Player Matchup

Ares
Ares
BigBushWookie
Ares
Level 117
God Stats
16W - 11L
1,567 SR
Queue Stats
216W - 168L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
BosSoxfan15
Cthulhu
Level 80
God Stats
13W - 17L
1,457 SR
Queue Stats
655W - 596L
1,607 Elo+
Party 2
Poseidon
Poseidon
Dubbner
Poseidon
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
272W - 193L
1,546 Elo+
Party 1
Bakasura
Bakasura
Enzymee
Bakasura
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
517W - 441L
1,601 Elo+
Party 2
Artemis
Artemis
JollyFishSticks
Artemis
Level 149
God Stats
7W - 4L
1,754 SR
Queue Stats
363W - 329L
1,559 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,575 Elo+

VS

Team Averages
Level 124
1,687 SR
1,488 Elo+
Xbalanque
Xbalanque
ELABUSIVO10
Xbalanque
Level 121
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 3
Khepri
Khepri
Jrod00
Khepri
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PH1L1PSTARK
Ra
Level 146
God Stats
4W - 2L
1,774 SR
Queue Stats
187W - 163L
1,540 Elo+
Solo
King Arthur
King Arthur
Terrublian
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,552 Elo+
Solo
Da Ji
Da Ji
iSlowX
Da Ji
Level 147
God Stats
2W - 1L
1,832 SR
Queue Stats
45W - 44L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 9
9,428
589
7,893
10,719
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
BosSoxfan15
Cthulhu
16
2 / 1 / 2
8,813
551
8,791
14,179
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Dubbner
Poseidon
17
7 / 1 / 3
10,154
635
8,179
5,150
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Enzymee
Bakasura
15
4 / 1 / 9
8,887
555
5,777
10,589
4,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
7 / 6 / 7
8,536
534
12,228
13,440
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ELABUSIVO10
Xbalanque
12
6 / 6 / 1
7,943
496
10,559
10,524
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Jrod00
Khepri
10
0 / 7 / 5
6,525
408
3,685
14,568
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 2
8,940
559
4,727
7,933
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Terrublian
King Arthur
14
0 / 4 / 1
8,121
508
7,151
12,906
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
iSlowX
Da Ji
13
3 / 5 / 2
8,160
510
7,995
12,343
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
27
Kills
10
10
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Cthulhu
BosSoxfan15
Cthulhu
2
1
2
3
W
Poseidon
Dubbner
Poseidon
7
1
3
8.5
L
Xbalanque
ELABUSIVO10
Xbalanque
6
6
1
1.08
W
Bakasura
Enzymee
Bakasura
4
1
9
8.5
W
7
6
7
1.75
L
Khepri
Jrod00
Khepri
0
7
5
0.36
L
1
5
2
0.4
L
King Arthur
Terrublian
King Arthur
0
4
1
0.13
L
Da Ji
iSlowX
Da Ji
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
34,117
54,077
Taken
58,274
27,444
Mitigated
26,571
22,036
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,893
655
0
3,648
10,719
7,700
107
1,670
9,009
28,091
0
W
Cthulhu
BosSoxfan15
Cthulhu
8,791
854
0
8,002
14,179
8,881
286
1,121
12,770
54,970
0
W
Poseidon
Dubbner
Poseidon
8,179
769
0
500
5,150
1,625
0
1,418
3,438
68,698
0
L
Xbalanque
ELABUSIVO10
Xbalanque
10,559
5,019
0
2,862
10,524
3,133
0
2,126
8,278
0
45,258
W
Bakasura
Enzymee
Bakasura
5,777
4,398
0
3,897
10,589
4,168
0
1,211
9,252
0
50,171
W
12,228
6,823
0
5,989
13,440
5,070
1,927
2,496
10,932
0
49,121
L
Khepri
Jrod00
Khepri
3,685
589
0
2,285
14,568
8,943
0
6,456
8,012
13,412
0
L
4,727
462
55
1,639
7,933
2,847
0
3,150
4,348
66,134
0
L
King Arthur
Terrublian
King Arthur
7,151
1,714
0
4,219
12,906
7,137
0
7,121
4,926
0
51,496
L
Da Ji
iSlowX
Da Ji
7,995
1,519
0
3,915
12,343
4,511
0
4,754
7,342
0
57,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
39,689
506
Minions Killed
454
0
Camps Cleared
0
1,573,656
Distance Traveled
1,452,232
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,428
589
29
2
0
332,454
11
W
Cthulhu
8,813
551
118
7
0
307,954
1
W
Poseidon
10,154
635
156
10
0
330,234
3
L
Xbalanque
7,943
496
74
5
0
252,048
3
W
Bakasura
8,887
555
110
7
0
337,157
2
W
Artemis
8,536
534
93
6
0
265,857
0
L
Khepri
6,525
408
13
1
0
286,298
4
L
Ra
8,940
559
151
9
0
300,406
4
L
King Arthur
8,121
508
110
7
0
280,620
7
L
Da Ji
8,160
510
106
7
0
332,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role