylla
Level 48
God Stats
3W - 1L
1,750 SR
Queue Stats
219W - 163L
1,586 Elo+
Party 1
Team Averages
Level 42
1,571 SR
1,510 Elo+

VS

Team Averages
Level 40
1,475 SR
1,418 Elo+
Cupid
Cupid
Abbathisa
Cupid
Level 72
God Stats
23W - 17L
1,438 SR
Queue Stats
316W - 297L
1,533 Elo+
Party 3
Nike
Nike
DarkHex11
Nike
Level 53
God Stats
2W - 2L
1,495 SR
Queue Stats
9W - 5L
1,434 Elo+
Party 2
Janus
Janus
Dutertesupot
Janus
Level 46
God Stats
3W - 11L
1,602 SR
Queue Stats
59W - 67L
1,235 Elo+
Solo
Fenrir
Fenrir
Gothgal1
Fenrir
Level 14
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
Lyutyy
Baron Samedi
Level 13
God Stats
5W - 8L
1,501 SR
Queue Stats
19W - 17L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kardegik
Bacchus
8
1 / 0 / 5
5,153
515
2,661
4,741
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Kenzokuhh
Danzaburou
11
6 / 1 / 2
6,954
695
4,745
6,570
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Nooops
Skadi
8
3 / 2 / 3
5,191
519
2,306
4,513
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Guan Yu
TimurAli
Guan Yu
10
2 / 1 / 0
5,627
563
3,397
7,047
3,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
zakalat0r
Scylla
10
4 / 3 / 3
6,188
619
3,941
4,244
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Abbathisa
Cupid
7
1 / 4 / 4
4,971
497
2,453
5,356
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
9
1 / 2 / 0
5,241
524
3,994
6,527
2,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 2 / 1
6,623
662
3,032
5,636
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Gothgal1
Fenrir
4
0 / 4 / 1
3,893
389
997
5,125
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Lyutyy
Baron Samedi
8
1 / 4 / 3
5,019
502
4,946
5,110
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
7
7
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Abbathisa
Cupid
1
4
4
0.75
L
Nike
1
2
0
0.5
L
4
2
1
2.25
L
Fenrir
Gothgal1
Fenrir
0
4
1
0.13
W
Bacchus
Kardegik
Bacchus
1
0
5
3.5
W
Danzaburou
Kenzokuhh
Danzaburou
6
1
2
7
L
Baron Samedi
Lyutyy
Baron Samedi
1
4
3
0.63
W
Skadi
Nooops
Skadi
3
2
3
2.25
W
Guan Yu
TimurAli
Guan Yu
2
1
0
2
W
Scylla
zakalat0r
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,050
Damage
15,422
27,115
Taken
27,754
11,146
Mitigated
8,688
8,811
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Abbathisa
Cupid
2,453
1,657
18
1,237
5,356
1,425
111
1,762
3,594
0
15,166
L
Nike
3,994
795
0
1,615
6,527
2,220
121
929
5,598
0
23,786
L
3,032
212
0
2,255
5,636
1,762
0
2,099
3,537
41,801
0
L
Fenrir
Gothgal1
Fenrir
997
348
0
420
5,125
1,205
0
653
4,472
0
4,522
W
Bacchus
Kardegik
Bacchus
2,661
341
0
1,933
4,741
2,795
0
1,184
3,527
10,347
0
W
Danzaburou
Kenzokuhh
Danzaburou
4,745
1,868
0
3,822
6,570
1,926
552
1,293
5,245
0
37,071
L
Baron Samedi
Lyutyy
Baron Samedi
4,946
204
116
1,264
5,110
2,076
50
1,159
3,951
19,616
0
W
Skadi
Nooops
Skadi
2,306
1,059
0
1,180
4,513
1,425
300
3,576
855
0
13,649
W
Guan Yu
TimurAli
Guan Yu
3,397
833
0
1,376
7,047
3,606
587
0
7,047
0
23,177
W
Scylla
zakalat0r
Scylla
3,941
341
0
500
4,244
1,394
240
1,697
2,463
28,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
25,747
183
Minions Killed
198
0
Camps Cleared
0
983,430
Distance Traveled
953,686
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,971
497
38
4
0
176,297
1
L
Nike
5,241
524
39
4
0
209,779
1
L
Janus
6,623
662
83
8
0
198,947
2
L
Fenrir
3,893
389
10
1
0
199,843
0
W
Bacchus
5,153
515
14
1
0
197,907
5
W
Danzaburou
6,954
695
65
7
0
197,986
3
L
Baron Samedi
5,019
502
28
3
0
168,820
5
W
Skadi
5,191
519
18
2
0
181,737
0
W
Guan Yu
5,627
563
49
5
0
204,147
0
W
Scylla
6,188
619
37
4
0
201,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role