Player Matchup

Cernunnos
Cernunnos
DenDeckenTom
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,559 Elo+
Party 1
Yemoja
Yemoja
Kertadis
Yemoja
Level 29
God Stats
111W - 133L
1,445 SR
Queue Stats
192W - 219L
1,415 Elo+
Solo
Ra
Ra
Usainn
Ra
Level 9
God Stats
8W - 9L
1,500 SR
Queue Stats
187W - 157L
1,378 Elo+
Solo
Bastet
Bastet
fLeXxonFIRE
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,363 Elo+
Party 1
Chaac
Chaac
二刀流太刀猿
Chaac
Level 28
God Stats
12W - 11L
1,708 SR
Queue Stats
519W - 570L
1,488 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,441 Elo+

VS

Team Averages
Level 20
1,646 SR
1,486 Elo+
Chernobog
Chernobog
Echo3z
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,391 Elo+
Solo
Pele
Pele
HADDÉ
Pele
Level 23
God Stats
7W - 5L
1,787 SR
Queue Stats
113W - 115L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Hungryhugoo
Guan Yu
Level 16
God Stats
8W - 7L
1,704 SR
Queue Stats
134W - 115L
1,521 Elo+
Solo
Kukulkan
Kukulkan
TheIndustrious
Kukulkan
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
58W - 74L
1,499 Elo+
Solo
Fafnir
Fafnir
kekehekuku
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DenDeckenTom
Cernunnos
18
6 / 3 / 4
11,198
589
17,361
17,843
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kertadis
Yemoja
15
1 / 2 / 4
9,384
494
5,562
11,779
5,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
11 / 3 / 3
13,943
734
11,954
14,793
7,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
8 / 3 / 5
11,073
583
11,246
12,173
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 7 / 6
10,985
578
16,766
21,176
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Echo3z
Chernobog
13
2 / 7 / 1
8,634
454
5,254
13,357
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
HADDÉ
Pele
17
9 / 8 / 0
10,697
563
15,284
17,206
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Hungryhugoo
Guan Yu
13
3 / 11 / 3
8,881
467
8,122
23,380
15,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
3 / 6 / 4
9,466
498
10,639
12,429
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
kekehekuku
Fafnir
12
0 / 4 / 1
8,015
422
4,372
14,130
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
36
Kills
17
18
Deaths
36
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DenDeckenTom
Cernunnos
6
3
4
2.67
L
Chernobog
Echo3z
Chernobog
2
7
1
0.36
L
Pele
HADDÉ
Pele
9
8
0
1.13
L
Guan Yu
Hungryhugoo
Guan Yu
3
11
3
0.41
W
Yemoja
Kertadis
Yemoja
1
2
4
1.5
L
Kukulkan
3
6
4
0.83
W
Ra
11
3
3
4.17
W
Bastet
8
3
5
3.5
L
Fafnir
kekehekuku
Fafnir
0
4
1
0.13
W
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,889
Damage
43,671
77,764
Taken
80,502
42,083
Mitigated
44,828
34,935
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DenDeckenTom
Cernunnos
17,361
8,733
0
9,487
17,843
9,125
1,054
5,357
12,486
0
106,587
L
Chernobog
Echo3z
Chernobog
5,254
2,994
0
2,283
13,357
4,677
862
4,190
9,092
0
42,037
L
Pele
HADDÉ
Pele
15,284
4,267
0
4,224
17,206
6,626
0
2,411
14,670
0
67,239
L
Guan Yu
Hungryhugoo
Guan Yu
8,122
2,280
122
5,496
23,380
15,848
86
3,883
18,991
498
39,880
W
Yemoja
Kertadis
Yemoja
5,562
694
1,672
3,858
11,779
5,350
2,581
1,393
10,386
38,993
0
L
Kukulkan
10,639
2,447
0
2,199
12,429
4,491
0
3,405
8,999
52,694
0
W
Ra
11,954
1,063
3,408
5,946
14,793
7,122
304
4,328
10,465
119,693
0
W
Bastet
11,246
5,654
0
4,117
12,173
4,205
91
1,877
10,296
0
59,129
L
Fafnir
kekehekuku
Fafnir
4,372
645
0
2,343
14,130
13,186
0
3,817
10,263
21,998
0
W
16,766
5,397
0
6,447
21,176
16,281
1,947
2,554
18,622
190
50,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
45,693
573
Minions Killed
399
0
Camps Cleared
0
1,692,810
Distance Traveled
1,656,153
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,198
589
121
6
0
328,970
6
L
Chernobog
8,634
454
92
5
0
342,907
1
L
Pele
10,697
563
103
5
0
337,915
2
L
Guan Yu
8,881
467
70
4
0
311,560
0
W
Yemoja
9,384
494
71
4
0
300,413
2
L
Kukulkan
9,466
498
99
5
0
319,260
3
W
Ra
13,943
734
224
12
0
386,379
0
W
Bastet
11,073
583
86
5
0
368,093
0
L
Fafnir
8,015
422
35
2
0
344,511
3
W
Chaac
10,985
578
71
4
0
308,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role