Player Matchup

Tiamat
Tiamat
Kaylowv
Tiamat
Level 43
God Stats
6W - 11L
1,135 SR
Queue Stats
14W - 24L
952 Elo+
Solo
Sylvanus
Sylvanus
SprSmshBroh
Sylvanus
Level 101
God Stats
6W - 5L
1,544 SR
Queue Stats
197W - 211L
1,495 Elo+
Solo
Cupid
Cupid
jack-bombe
Cupid
Level 57
God Stats
32W - 28L
1,511 SR
Queue Stats
72W - 76L
1,439 Elo+
Solo
Team Averages
Level 67
1,396 SR
1,295 Elo+

VS

Team Averages
Level 69
1,428 SR
1,380 Elo+
Anhur
Anhur
Eibon93
Anhur
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Ra
Ra
GHOST DOG TM76
Ra
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,352 Elo+
Solo
Bellona
Bellona
RicchGlizzy
Bellona
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 12L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kaylowv
Tiamat
18
1 / 4 / 7
13,398
583
10,991
13,611
11,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
SprSmshBroh
Sylvanus
18
3 / 4 / 8
14,353
624
15,361
21,244
25,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
19
10 / 5 / 4
16,075
699
25,040
14,260
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eibon93
Anhur
18
5 / 6 / 8
14,394
626
13,071
26,845
12,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 8
14,392
626
15,666
16,049
7,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RicchGlizzy
Bellona
17
4 / 4 / 6
13,749
598
10,342
20,788
23,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
13
13
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Eibon93
Anhur
5
6
8
1.5
L
4
4
8
2
W
Tiamat
Kaylowv
Tiamat
1
4
7
1.13
L
Bellona
RicchGlizzy
Bellona
4
4
6
1.75
W
Sylvanus
SprSmshBroh
Sylvanus
3
4
8
1.75
W
Cupid
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,392
Damage
39,079
49,115
Taken
63,682
42,103
Mitigated
43,240
19,650
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Eibon93
Anhur
13,071
8,209
1,098
10,589
26,845
12,180
543
10,787
16,058
0
67,011
L
15,666
1,500
6,029
6,905
16,049
7,203
156
5,983
10,066
85,891
0
W
Tiamat
Kaylowv
Tiamat
10,991
993
559
2,920
13,611
11,718
59
5,414
8,197
56,131
0
L
Bellona
RicchGlizzy
Bellona
10,342
4,340
0
1,606
20,788
23,857
270
9,097
11,691
0
41,906
W
Sylvanus
SprSmshBroh
Sylvanus
15,361
4,358
4,881
9,003
21,244
25,029
373
5,407
15,837
53,331
12,406
W
Cupid
25,040
13,457
462
1,825
14,260
5,356
2,672
4,875
9,385
0
98,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
42,535
256
Minions Killed
258
0
Camps Cleared
0
1,003,719
Distance Traveled
1,099,506
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,394
626
90
4
0
331,579
2
L
Ra
14,392
626
109
5
0
376,183
1
W
Tiamat
13,398
583
69
3
0
336,287
0
L
Bellona
13,749
598
59
3
0
391,744
2
W
Sylvanus
14,353
624
57
2
0
336,295
2
W
Cupid
16,075
699
130
6
0
331,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role