Player Matchup

Aphrodite
Aphrodite
MamaFatSack
Aphrodite
Level 28
God Stats
2W - 4L
1,494 SR
Queue Stats
16W - 30L
1,356 Elo+
Party 1
Pele
Pele
MrSlave-007
Pele
Level 11
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Sylvanus
Sylvanus
xXOMEGA-_-9000Xx
Sylvanus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 52L
1,338 Elo+
Party 1
Team Averages
Level 22
1,429 SR
1,289 Elo+

VS

Team Averages
Level 11
1,447 SR
1,448 Elo+
Janus
Janus
Banmesmite
Janus
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
29W - 33L
1,449 Elo+
Solo
Yemoja
Yemoja
Miiyage
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,685 Elo+
Solo
Danzaburou
Danzaburou
Too high Fs
Danzaburou
Level 22
God Stats
20W - 28L
1,341 SR
Queue Stats
221W - 277L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MamaFatSack
Aphrodite
15
1 / 7 / 6
11,240
562
16,712
27,178
14,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 12 / 5
10,708
535
6,808
22,359
10,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 5 / 2
12,041
602
12,111
32,334
36,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
12 / 3 / 9
14,385
719
30,173
12,317
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Miiyage
Yemoja
17
7 / 0 / 15
14,317
716
10,719
15,404
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Too high Fs
Danzaburou
16
5 / 4 / 17
13,328
666
28,284
18,493
7,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
24
24
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
12
3
9
5.5
L
Aphrodite
MamaFatSack
Aphrodite
1
7
6
0.57
W
Yemoja
Miiyage
Yemoja
7
0
15
14.5
L
1
12
5
0.29
W
Danzaburou
Too high Fs
Danzaburou
5
4
17
3.38
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,631
Damage
69,176
81,871
Taken
46,214
60,945
Mitigated
26,984
33,059
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
30,173
1,789
1,818
2,155
12,317
4,177
556
8,596
3,721
83,157
0
L
Aphrodite
MamaFatSack
Aphrodite
16,712
1,100
8,657
15,303
27,178
14,621
121
11,466
15,258
65,555
0
W
Yemoja
Miiyage
Yemoja
10,719
1,756
5,919
4,867
15,404
15,688
251
8,825
6,579
42,456
0
L
6,808
1,780
111
1,346
22,359
10,301
126
13,405
8,444
0
29,447
W
Danzaburou
Too high Fs
Danzaburou
28,284
14,285
585
2,682
18,493
7,119
1,939
11,466
7,027
0
61,275
L
12,111
3,720
2,013
5,629
32,334
36,023
23
14,434
17,154
25,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
42,030
145
Minions Killed
238
0
Camps Cleared
0
912,560
Distance Traveled
992,957
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,385
719
103
5
0
340,078
3
L
Aphrodite
11,240
562
100
5
0
319,100
3
W
Yemoja
14,317
716
63
3
0
327,252
1
L
Pele
10,708
535
29
1
0
283,529
0
W
Danzaburou
13,328
666
72
4
0
325,627
0
L
Sylvanus
12,041
602
16
1
0
309,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role