Player Matchup

Chaac
Chaac
AtheistAHole
Chaac
Level 28
God Stats
1W - 4L
1,081 SR
Queue Stats
23W - 31L
1,242 Elo+
Solo
Scylla
Scylla
Erroare
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,807 Elo+
Solo
Xbalanque
Xbalanque
Merkaba21
Xbalanque
Level 27
God Stats
51W - 37L
1,670 SR
Queue Stats
139W - 121L
1,539 Elo+
Solo
Neith
Neith
ThirstySoul
Neith
Level 28
God Stats
145W - 126L
1,496 SR
Queue Stats
465W - 429L
1,483 Elo+
Solo
Tiamat
Tiamat
georgeyisazn
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,383 Elo+
Solo
Team Averages
Level 28
1,449 SR
1,491 Elo+

VS

Team Averages
Level 27
1,562 SR
1,522 Elo+
Nemesis
Nemesis
DehChosenOne
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,694 Elo+
Solo
Terra
Terra
K1NGDynsty
Terra
Level 25
God Stats
0W - 1L
1,752 SR
Queue Stats
41W - 43L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
RottenRism
Ao Kuang
Level 27
God Stats
15W - 24L
1,363 SR
Queue Stats
1,010W - 977L
1,429 Elo+
Solo
Kukulkan
Kukulkan
oscarlundberg
Kukulkan
Level 29
God Stats
3W - 7L
1,468 SR
Queue Stats
4W - 11L
1,373 Elo+
Solo
Mercury
Mercury
porrnoso
Mercury
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 3L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 19
10,054
1,005
5,212
14,096
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Erroare
Scylla
19
4 / 7 / 22
11,687
1,169
15,876
13,189
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Merkaba21
Xbalanque
18
5 / 1 / 18
11,413
1,141
18,184
8,401
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 12
12,938
1,294
23,619
10,298
4,268
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
8 / 2 / 10
11,552
1,155
12,061
7,381
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

177

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DehChosenOne
Nemesis
17
1 / 8 / 11
10,352
1,035
7,980
20,641
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
16
0 / 3 / 5
9,701
970
4,842
17,709
19,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
RottenRism
Ao Kuang
16
12 / 7 / 2
12,556
1,256
13,280
17,031
7,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
oscarlundberg
Kukulkan
17
1 / 5 / 7
10,272
1,027
13,681
12,433
5,772
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
porrnoso
Mercury
17
6 / 5 / 3
10,804
1,080
8,385
13,175
5,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
28
Kills
20
20
Deaths
28
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
5
19
1.9
L
Nemesis
DehChosenOne
Nemesis
1
8
11
0.81
W
Scylla
Erroare
Scylla
4
7
22
2.14
L
Terra
0
3
5
0.83
W
Xbalanque
Merkaba21
Xbalanque
5
1
18
14
L
Ao Kuang
RottenRism
Ao Kuang
12
7
2
1.86
W
11
5
12
3.4
W
Tiamat
8
2
10
6.5
L
Kukulkan
oscarlundberg
Kukulkan
1
5
7
0.9
L
Mercury
porrnoso
Mercury
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,952
Damage
48,168
53,365
Taken
80,989
30,424
Mitigated
48,667
13,379
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,212
861
0
4,262
14,096
11,230
0
8,558
5,538
375
11,964
L
Nemesis
DehChosenOne
Nemesis
7,980
2,459
0
3,281
20,641
10,265
0
6,956
13,408
0
18,233
W
Scylla
Erroare
Scylla
15,876
2,988
290
2,003
13,189
4,842
0
8,097
5,092
30,098
0
L
Terra
4,842
328
2,647
2,236
17,709
19,896
0
5,925
11,432
25,326
0
W
Xbalanque
Merkaba21
Xbalanque
18,184
9,137
0
2,055
8,401
3,587
0
4,658
3,743
0
37,391
L
Ao Kuang
RottenRism
Ao Kuang
13,280
3,885
0
3,994
17,031
7,075
0
4,307
12,509
17,061
0
W
23,619
13,142
279
1,773
10,298
4,268
0
5,732
4,566
0
44,000
W
Tiamat
12,061
3,349
255
2,462
7,381
6,497
0
4,758
2,623
28,058
0
L
Kukulkan
oscarlundberg
Kukulkan
13,681
1,164
0
676
12,433
5,772
0
5,418
6,840
36,348
0
L
Mercury
porrnoso
Mercury
8,385
1,244
0
250
13,175
5,659
0
4,729
8,333
0
36,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
53,685
192
Minions Killed
201
7
Camps Cleared
4
955,878
Distance Traveled
999,722
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,054
1,005
13
1
1
198,658
0
L
Nemesis
10,352
1,035
23
2
1
177,256
2
W
Scylla
11,687
1,169
38
4
1
191,540
0
L
Terra
9,701
970
46
5
0
208,540
2
W
Xbalanque
11,413
1,141
42
4
0
209,773
3
L
Ao Kuang
12,556
1,256
5
1
0
202,915
1
W
Neith
12,938
1,294
52
5
5
181,460
1
W
Tiamat
11,552
1,155
47
5
0
174,447
0
L
Kukulkan
10,272
1,027
68
7
0
175,521
0
L
Mercury
10,804
1,080
59
6
3
235,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role