Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GBEPIC709
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,254 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KA1ZE Arch
Cu Chulainn
Level 18
God Stats
17W - 18L
1,518 SR
Queue Stats
100W - 113L
1,282 Elo+
Party 2
Ratatoskr
Ratatoskr
due_lea9
Ratatoskr
Level 17
God Stats
4W - 6L
1,090 SR
Queue Stats
50W - 44L
1,362 Elo+
Solo
Cerberus
Cerberus
x_an1m3_lov3r_x
Cerberus
Level 25
God Stats
19W - 26L
1,299 SR
Queue Stats
732W - 763L
1,379 Elo+
Solo
Team Averages
Level 20
1,381 SR
1,355 Elo+

VS

Team Averages
Level 23
1,426 SR
1,384 Elo+
Thoth
Thoth
 
Thoth
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CosminCiursas89
Ao Kuang
Level 27
God Stats
1W - 2L
1,275 SR
Queue Stats
52W - 152L
1,160 Elo+
Party 1
Izanami
Izanami
MagicWeed62
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,701 Elo+
Solo
Ares
Ares
alestmapassion
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,327 Elo+
Solo
Cerberus
Cerberus
ciursassebi
Cerberus
Level 29
God Stats
15W - 28L
1,354 SR
Queue Stats
168W - 346L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
3,494
499
1,713
4,252
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
GBEPIC709
Artemis
5
1 / 2 / 0
3,828
547
1,179
3,000
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
KA1ZE Arch
Cu Chulainn
4
0 / 2 / 0
3,330
476
1,092
3,947
1,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
due_lea9
Ratatoskr
6
0 / 1 / 0
3,628
518
958
3,283
792
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
1
0 / 0 / 0
2,829
404
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
3 / 0 / 1
4,355
622
1,676
1,123
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
6
1 / 0 / 0
4,098
585
888
2,413
521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
MagicWeed62
Izanami
9
1 / 0 / 3
5,016
717
2,294
3,323
802
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
4,379
626
1,642
4,129
2,928
Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
ciursassebi
Cerberus
5
2 / 1 / 2
4,033
576
1,901
4,124
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Thoth
 
Thoth
3
0
1
3.5
W
Ao Kuang
1
0
0
1
L
Artemis
GBEPIC709
Artemis
1
2
0
0.5
L
Cu Chulainn
KA1ZE Arch
Cu Chulainn
0
2
0
0
W
Izanami
MagicWeed62
Izanami
1
0
3
2.5
W
1
1
2
2
W
Cerberus
ciursassebi
Cerberus
2
1
2
3
L
Ratatoskr
due_lea9
Ratatoskr
0
1
0
0
L
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,942
Damage
8,401
14,482
Taken
15,112
4,484
Mitigated
5,811
3,580
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,713
618
0
1,388
4,252
1,472
0
1,728
2,524
0
10,126
W
Thoth
 
Thoth
1,676
387
0
0
1,123
189
0
0
1,098
7,153
0
W
Ao Kuang
888
290
0
297
2,413
521
0
0
2,413
10,483
0
L
Artemis
GBEPIC709
Artemis
1,179
761
0
218
3,000
789
0
1,240
1,760
0
6,880
L
Cu Chulainn
KA1ZE Arch
Cu Chulainn
1,092
253
0
736
3,947
1,431
0
1,807
2,140
0
7,253
W
Izanami
MagicWeed62
Izanami
2,294
1,864
0
1,766
3,323
802
940
0
3,273
0
31,825
W
1,642
295
66
656
4,129
2,928
140
0
4,129
10,438
0
W
Cerberus
ciursassebi
Cerberus
1,901
211
0
1,472
4,124
1,371
672
0
4,024
6,109
0
L
Ratatoskr
due_lea9
Ratatoskr
958
179
0
1,238
3,283
792
0
1,332
1,951
0
8,595
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,109
Gold Earned
21,881
79
Minions Killed
145
0
Camps Cleared
0
503,518
Distance Traveled
660,896
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,494
499
21
3
0
133,473
0
W
Thoth
4,355
622
12
2
0
153,052
2
W
Ao Kuang
4,098
585
33
5
0
125,637
0
L
Artemis
3,828
547
16
2
0
80,514
0
L
Cu Chulainn
3,330
476
13
2
0
131,110
0
W
Izanami
5,016
717
67
10
0
126,847
2
W
Ares
4,379
626
22
3
0
119,553
0
W
Cerberus
4,033
576
11
2
0
135,807
2
L
Ratatoskr
3,628
518
29
4
0
158,421
3
L
Cerberus
2,829
404
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role