Player Matchup

Anhur
Anhur
ARTStyle1305
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 44L
1,612 Elo+
Solo
Ra
Ra
ISpacePanda
Ra
Level 6
God Stats
6W - 3L
1,693 SR
Queue Stats
55W - 25L
1,958 Elo+
Solo
Zeus
Zeus
MrLaskyFr
Zeus
Level 16
God Stats
29W - 25L
1,459 SR
Queue Stats
54W - 57L
1,428 Elo+
Solo
Ymir
Ymir
Potocruck
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Mercury
Mercury
ToughTimeNvrLast
Mercury
Level 8
God Stats
15W - 10L
1,507 SR
Queue Stats
17W - 19L
1,381 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,527 Elo+

VS

Team Averages
Level 15
1,433 SR
1,492 Elo+
Jormungandr
Jormungandr
Anthony_jfv
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,334 Elo+
Solo
Mercury
Mercury
DownThrowBackAir
Mercury
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 33L
1,657 Elo+
Party 1
Achilles
Achilles
NOHXX
Achilles
Level 12
God Stats
14W - 22L
972 SR
Queue Stats
65W - 55L
1,310 Elo+
Solo
Ullr
Ullr
SadLuigiMain
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 26L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
TheRays93
Kukulkan
Level 6
God Stats
2W - 2L
1,695 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 17
13,167
941
12,733
14,824
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 12
16,467
1,176
35,325
13,722
7,795
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
20
9 / 6 / 16
14,575
1,041
24,820
14,033
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
20
3 / 4 / 21
15,093
1,078
12,971
20,016
25,820
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 5 / 11
13,090
935
11,799
12,833
6,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anthony_jfv
Jormungandr
15
0 / 6 / 2
10,244
732
131
10,138
5,362
20
11 / 8 / 7
16,089
1,149
26,994
23,022
9,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
NOHXX
Achilles
19
2 / 7 / 9
12,478
891
10,488
24,497
19,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 9 / 11
13,352
954
14,372
27,410
12,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TheRays93
Kukulkan
20
6 / 7 / 11
14,114
1,008
17,741
20,398
8,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
37
Kills
21
21
Deaths
37
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
L
Jormungandr
Anthony_jfv
Jormungandr
0
6
2
0.17
L
11
8
7
1.81
W
16
2
12
11
W
Zeus
9
6
16
2.83
L
Achilles
NOHXX
Achilles
2
7
9
0.93
W
Ymir
3
4
21
3.38
L
2
9
11
0.83
L
Kukulkan
TheRays93
Kukulkan
6
7
11
1.64
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,648
Damage
69,726
75,428
Taken
105,465
52,670
Mitigated
56,054
17,150
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,733
7,591
0
1,834
14,824
6,791
0
3,404
11,420
0
27,472
L
Jormungandr
Anthony_jfv
Jormungandr
131
131
0
0
10,138
5,362
0
3,375
6,687
2,262
0
L
26,994
16,848
0
990
23,022
9,783
0
15,243
7,493
0
45,930
W
35,325
2,183
4,568
5,337
13,722
7,795
0
2,950
10,772
69,237
0
W
Zeus
24,820
5,231
0
2,975
14,033
6,245
0
3,265
10,768
48,438
0
L
Achilles
NOHXX
Achilles
10,488
769
0
111
24,497
19,608
0
19,450
4,768
0
28,758
W
Ymir
12,971
1,074
0
2,436
20,016
25,820
0
5,493
14,523
32,949
0
L
14,372
6,536
0
1,151
27,410
12,829
0
18,387
8,727
0
33,199
L
Kukulkan
TheRays93
Kukulkan
17,741
454
959
2,048
20,398
8,472
0
15,508
4,674
45,410
0
W
11,799
6,871
0
0
12,833
6,019
0
2,760
10,073
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,392
Gold Earned
66,277
232
Minions Killed
193
16
Camps Cleared
3
1,173,625
Distance Traveled
1,240,228
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,167
941
30
2
1
222,001
3
L
Jormungandr
10,244
732
4
0
0
132,794
0
L
Mercury
16,089
1,149
42
3
1
319,762
0
W
Ra
16,467
1,176
83
6
2
269,368
0
W
Zeus
14,575
1,041
46
3
2
205,314
0
L
Achilles
12,478
891
37
3
2
284,787
0
W
Ymir
15,093
1,078
60
4
1
236,448
0
L
Ullr
13,352
954
31
2
0
244,641
0
L
Kukulkan
14,114
1,008
79
6
0
258,244
0
W
Mercury
13,090
935
13
1
10
240,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role