Player Matchup

Chiron
Chiron
KaladinStrom
Chiron
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
38W - 37L
1,465 Elo+
Solo
Ra
Ra
Kiridanxelo
Ra
Level 16
God Stats
1W - 2L
1,248 SR
Queue Stats
69W - 63L
1,566 Elo+
Solo
Amaterasu
Amaterasu
SYLOKEI
Amaterasu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 66L
1,588 Elo+
Solo
Pele
Pele
Vehkula
Pele
Level 29
God Stats
2W - 4L
1,214 SR
Queue Stats
213W - 213L
1,544 Elo+
Solo
Yemoja
Yemoja
laughingman2020
Yemoja
Level 29
God Stats
32W - 40L
1,548 SR
Queue Stats
101W - 91L
1,617 Elo+
Solo
Team Averages
Level 23
1,442 SR
1,556 Elo+

VS

Team Averages
Level 15
1,590 SR
1,615 Elo+
Ra
Ra
B3tt4
Ra
Level 5
God Stats
9W - 5L
1,761 SR
Queue Stats
82W - 87L
1,638 Elo+
Solo
Susano
Susano
Kaptiv3
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Camazotz
Camazotz
Kymimaro5
Camazotz
Level 6
God Stats
4W - 7L
1,466 SR
Queue Stats
8W - 13L
1,617 Elo+
Solo
Heimdallr
Heimdallr
daloga09
Heimdallr
Level 29
God Stats
4W - 11L
1,348 SR
Queue Stats
275W - 324L
1,422 Elo+
Solo
Athena
Athena
kilava12
Athena
Level 29
God Stats
12W - 7L
1,877 SR
Queue Stats
54W - 31L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
4 / 1 / 6
6,632
603
7,386
6,310
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 4
6,328
575
2,331
3,380
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
SYLOKEI
Amaterasu
10
1 / 0 / 4
6,127
557
4,376
8,250
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Vehkula
Pele
12
3 / 2 / 1
6,989
635
2,832
7,366
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 4
7,412
674
4,191
7,001
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 4 / 2
5,810
528
1,777
5,148
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Kaptiv3
Susano
9
1 / 1 / 0
5,354
487
4,071
5,265
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Kymimaro5
Camazotz
9
1 / 1 / 0
5,363
488
1,849
6,698
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
daloga09
Heimdallr
7
0 / 5 / 2
4,849
441
3,643
7,366
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
kilava12
Athena
7
3 / 3 / 1
5,128
466
6,893
10,060
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
6
6
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
1
4
2
0.5
W
Chiron
4
1
6
7
L
Susano
Kaptiv3
Susano
1
1
0
1
W
1
1
4
3
L
Camazotz
Kymimaro5
Camazotz
1
1
0
1
W
Amaterasu
SYLOKEI
Amaterasu
1
0
4
3
W
Pele
Vehkula
Pele
3
2
1
1.75
L
Heimdallr
daloga09
Heimdallr
0
5
2
0.2
L
Athena
kilava12
Athena
3
3
1
1.17
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
18,233
32,307
Taken
34,537
13,918
Mitigated
12,020
18,686
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,777
227
65
919
5,148
1,797
28
1,539
3,609
29,513
0
W
Chiron
7,386
3,282
932
3,626
6,310
1,938
1,362
1,885
4,373
0
33,621
L
Susano
Kaptiv3
Susano
4,071
776
0
212
5,265
1,819
0
429
4,836
0
15,974
W
2,331
673
995
1,639
3,380
1,072
889
1,163
2,175
31,518
0
L
Camazotz
Kymimaro5
Camazotz
1,849
657
0
2,532
6,698
1,817
0
264
6,434
0
28,401
W
Amaterasu
SYLOKEI
Amaterasu
4,376
1,539
0
4,355
8,250
3,842
33
1,683
6,567
0
22,680
W
Pele
Vehkula
Pele
2,832
654
0
3,233
7,366
2,139
255
844
6,484
0
37,928
L
Heimdallr
daloga09
Heimdallr
3,643
1,662
0
1,286
7,366
2,025
0
2,085
5,281
0
23,255
L
Athena
kilava12
Athena
6,893
2,235
0
1,074
10,060
4,562
0
2,205
7,855
14,095
0
W
4,191
1,287
1,222
2,684
7,001
4,927
423
2,957
4,038
22,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
26,504
281
Minions Killed
228
0
Camps Cleared
0
1,028,295
Distance Traveled
1,063,741
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,810
528
66
6
0
193,791
1
W
Chiron
6,632
603
55
5
0
199,365
5
L
Susano
5,354
487
42
4
0
234,146
4
W
Ra
6,328
575
67
6
0
189,753
2
L
Camazotz
5,363
488
68
6
0
226,068
0
W
Amaterasu
6,127
557
52
5
0
216,858
4
W
Pele
6,989
635
76
7
0
208,619
3
L
Heimdallr
4,849
441
37
3
0
183,210
1
L
Athena
5,128
466
15
1
0
226,526
7
W
Yemoja
7,412
674
31
3
0
213,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role