Player Matchup

Skadi
Skadi
Archangell123
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jallatier
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
WasDaLos
Zeus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 2
Da Ji
Da Ji
iaugust
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
wakengkeng
Baron Samedi
Level 137
God Stats
16W - 16L
1,543 SR
Queue Stats
298W - 300L
1,473 Elo+
Solo
Team Averages
Level 69
1,509 SR
1,390 Elo+

VS

Team Averages
Level 49
1,508 SR
1,447 Elo+
Ymir
Ymir
Acidlyprayer
Ymir
Level 45
God Stats
0W - 4L
1,310 SR
Queue Stats
466W - 564L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
HristinaIris
Nu Wa
Level 27
God Stats
244W - 243L
1,403 SR
Queue Stats
559W - 634L
1,413 Elo+
Party 1
Discordia
Discordia
Reyni23
Discordia
Level 63
God Stats
3W - 3L
1,884 SR
Queue Stats
172W - 202L
1,406 Elo+
Solo
Neith
Neith
wolvsiv
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
wonderAhegao
Geb
Level 40
God Stats
1W - 3L
1,444 SR
Queue Stats
12W - 21L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,070
1,134
6,750
6,241
2,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jallatier
Bellona
15
6 / 2 / 8
9,392
1,174
9,392
10,354
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
2 / 2 / 12
8,703
1,088
11,852
8,884
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
iaugust
Da Ji
15
3 / 1 / 9
9,149
1,144
7,610
6,653
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
wakengkeng
Baron Samedi
14
4 / 0 / 9
8,827
1,103
8,095
5,221
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

315

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,394
1,049
4,993
15,049
11,974
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 3
7,946
993
4,425
4,052
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Reyni23
Discordia
14
0 / 2 / 4
7,866
983
11,237
7,532
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
wolvsiv
Neith
13
1 / 3 / 2
7,757
970
4,189
8,518
3,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 4
7,775
972
8,233
14,367
12,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
19
Kills
5
5
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
4
0
9
8.5
L
2
3
3
1.17
W
Bellona
Jallatier
Bellona
6
2
8
5
L
Discordia
Reyni23
Discordia
0
2
4
1
W
Zeus
2
2
12
4
W
Da Ji
iaugust
Da Ji
3
1
9
7.5
W
Baron Samedi
wakengkeng
Baron Samedi
4
0
9
8.5
L
Neith
wolvsiv
Neith
1
3
2
0.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,699
Damage
33,077
37,353
Taken
49,518
18,494
Mitigated
32,690
13,440
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,993
406
0
928
15,049
11,974
0
5,500
9,478
11,496
0
W
6,750
4,525
0
0
6,241
2,415
0
5,289
952
0
20,707
L
4,425
1,076
465
361
4,052
1,989
0
1,114
2,863
14,834
0
W
Bellona
Jallatier
Bellona
9,392
4,656
0
718
10,354
7,458
0
6,353
4,001
247
19,036
L
Discordia
Reyni23
Discordia
11,237
542
982
696
7,532
2,939
0
3,819
3,688
37,024
0
W
Zeus
11,852
1,906
0
1,474
8,884
3,480
0
8,239
645
32,259
0
W
Da Ji
iaugust
Da Ji
7,610
2,266
207
2,218
6,653
2,779
0
4,226
2,427
0
15,344
W
Baron Samedi
wakengkeng
Baron Samedi
8,095
657
6,434
2,389
5,221
2,362
0
4,781
440
21,290
0
L
Neith
wolvsiv
Neith
4,189
1,895
89
1,647
8,518
3,343
0
2,505
5,938
0
17,027
L
8,233
696
0
0
14,367
12,445
0
7,256
6,119
13,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
39,738
156
Minions Killed
139
6
Camps Cleared
3
777,839
Distance Traveled
618,489
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,394
1,049
20
3
0
137,569
0
W
Skadi
9,070
1,134
25
3
0
130,261
0
L
Nu Wa
7,946
993
17
2
0
69,575
0
W
Bellona
9,392
1,174
10
1
1
187,792
0
L
Discordia
7,866
983
63
8
2
158,027
1
W
Zeus
8,703
1,088
53
7
1
146,700
3
W
Da Ji
9,149
1,144
31
4
4
167,531
0
W
Baron Samedi
8,827
1,103
37
5
0
145,555
3
L
Neith
7,757
970
34
4
1
126,284
3
L
Geb
7,775
972
5
1
0
127,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role