Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KossuLimpa
Jormungandr
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,438 Elo+
Solo
Merlin
Merlin
alittlelucky
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,531 Elo+
Solo
Thor
Thor
brkoo
Thor
Level 129
God Stats
2W - 2L
1,178 SR
Queue Stats
318W - 321L
1,473 Elo+
Solo
Anubis
Anubis
nevermore0402
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,436 SR
1,488 Elo+

VS

Team Averages
Level 121
1,518 SR
1,373 Elo+
Kukulkan
Kukulkan
Kyliana
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Marghork
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,219 Elo+
Party 1
Ao Kuang
Ao Kuang
Straataap
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,219 Elo+
Party 1
Anubis
Anubis
Vaatdoek
Anubis
Level 106
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 1
Sobek
Sobek
ZeuKirNe
Sobek
Level 105
God Stats
12W - 4L
1,370 SR
Queue Stats
452W - 409L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 4 / 14
12,681
793
12,091
13,077
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KossuLimpa
Jormungandr
20
4 / 5 / 16
12,031
752
12,095
20,227
20,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
1 / 3 / 18
11,166
698
14,286
10,583
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
brkoo
Thor
19
8 / 6 / 10
12,120
758
14,572
13,789
5,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 6 / 15
12,174
761
17,378
17,550
11,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kyliana
Kukulkan
20
6 / 5 / 10
12,001
750
14,982
13,861
5,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Marghork
Medusa
17
2 / 5 / 11
10,292
643
12,579
13,279
4,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Straataap
Ao Kuang
16
1 / 6 / 10
9,790
612
6,504
16,324
5,225
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Vaatdoek
Anubis
20
9 / 5 / 11
12,723
795
16,472
16,128
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
ZeuKirNe
Sobek
19
5 / 4 / 14
11,563
723
11,012
20,835
27,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
79
24
Kills
23
24
Deaths
25
73
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
14
3.5
W
Jormungandr
KossuLimpa
Jormungandr
4
5
16
2.4
L
Kukulkan
Kyliana
Kukulkan
6
5
10
2.2
L
Medusa
Marghork
Medusa
2
5
11
1.5
L
Ao Kuang
Straataap
Ao Kuang
1
6
10
1
L
Anubis
Vaatdoek
Anubis
9
5
11
2.9
L
Sobek
ZeuKirNe
Sobek
5
4
14
3
W
Merlin
1
3
18
3.33
W
Thor
brkoo
Thor
8
6
10
2.17
W
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,422
Damage
61,549
75,226
Taken
80,427
48,888
Mitigated
49,576
28,679
Healing
31,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,091
2,638
1,589
4,184
13,077
6,423
2,672
9,420
3,657
39,894
0
W
Jormungandr
KossuLimpa
Jormungandr
12,095
1,723
2,084
3,691
20,227
20,636
204
9,473
10,754
28,221
0
L
Kukulkan
Kyliana
Kukulkan
14,982
1,152
2,577
3,461
13,861
5,213
1,126
10,146
3,557
46,352
0
L
Medusa
Marghork
Medusa
12,579
5,516
1,616
2,752
13,279
4,885
1,796
10,634
2,579
0
21,286
L
Ao Kuang
Straataap
Ao Kuang
6,504
1,661
0
3,268
16,324
5,225
465
11,655
4,593
10,951
0
L
Anubis
Vaatdoek
Anubis
16,472
511
1,703
5,811
16,128
7,103
611
10,242
5,726
30,919
0
L
Sobek
ZeuKirNe
Sobek
11,012
823
2,051
7,965
20,835
27,150
216
12,403
8,122
26,485
0
W
Merlin
14,286
236
2,202
2,061
10,583
4,893
771
7,373
3,210
28,844
0
W
Thor
brkoo
Thor
14,572
1,427
2,337
2,110
13,789
5,778
787
10,439
3,350
0
25,267
W
17,378
444
929
7,492
17,550
11,158
984
12,265
5,285
33,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
56,369
169
Minions Killed
160
0
Camps Cleared
0
1,421,416
Distance Traveled
1,311,904
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,681
793
55
3
0
284,799
3
W
Jormungandr
12,031
752
17
1
0
276,269
1
L
Kukulkan
12,001
750
71
4
0
244,145
0
L
Medusa
10,292
643
18
1
0
294,753
0
L
Ao Kuang
9,790
612
6
0
0
254,702
1
L
Anubis
12,723
795
36
2
0
233,155
0
L
Sobek
11,563
723
29
2
0
285,149
2
W
Merlin
11,166
698
30
2
0
325,118
3
W
Thor
12,120
758
28
2
0
259,678
0
W
Anubis
12,174
761
39
2
0
275,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role