Player Matchup

Heimdallr
Heimdallr
Doofus_Migee
Heimdallr
Level 131
God Stats
4W - 3L
1,750 SR
Queue Stats
265W - 237L
1,606 Elo+
Solo
Tiamat
Tiamat
FE4R Kyugon
Tiamat
Level 160
God Stats
17W - 11L
1,465 SR
Queue Stats
465W - 366L
1,616 Elo+
Party 1
Da Ji
Da Ji
FE4R OniChan
Da Ji
Level 160
God Stats
13W - 9L
1,682 SR
Queue Stats
912W - 765L
1,585 Elo+
Party 1
Camazotz
Camazotz
Trapzzeeh
Camazotz
Level 155
God Stats
8W - 10L
1,500 SR
Queue Stats
233W - 172L
1,634 Elo+
Party 1
Ganesha
Ganesha
xOptimum
Ganesha
Level 150
God Stats
0W - 2L
1,337 SR
Queue Stats
61W - 70L
1,574 Elo+
Party 1
Team Averages
Level 151
1,547 SR
1,603 Elo+

VS

Team Averages
Level 151
1,658 SR
1,606 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GTC iBlizZ4rD
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 137L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
Light_Speed-777
Ratatoskr
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
486W - 416L
1,653 Elo+
Solo
Danzaburou
Danzaburou
Zemor11
Danzaburou
Level 146
God Stats
22W - 17L
1,956 SR
Queue Stats
247W - 253L
1,663 Elo+
Solo
Fenrir
Fenrir
iLuvCrazy
Fenrir
Level 145
God Stats
4W - 2L
1,832 SR
Queue Stats
173W - 150L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doofus_Migee
Heimdallr
10
0 / 5 / 1
5,793
446
4,309
8,101
2,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
5 / 3 / 1
7,548
581
4,549
6,828
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 2
6,614
509
3,550
8,496
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Trapzzeeh
Camazotz
12
2 / 2 / 0
6,968
536
7,561
13,533
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
xOptimum
Ganesha
9
0 / 2 / 4
5,826
448
2,783
8,881
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 2
7,694
592
5,154
5,467
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
11
0 / 3 / 5
7,066
544
3,881
10,494
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Light_Speed-777
Ratatoskr
13
3 / 1 / 1
7,890
607
10,410
12,126
7,158
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Zemor11
Danzaburou
13
5 / 0 / 2
8,183
629
6,044
6,681
3,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
iLuvCrazy
Fenrir
12
4 / 2 / 2
7,340
565
4,140
8,955
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
2
3
L
Heimdallr
Doofus_Migee
Heimdallr
0
5
1
0.1
L
Tiamat
5
3
1
1.83
L
0
2
2
0.5
W
Cthulhu
0
3
5
0.83
W
Ratatoskr
Light_Speed-777
Ratatoskr
3
1
1
3.5
L
Camazotz
Trapzzeeh
Camazotz
2
2
0
1
W
Danzaburou
Zemor11
Danzaburou
5
0
2
6
W
Fenrir
iLuvCrazy
Fenrir
4
2
2
2.5
L
Ganesha
xOptimum
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
29,629
45,839
Taken
43,723
20,639
Mitigated
23,078
16,335
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,154
693
0
1,784
5,467
2,756
141
2,087
3,163
46,514
0
L
Heimdallr
Doofus_Migee
Heimdallr
4,309
1,999
0
1,144
8,101
2,173
291
1,889
6,210
0
33,067
L
Tiamat
4,549
352
0
1,656
6,828
5,400
107
2,407
4,222
42,059
0
L
3,550
769
0
3,594
8,496
2,766
0
870
7,470
0
46,137
W
Cthulhu
3,881
659
158
2,800
10,494
6,663
35
2,235
8,163
32,323
0
W
Ratatoskr
Light_Speed-777
Ratatoskr
10,410
4,074
0
7,619
12,126
7,158
64
746
10,878
0
45,504
L
Camazotz
Trapzzeeh
Camazotz
7,561
3,608
0
8,218
13,533
6,125
0
527
12,431
0
40,212
W
Danzaburou
Zemor11
Danzaburou
6,044
3,033
0
3,120
6,681
3,181
517
261
6,400
0
51,163
W
Fenrir
iLuvCrazy
Fenrir
4,140
1,117
0
4,120
8,955
3,320
0
1,575
7,292
0
36,891
L
Ganesha
xOptimum
Ganesha
2,783
389
0
1,723
8,881
4,175
0
2,928
5,821
11,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
38,173
367
Minions Killed
418
0
Camps Cleared
0
1,234,983
Distance Traveled
1,310,306
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,694
592
105
8
0
263,422
4
L
Heimdallr
5,793
446
67
5
0
227,569
1
L
Tiamat
7,548
581
109
8
0
250,984
5
L
Da Ji
6,614
509
105
8
0
263,672
1
W
Cthulhu
7,066
544
51
4
0
244,056
2
W
Ratatoskr
7,890
607
100
8
0
280,341
1
L
Camazotz
6,968
536
81
6
0
232,722
0
W
Danzaburou
8,183
629
100
8
0
258,012
5
W
Fenrir
7,340
565
62
5
0
264,475
4
L
Ganesha
5,826
448
5
0
0
260,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role