Player Matchup

Danzaburou
Danzaburou
Donpablito01
Danzaburou
Level 8
God Stats
4W - 4L
1,421 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Scylla
Scylla
Landyyy26
Scylla
Level 26
God Stats
5W - 1L
1,799 SR
Queue Stats
96W - 64L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
Xhandhur
Sylvanus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 28
1,573 SR
1,528 Elo+

VS

Team Averages
Level 81
1,531 SR
1,571 Elo+
Hachiman
Hachiman
Bloodymushroom
Hachiman
Level 88
God Stats
5W - 5L
1,249 SR
Queue Stats
92W - 106L
1,570 Elo+
Party 1
Nike
Nike
Flanser
Nike
Level 69
God Stats
0W - 2L
1,844 SR
Queue Stats
82W - 83L
1,529 Elo+
Solo
Hera
Hera
yendryey01
Hera
Level 87
God Stats
2W - 8L
1,500 SR
Queue Stats
105W - 108L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donpablito01
Danzaburou
12
1 / 4 / 9
9,068
698
6,073
9,880
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Landyyy26
Scylla
15
11 / 2 / 3
11,174
860
13,244
9,150
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Xhandhur
Sylvanus
13
2 / 2 / 11
10,489
807
5,043
16,400
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 5 / 6
8,805
677
10,332
10,161
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
Flanser
Nike
11
0 / 5 / 8
8,112
624
5,349
13,828
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 4 / 1
9,068
698
10,510
7,328
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
8
8
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
5
6
1
W
Danzaburou
Donpablito01
Danzaburou
1
4
9
1.38
L
Nike
Flanser
Nike
0
5
8
0.8
W
Scylla
Landyyy26
Scylla
11
2
3
6.25
W
Sylvanus
Xhandhur
Sylvanus
2
2
11
3.75
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
26,191
35,430
Taken
31,317
23,274
Mitigated
12,890
13,538
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,332
4,895
0
2,120
10,161
3,199
0
5,452
4,488
0
39,058
W
Danzaburou
Donpablito01
Danzaburou
6,073
2,720
0
1,498
9,880
4,202
902
2,928
6,642
0
33,773
L
Nike
Flanser
Nike
5,349
88
406
2,191
13,828
7,678
0
7,203
6,395
0
24,102
W
Scylla
Landyyy26
Scylla
13,244
1,011
0
500
9,150
3,259
1,490
2,009
6,903
53,108
0
W
Sylvanus
Xhandhur
Sylvanus
5,043
1,773
4,139
7,401
16,400
15,813
587
4,776
10,770
19,320
0
L
10,510
1,109
0
0
7,328
2,013
0
5,121
2,099
30,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
25,985
160
Minions Killed
160
0
Camps Cleared
0
639,966
Distance Traveled
694,454
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,805
677
62
5
0
225,648
2
W
Danzaburou
9,068
698
53
4
0
206,687
3
L
Nike
8,112
624
41
3
0
254,134
5
W
Scylla
11,174
860
82
6
0
229,147
4
W
Sylvanus
10,489
807
25
2
0
204,132
3
L
Hera
9,068
698
57
4
0
214,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role