Player Matchup

Ra
Ra
Banella
Ra
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ducknoodle
Tsukuyomi
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
11W - 11L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
FormHades
Cthulhu
Level 48
God Stats
1W - 3L
1,414 SR
Queue Stats
45W - 29L
1,674 Elo+
Solo
Anhur
Anhur
Octavariumn
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
vilezki
Nike
Level 67
God Stats
0W - 1L
1,710 SR
Queue Stats
45W - 48L
1,542 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,488 Elo+

VS

Team Averages
Level 111
1,522 SR
1,588 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Caesarichi
Ne Zha
Level 102
God Stats
1W - 1L
1,258 SR
Queue Stats
45W - 35L
1,670 Elo+
Solo
Sylvanus
Sylvanus
Jimzy126
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,568 Elo+
Party 1
Scylla
Scylla
Rosemarie56
Scylla
Level 46
God Stats
5W - 1L
1,770 SR
Queue Stats
22W - 18L
1,667 Elo+
Party 1
Zeus
Zeus
Sartheos
Zeus
Level 98
God Stats
25W - 18L
1,584 SR
Queue Stats
78W - 86L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,411
694
11,514
11,442
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ducknoodle
Tsukuyomi
17
3 / 7 / 2
9,985
666
7,998
14,005
5,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
FormHades
Cthulhu
16
1 / 3 / 9
9,763
651
14,534
23,756
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 5
10,114
674
6,558
15,393
6,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nike
vilezki
Nike
17
2 / 5 / 5
10,099
673
9,024
18,525
12,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 2 / 15
10,605
707
13,702
15,559
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
Caesarichi
Ne Zha
19
4 / 3 / 13
11,690
779
14,767
15,766
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Jimzy126
Sylvanus
16
1 / 3 / 13
10,683
712
6,271
15,056
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
20
10 / 0 / 7
13,522
901
16,331
6,204
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
18
8 / 5 / 8
12,135
809
22,022
10,923
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
13
Kills
25
25
Deaths
13
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
15
4.75
L
4
4
6
1.75
W
Ne Zha
Caesarichi
Ne Zha
4
3
13
3.5
L
Tsukuyomi
Ducknoodle
Tsukuyomi
3
7
2
0.57
L
Cthulhu
FormHades
Cthulhu
1
3
9
1.83
W
Sylvanus
Jimzy126
Sylvanus
1
3
13
2.5
L
3
6
5
0.92
W
Scylla
10
0
7
13.5
W
Zeus
8
5
8
2.4
L
Nike
vilezki
Nike
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
73,093
83,121
Taken
63,508
47,917
Mitigated
42,466
18,735
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,702
3,532
0
3,669
15,559
13,639
811
6,901
8,483
0
32,549
L
11,514
1,176
3,081
2,058
11,442
4,625
1
7,818
3,495
32,915
0
W
Ne Zha
Caesarichi
Ne Zha
14,767
5,429
0
4,428
15,766
8,729
677
6,076
9,440
0
56,500
L
Tsukuyomi
Ducknoodle
Tsukuyomi
7,998
1,158
0
1,741
14,005
5,320
0
6,192
7,411
0
38,590
L
Cthulhu
FormHades
Cthulhu
14,534
1,955
0
5,397
23,756
19,172
1
12,778
10,349
35,932
0
W
Sylvanus
Jimzy126
Sylvanus
6,271
734
6,123
5,250
15,056
13,496
648
6,506
8,350
17,904
0
L
6,558
2,966
574
3,220
15,393
6,158
0
8,709
6,360
0
23,548
W
Scylla
16,331
717
0
1,275
6,204
2,195
0
1,729
4,350
62,865
0
W
Zeus
22,022
1,432
1,348
1,201
10,923
4,407
0
4,513
6,385
46,159
0
L
Nike
vilezki
Nike
9,024
780
0
2,664
18,525
12,642
0
8,697
9,355
0
38,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
58,635
332
Minions Killed
376
9
Camps Cleared
8
1,321,621
Distance Traveled
1,368,172
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,605
707
65
4
3
285,499
4
L
Ra
10,411
694
74
5
0
269,309
6
W
Ne Zha
11,690
779
72
5
0
305,750
2
L
Tsukuyomi
9,985
666
76
5
6
283,183
2
L
Cthulhu
9,763
651
52
3
1
273,905
2
W
Sylvanus
10,683
712
19
1
1
247,085
4
L
Anhur
10,114
674
44
3
1
233,215
0
W
Scylla
13,522
901
139
9
3
276,291
1
W
Zeus
12,135
809
81
5
1
253,547
0
L
Nike
10,099
673
86
6
1
262,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role