Player Matchup

Aphrodite
Aphrodite
BamBamBigaloo
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
HidariAshi
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 8L
1,702 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IChappy
Tsukuyomi
Level 142
God Stats
1W - 2L
1,285 SR
Queue Stats
44W - 18L
1,771 Elo+
Party 1
Anhur
Anhur
LordPeck
Anhur
Level 17
God Stats
16W - 26L
1,413 SR
Queue Stats
21W - 45L
1,334 Elo+
Solo
Tyr
Tyr
SpikeDudley
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,440 SR
1,561 Elo+

VS

Team Averages
Level 57
1,347 SR
1,338 Elo+
Discordia
Discordia
Balor-The-Pup
Discordia
Level 127
God Stats
1W - 3L
1,292 SR
Queue Stats
98W - 119L
1,397 Elo+
Solo
King Arthur
King Arthur
Cidegus
King Arthur
Level 120
God Stats
12W - 17L
1,307 SR
Queue Stats
361W - 371L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Decapitator_head
Kukulkan
Level 3
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 2
Danzaburou
Danzaburou
MattySimp
Danzaburou
Level 28
God Stats
34W - 39L
1,420 SR
Queue Stats
563W - 649L
1,400 Elo+
Solo
Terra
Terra
tytxty
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BamBamBigaloo
Aphrodite
10
4 / 1 / 7
6,438
644
3,097
6,382
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
HidariAshi
Tiamat
10
3 / 0 / 5
6,118
612
4,035
5,317
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
IChappy
Tsukuyomi
11
8 / 1 / 4
6,698
670
6,113
5,102
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
LordPeck
Anhur
9
0 / 2 / 3
5,284
528
1,994
5,853
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
11 / 0 / 3
7,420
742
9,297
7,636
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Balor-The-Pup
Discordia
8
1 / 3 / 1
5,367
537
4,040
3,879
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Cidegus
King Arthur
8
1 / 4 / 0
5,080
508
1,422
7,085
2,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 5 / 0
4,050
405
468
5,489
1,798
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MattySimp
Danzaburou
7
2 / 8 / 1
5,083
508
4,209
9,143
2,614
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
tytxty
Terra
6
0 / 6 / 0
3,831
383
785
6,930
2,520
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
26
Kills
4
4
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Balor-The-Pup
Discordia
1
3
1
0.5
W
Aphrodite
BamBamBigaloo
Aphrodite
4
1
7
7.5
L
King Arthur
Cidegus
King Arthur
1
4
0
0.25
L
0
5
0
0
W
Tiamat
HidariAshi
Tiamat
3
0
5
5.5
W
Tsukuyomi
IChappy
Tsukuyomi
8
1
4
10
W
Anhur
LordPeck
Anhur
0
2
3
0.75
L
Danzaburou
MattySimp
Danzaburou
2
8
1
0.31
W
11
0
3
12.5
L
Terra
tytxty
Terra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
10,924
30,290
Taken
32,526
14,882
Mitigated
10,328
15,628
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Balor-The-Pup
Discordia
4,040
47
0
530
3,879
1,128
0
1,440
2,358
18,920
0
W
Aphrodite
BamBamBigaloo
Aphrodite
3,097
920
3,066
4,899
6,382
2,810
1,894
906
5,395
26,544
0
L
King Arthur
Cidegus
King Arthur
1,422
252
0
2,063
7,085
2,268
0
379
6,706
0
26,616
L
468
70
0
0
5,489
1,798
236
1,641
3,806
11,405
0
W
Tiamat
HidariAshi
Tiamat
4,035
728
0
1,046
5,317
3,681
1,622
1,601
3,480
24,662
0
W
Tsukuyomi
IChappy
Tsukuyomi
6,113
1,517
0
2,216
5,102
1,614
0
888
4,106
0
25,063
W
Anhur
LordPeck
Anhur
1,994
746
0
790
5,853
1,221
0
398
5,455
0
27,274
L
Danzaburou
MattySimp
Danzaburou
4,209
1,770
0
1,162
9,143
2,614
0
1,861
7,202
0
17,362
W
9,297
1,053
0
3,611
7,636
5,556
69
993
6,561
0
37,068
L
Terra
tytxty
Terra
785
249
29
653
6,930
2,520
0
1,555
5,322
4,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
23,411
277
Minions Killed
178
0
Camps Cleared
0
990,335
Distance Traveled
799,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,367
537
49
5
0
163,125
1
W
Aphrodite
6,438
644
45
5
0
174,211
1
L
King Arthur
5,080
508
60
6
0
162,427
1
L
Kukulkan
4,050
405
21
2
0
153,508
0
W
Tiamat
6,118
612
76
8
0
195,553
1
W
Tsukuyomi
6,698
670
50
5
0
214,364
1
W
Anhur
5,284
528
44
4
0
163,458
0
L
Danzaburou
5,083
508
37
4
0
153,996
1
W
Tyr
7,420
742
62
6
0
242,749
1
L
Terra
3,831
383
11
1
0
166,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role